Player Matchup

Artemis
Artemis
AllendraSormana
Artemis
Level 68
God Stats
47W - 34L
1,245 SR
Queue Stats
506W - 483L
1,431 Elo+
Solo
Athena
Athena
Augustus2020
Athena
Level 48
God Stats
10W - 7L
1,669 SR
Queue Stats
22W - 37L
1,396 Elo+
Party 3
Surtr
Surtr
GuzicaMala
Surtr
Level 138
God Stats
7W - 6L
1,550 SR
Queue Stats
25W - 26L
1,524 Elo+
Party 2
Merlin
Merlin
Jebac182
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
xDawginx
Ao Kuang
Level 43
God Stats
1W - 3L
1,501 SR
Queue Stats
16W - 33L
1,344 Elo+
Party 3
Team Averages
Level 85
1,493 SR
1,434 Elo+

VS

Team Averages
Level 54
1,510 SR
1,583 Elo+
Surtr
Surtr
HiImHugo3
Surtr
Level 55
God Stats
6W - 6L
1,259 SR
Queue Stats
110W - 135L
1,547 Elo+
Party 1
Izanami
Izanami
LiterallyDimo
Izanami
Level 65
God Stats
5W - 2L
1,718 SR
Queue Stats
181W - 226L
1,510 Elo+
Party 1
Poseidon
Poseidon
ReyIsBaee
Poseidon
Level 65
God Stats
6W - 3L
1,573 SR
Queue Stats
108W - 123L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
c8ckerman6233
Cthulhu
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 38L
1,734 Elo+
Party 1
Arachne
Arachne
magnusbuur1999
Arachne
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 120L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,983
614
7,643
10,840
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
9
1 / 5 / 2
6,220
478
3,205
14,509
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
12
3 / 3 / 1
7,114
547
8,786
12,913
10,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Jebac182
Merlin
13
0 / 2 / 0
7,062
543
5,443
6,588
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
xDawginx
Ao Kuang
8
1 / 4 / 0
5,909
455
1,290
10,232
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HiImHugo3
Surtr
11
1 / 3 / 1
6,957
535
5,068
9,155
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
8 / 3 / 5
9,139
703
13,982
11,216
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ReyIsBaee
Poseidon
14
4 / 0 / 4
8,572
659
10,454
6,757
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
12
4 / 1 / 8
8,261
635
4,987
10,847
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 4
7,765
597
4,454
10,306
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
20
20
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Athena
1
5
2
0.4
L
Surtr
3
3
1
1.17
W
Surtr
HiImHugo3
Surtr
1
3
1
0.5
L
Merlin
Jebac182
Merlin
0
2
0
0
W
Izanami
8
3
5
3.5
W
Poseidon
ReyIsBaee
Poseidon
4
0
4
6
W
Cthulhu
4
1
8
8
W
3
1
4
5
L
Ao Kuang
xDawginx
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
38,945
55,082
Taken
48,281
33,048
Mitigated
28,483
10,682
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,643
4,716
0
2,662
10,840
4,780
0
3,010
7,830
0
55,347
L
Athena
3,205
631
0
1,912
14,509
11,236
0
4,883
9,626
17,475
0
L
Surtr
8,786
3,303
0
3,664
12,913
10,921
74
3,315
9,598
3,589
45,822
W
Surtr
HiImHugo3
Surtr
5,068
1,971
0
1,239
9,155
7,950
123
1,275
7,880
2,183
41,965
L
Merlin
Jebac182
Merlin
5,443
495
0
1,422
6,588
2,597
0
2,802
3,786
62,918
0
W
Izanami
13,982
10,849
0
3,331
11,216
4,977
2,341
1,797
9,419
0
80,901
W
Poseidon
ReyIsBaee
Poseidon
10,454
1,268
0
1,794
6,757
3,173
382
2,641
4,116
81,656
0
W
Cthulhu
4,987
634
2,202
2,389
10,847
8,159
217
3,370
7,477
19,621
0
W
4,454
2,571
0
4,613
10,306
4,224
0
2,389
7,917
0
55,804
L
Ao Kuang
xDawginx
Ao Kuang
1,290
130
0
1,022
10,232
3,514
0
2,041
8,191
26,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
40,694
401
Minions Killed
456
0
Camps Cleared
0
1,156,591
Distance Traveled
1,335,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,983
614
100
8
0
214,295
1
L
Athena
6,220
478
24
2
0
264,372
0
L
Surtr
7,114
547
105
8
0
223,310
0
W
Surtr
6,957
535
77
6
0
242,893
0
L
Merlin
7,062
543
128
10
0
232,148
0
W
Izanami
9,139
703
127
10
0
236,699
0
W
Poseidon
8,572
659
140
11
0
294,665
0
W
Cthulhu
8,261
635
26
2
0
262,113
0
W
Arachne
7,765
597
86
7
0
299,263
0
L
Ao Kuang
5,909
455
44
3
0
222,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role