Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
CatWham
Artemis
Level 123
God Stats
3W - 0L
1,869 SR
Queue Stats
14W - 21L
1,449 Elo+
Party 2
The Morrigan
The Morrigan
JormPlaya145
The Morrigan
Level 86
God Stats
1W - 1L
1,239 SR
Queue Stats
20W - 28L
1,449 Elo+
Party 2
Tiamat
Tiamat
MsBlackOctopus
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,395 Elo+
Party 4
Medusa
Medusa
lxxeroxxl
Medusa
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 180L
1,475 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,454 Elo+

VS

Team Averages
Level 72
1,590 SR
1,433 Elo+
Ullr
Ullr
Animemasta_jr
Ullr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 105L
1,490 Elo+
Party 1
Bakasura
Bakasura
Blazingflame177
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bowhunter2599
Kukulkan
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 61L
1,291 Elo+
Party 3
Odin
Odin
TheDoughboy757
Odin
Level 98
God Stats
1W - 2L
1,715 SR
Queue Stats
93W - 102L
1,408 Elo+
Party 3
Mercury
Mercury
kevinjota21
Mercury
Level 123
God Stats
2W - 1L
1,734 SR
Queue Stats
145W - 144L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 0 / 9
10,204
785
15,385
5,690
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
CatWham
Artemis
18
7 / 2 / 8
10,486
807
17,788
10,706
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
JormPlaya145
The Morrigan
13
0 / 5 / 6
8,458
651
6,023
7,186
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 11
9,205
708
7,847
9,759
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
lxxeroxxl
Medusa
17
6 / 5 / 9
10,486
807
14,839
14,249
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,792
676
8,494
11,422
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
12
0 / 5 / 4
7,689
591
1,335
12,919
11,019
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Bowhunter2599
Kukulkan
17
5 / 2 / 5
10,093
776
15,615
9,129
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 2 / 8
9,161
705
7,412
16,769
18,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
kevinjota21
Mercury
16
3 / 3 / 4
9,321
717
6,843
18,223
8,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
16
Kills
13
14
Deaths
16
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
9
7.5
L
4
4
6
1.75
L
Bakasura
0
5
4
0.4
L
Kukulkan
Bowhunter2599
Kukulkan
5
2
5
3.75
W
Artemis
CatWham
Artemis
7
2
8
5.5
W
The Morrigan
JormPlaya145
The Morrigan
0
5
6
0.6
W
0
2
11
2.75
L
1
2
8
2.5
L
Mercury
kevinjota21
Mercury
3
3
4
1.67
W
Medusa
lxxeroxxl
Medusa
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,882
Damage
39,699
47,590
Taken
68,462
25,865
Mitigated
48,462
17,909
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,385
2,589
2,488
2,127
5,690
2,687
634
1,925
3,765
37,848
0
L
8,494
3,982
553
1,567
11,422
5,659
0
4,386
7,036
0
16,246
L
Bakasura
1,335
435
267
683
12,919
11,019
0
4,111
8,808
407
4,583
L
Kukulkan
Bowhunter2599
Kukulkan
15,615
1,000
1,312
2,024
9,129
4,683
0
3,343
5,786
50,966
0
W
Artemis
CatWham
Artemis
17,788
8,511
1,303
2,669
10,706
5,576
2,461
4,270
6,426
0
30,580
W
The Morrigan
JormPlaya145
The Morrigan
6,023
716
1,061
662
7,186
3,133
120
2,726
4,337
8,548
3,750
W
7,847
398
1,196
2,985
9,759
7,451
328
3,516
6,166
18,827
0
L
7,412
911
2,044
3,453
16,769
18,711
0
7,863
8,906
317
19,666
L
Mercury
kevinjota21
Mercury
6,843
1,084
3,661
7,019
18,223
8,390
0
8,260
9,963
0
18,152
W
Medusa
lxxeroxxl
Medusa
14,839
6,151
1,362
2,056
14,249
7,018
832
3,440
10,807
0
23,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
45,056
131
Minions Killed
156
0
Camps Cleared
0
1,239,009
Distance Traveled
1,222,055
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,204
785
46
4
0
297,931
0
L
Ullr
8,792
676
16
1
0
231,149
0
L
Bakasura
7,689
591
10
1
0
218,818
0
L
Kukulkan
10,093
776
80
6
0
237,094
0
W
Artemis
10,486
807
33
3
0
224,616
4
W
The Morrigan
8,458
651
8
1
0
198,639
0
W
Tiamat
9,205
708
31
2
0
249,776
0
L
Odin
9,161
705
30
2
0
248,974
0
L
Mercury
9,321
717
20
2
0
286,020
0
W
Medusa
10,486
807
13
1
0
268,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role