Player Matchup

Merlin
Merlin
Bronze III
Kreezymeister
Merlin
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,281 MMR
Party 1
Chaac
Chaac
Bronze III
Kxrzeehmeister
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,281 MMR
Party 1
Hercules
Hercules
Bronze III
schuettster
Hercules
Bronze III
Level 75
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 7L
1,281 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,445 SR
1,281 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,570 SR
1,501 MMR
Baron Samedi
Baron Samedi
Platinum V
SanchezSSJ
Baron Samedi
Platinum V
Level 109
God Stats
9W - 9L
1,582 SR
Queue Stats
286W - 282L
1,637 MMR
Party 2
Fenrir
Fenrir
Silver I
Ullr420
Fenrir
Silver I
Level 135
God Stats
1W - 2L
1,427 SR
Queue Stats
184W - 214L
1,230 MMR
Solo
Camazotz
Camazotz
Platinum V
theramon7
Camazotz
Platinum V
Level 121
God Stats
7W - 9L
1,700 SR
Queue Stats
239W - 241L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,673
806
12,452
12,494
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 5
8,506
709
12,567
16,057
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
schuettster
Hercules
12
3 / 6 / 4
8,390
699
8,310
18,026
10,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BacchusAchillesKumbhakarnaAphroditeAres

VS

Bans
ThothSobekYu HuangCernunnosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SanchezSSJ
Baron Samedi
16
5 / 2 / 9
10,164
847
16,295
11,963
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Ullr420
Fenrir
15
3 / 3 / 11
9,403
784
9,228
16,542
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
theramon7
Camazotz
15
8 / 3 / 5
10,237
853
16,331
16,541
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
16
16
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
1
7
5
0.5
W
Baron Samedi
SanchezSSJ
Baron Samedi
5
2
9
4.75
W
Fenrir
Ullr420
Fenrir
3
3
11
2.83
L
Hercules
schuettster
Hercules
3
6
4
0.83
W
Camazotz
theramon7
Camazotz
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
41,854
46,577
Taken
45,046
26,438
Mitigated
34,908
7,799
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,452
457
0
938
12,494
4,420
0
4,377
7,512
40,664
0
L
12,567
3,941
27
2,559
16,057
11,730
66
3,865
11,472
227
27,799
W
Baron Samedi
SanchezSSJ
Baron Samedi
16,295
1,337
1,767
5,797
11,963
6,775
353
3,683
8,190
60,962
0
W
Fenrir
Ullr420
Fenrir
9,228
1,896
0
5,741
16,542
14,837
1,424
4,508
11,645
0
36,192
L
Hercules
schuettster
Hercules
8,310
2,571
0
4,275
18,026
10,288
0
8,071
9,269
0
19,812
W
Camazotz
theramon7
Camazotz
16,331
5,885
0
7,569
16,541
13,296
1,414
4,567
11,550
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
29,804
127
Minions Killed
159
0
Camps Cleared
0
657,878
Distance Traveled
735,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,673
806
57
5
0
230,608
0
L
Chaac
8,506
709
37
3
0
202,397
0
W
Baron Samedi
10,164
847
96
8
0
221,864
2
W
Fenrir
9,403
784
34
3
0
256,779
2
L
Hercules
8,390
699
33
3
0
224,873
0
W
Camazotz
10,237
853
29
2
0
256,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role