Player Matchup

Maui
Maui
RealisticMars0
Maui
Level 139
God Stats
2W - 2L
1,725 SR
Queue Stats
159W - 147L
1,550 Elo+
Party 2
Osiris
Osiris
St3ph3nW1
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
ZTaylor2036
Danzaburou
Level 149
God Stats
4W - 4L
1,869 SR
Queue Stats
21W - 19L
1,563 Elo+
Solo
Chang'e
Chang'e
bats2571
Chang'e
Level 108
God Stats
26W - 16L
1,528 SR
Queue Stats
157W - 186L
1,481 Elo+
Party 3
Geb
Geb
guessimg_
Geb
Level 125
God Stats
12W - 6L
1,653 SR
Queue Stats
400W - 403L
1,555 Elo+
Party 3
Team Averages
Level 134
1,655 SR
1,547 Elo+

VS

Team Averages
Level 106
1,479 SR
1,547 Elo+
Artemis
Artemis
Acnxlxgia
Artemis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 74L
1,564 Elo+
Party 1
Horus
Horus
Astro Silver
Horus
Level 89
God Stats
30W - 27L
1,729 SR
Queue Stats
846W - 824L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Primalgehenna88
Tsukuyomi
Level 160
God Stats
8W - 1L
1,166 SR
Queue Stats
69W - 83L
1,431 Elo+
Solo
Merlin
Merlin
diegoxlpz
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,628 Elo+
Party 1
Vamana
Vamana
yungslatt22
Vamana
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
188W - 146L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,792
453
3,123
10,682
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
St3ph3nW1
Osiris
12
1 / 4 / 0
6,881
459
7,913
13,587
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZTaylor2036
Danzaburou
13
1 / 3 / 0
7,566
504
7,110
11,247
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
bats2571
Chang'e
14
2 / 2 / 2
8,240
549
6,746
10,067
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,848
457
2,837
9,366
6,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acnxlxgia
Artemis
14
2 / 1 / 6
8,242
549
11,297
8,090
4,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 8
8,419
561
3,849
13,254
13,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Primalgehenna88
Tsukuyomi
13
2 / 0 / 4
8,109
541
6,692
11,862
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
diegoxlpz
Merlin
13
0 / 3 / 6
8,092
539
6,532
6,994
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
5 / 1 / 3
9,669
645
10,703
11,649
11,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
11
11
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Acnxlxgia
Artemis
2
1
6
5
W
2
0
8
6
W
Tsukuyomi
Primalgehenna88
Tsukuyomi
2
0
4
4
L
0
0
2
1
L
Osiris
St3ph3nW1
Osiris
1
4
0
0.25
L
Danzaburou
ZTaylor2036
Danzaburou
1
3
0
0.33
L
Chang'e
bats2571
Chang'e
2
2
2
1.5
W
Merlin
diegoxlpz
Merlin
0
3
6
1
L
1
2
1
0.75
W
Vamana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
39,073
54,949
Taken
51,849
34,774
Mitigated
37,810
17,117
Healing
27,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Acnxlxgia
Artemis
11,297
6,415
0
2,082
8,090
4,009
371
962
7,128
0
66,573
W
3,849
1,883
7,818
7,250
13,254
13,238
0
1,888
11,366
0
15,734
W
Tsukuyomi
Primalgehenna88
Tsukuyomi
6,692
2,128
0
6,376
11,862
6,087
288
2,259
9,603
0
65,756
L
3,123
460
0
2,532
10,682
9,445
0
1,351
9,331
20,148
0
L
Osiris
St3ph3nW1
Osiris
7,913
2,698
0
2,810
13,587
10,137
0
825
12,762
0
60,327
L
Danzaburou
ZTaylor2036
Danzaburou
7,110
3,274
0
3,387
11,247
5,075
0
102
11,145
0
61,523
L
Chang'e
bats2571
Chang'e
6,746
237
1,161
4,741
10,067
3,801
498
3,360
6,707
67,104
0
W
Merlin
diegoxlpz
Merlin
6,532
256
0
380
6,994
2,519
577
3,887
3,107
69,733
0
L
2,837
363
0
2,486
9,366
6,316
0
894
8,472
39,769
0
W
Vamana
10,703
6,491
0
3,151
11,649
11,957
954
3,994
7,655
0
77,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
42,531
390
Minions Killed
467
0
Camps Cleared
0
1,463,192
Distance Traveled
1,555,662
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,242
549
108
7
0
276,590
0
W
Horus
8,419
561
19
1
0
328,050
4
W
Tsukuyomi
8,109
541
102
7
0
356,797
4
L
Maui
6,792
453
19
1
0
315,119
1
L
Osiris
6,881
459
93
6
0
335,622
0
L
Danzaburou
7,566
504
97
6
0
263,480
0
L
Chang'e
8,240
549
133
9
0
309,954
0
W
Merlin
8,092
539
121
8
0
302,460
0
L
Geb
6,848
457
48
3
0
239,017
0
W
Vamana
9,669
645
117
8
0
291,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role