Player Matchup

Izanami
Izanami
EyelessEternity
Izanami
Level 101
God Stats
2W - 4L
1,456 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
H4RR15
Sylvanus
Level 136
God Stats
1W - 1L
1,643 SR
Queue Stats
54W - 52L
1,474 Elo+
Party 2
Bellona
Bellona
SpacyyLace
Bellona
Level 42
God Stats
1W - 3L
1,308 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 2
Eset
Eset
Tazhold
Eset
Level 104
God Stats
1W - 1L
1,773 SR
Queue Stats
280W - 259L
1,584 Elo+
Solo
Susano
Susano
zFerchsx-
Susano
Level 84
God Stats
39W - 49L
1,505 SR
Queue Stats
581W - 520L
1,419 Elo+
Solo
Team Averages
Level 93
1,537 SR
1,438 Elo+

VS

Team Averages
Level 66
1,564 SR
1,500 Elo+
Fenrir
Fenrir
A Little Snipey
Fenrir
Level 27
God Stats
4W - 2L
1,791 SR
Queue Stats
183W - 171L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
B2AWESOME
Sun Wukong
Level 67
God Stats
8W - 6L
1,641 SR
Queue Stats
51W - 39L
1,497 Elo+
Solo
Danzaburou
Danzaburou
HTLSimp
Danzaburou
Level 83
God Stats
27W - 26L
1,208 SR
Queue Stats
330W - 289L
1,457 Elo+
Party 1
Anubis
Anubis
RemDog49738
Anubis
Level 84
God Stats
64W - 27L
1,675 SR
Queue Stats
237W - 218L
1,517 Elo+
Party 3
Bacchus
Bacchus
ninefingerknub
Bacchus
Level 67
God Stats
3W - 2L
1,503 SR
Queue Stats
71W - 48L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,962
419
5,089
12,238
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
H4RR15
Sylvanus
12
1 / 7 / 2
8,099
426
8,192
22,532
17,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SpacyyLace
Bellona
13
0 / 5 / 0
7,886
415
8,502
20,238
20,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Tazhold
Eset
13
0 / 8 / 3
8,010
422
9,053
13,781
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
zFerchsx-
Susano
16
5 / 5 / 2
9,867
519
12,405
17,459
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 13
11,508
606
12,439
16,418
8,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
B2AWESOME
Sun Wukong
16
6 / 0 / 3
10,868
572
10,974
12,065
11,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HTLSimp
Danzaburou
16
7 / 2 / 7
10,935
576
12,375
12,925
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
7 / 3 / 11
11,281
594
19,374
10,711
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 17
9,290
489
7,207
16,707
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
7
Kills
29
29
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
W
Sun Wukong
B2AWESOME
Sun Wukong
6
0
3
7.5
L
1
4
2
0.5
L
Sylvanus
H4RR15
Sylvanus
1
7
2
0.29
W
Danzaburou
HTLSimp
Danzaburou
7
2
7
5.25
W
Anubis
7
3
11
4.17
L
Bellona
SpacyyLace
Bellona
0
5
0
0
L
Eset
Tazhold
Eset
0
8
3
0.19
W
1
2
17
4.75
L
Susano
zFerchsx-
Susano
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
62,369
86,248
Taken
68,826
54,221
Mitigated
52,972
21,654
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,439
4,500
0
3,297
16,418
8,320
1,299
2,905
13,513
0
75,619
W
Sun Wukong
B2AWESOME
Sun Wukong
10,974
2,891
0
1,627
12,065
11,214
1,781
716
11,349
0
80,801
L
5,089
3,732
0
1,404
12,238
4,758
0
2,775
9,415
0
52,994
L
Sylvanus
H4RR15
Sylvanus
8,192
1,240
2,715
4,939
22,532
17,598
0
8,008
14,382
27,213
0
W
Danzaburou
HTLSimp
Danzaburou
12,375
5,949
0
6,301
12,925
5,808
3,602
4,647
8,278
0
78,723
W
Anubis
19,374
326
0
3,010
10,711
6,483
283
4,861
5,850
68,514
0
L
Bellona
SpacyyLace
Bellona
8,502
3,825
0
4,631
20,238
20,762
0
3,793
16,340
0
42,343
L
Eset
Tazhold
Eset
9,053
361
368
2,264
13,781
4,613
0
5,040
8,396
61,117
0
W
7,207
1,604
676
4,819
16,707
21,147
112
5,536
11,171
19,728
0
L
Susano
zFerchsx-
Susano
12,405
2,490
0
5,333
17,459
6,490
0
6,105
11,134
0
86,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
53,882
398
Minions Killed
436
0
Camps Cleared
0
1,729,773
Distance Traveled
1,818,676
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,508
606
87
5
0
444,227
0
W
Sun Wukong
10,868
572
115
6
0
328,265
5
L
Izanami
7,962
419
92
5
0
319,194
4
L
Sylvanus
8,099
426
50
3
0
324,650
0
W
Danzaburou
10,935
576
118
6
0
342,278
3
W
Anubis
11,281
594
105
6
0
340,997
3
L
Bellona
7,886
415
48
3
0
351,893
3
L
Eset
8,010
422
94
5
0
312,238
8
W
Bacchus
9,290
489
11
1
0
362,909
1
L
Susano
9,867
519
114
6
0
421,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role