Player Matchup

Chang'e
Chang'e
CrazyRachii
Chang'e
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
295W - 333L
1,205 Elo+
Party 1
Lancelot
Lancelot
Dolphin chub
Lancelot
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 237L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Facetious G
Cabrakan
Level 142
God Stats
8W - 11L
1,242 SR
Queue Stats
488W - 512L
1,414 Elo+
Party 1
Rama
Rama
HenriqueDutra026
Rama
Level 153
God Stats
5W - 5L
1,511 SR
Queue Stats
379W - 379L
1,518 Elo+
Solo
Charybdis
Charybdis
bmoc49
Charybdis
Level 159
God Stats
3W - 7L
1,471 SR
Queue Stats
585W - 623L
1,518 Elo+
Solo
Team Averages
Level 138
1,445 SR
1,427 Elo+

VS

Team Averages
Level 105
1,437 SR
1,566 Elo+
Mulan
Mulan
dionicio-misaelc
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,650 Elo+
Party 2
Sol
Sol
hadesconflict
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,650 Elo+
Party 2
Terra
Terra
hahahahaha16
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,546 Elo+
Solo
Scylla
Scylla
iioyou
Scylla
Level 108
God Stats
2W - 3L
1,575 SR
Queue Stats
220W - 182L
1,529 Elo+
Solo
Bellona
Bellona
schumacherkill2
Bellona
Level 68
God Stats
4W - 4L
1,113 SR
Queue Stats
315W - 330L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrazyRachii
Chang'e
16
2 / 4 / 14
9,995
909
11,220
17,062
9,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Dolphin chub
Lancelot
12
1 / 8 / 6
7,464
679
7,310
13,146
5,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Facetious G
Cabrakan
16
3 / 7 / 11
9,016
820
14,055
18,339
18,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 5
8,653
787
8,204
12,479
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
bmoc49
Charybdis
15
8 / 5 / 6
9,343
849
14,235
14,237
6,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 11
8,975
816
11,723
13,160
9,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
14 / 3 / 11
11,789
1,072
25,036
14,991
8,124
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 21
10,989
999
8,040
17,391
18,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
iioyou
Scylla
17
9 / 3 / 13
10,076
916
15,646
6,894
3,502
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 20
9,072
825
6,254
15,719
18,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
18
Kills
29
29
Deaths
19
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrazyRachii
Chang'e
2
4
14
2.25
L
Lancelot
Dolphin chub
Lancelot
1
8
6
0.5
L
Cabrakan
Facetious G
Cabrakan
3
7
11
1.21
L
4
5
5
1.3
L
Charybdis
bmoc49
Charybdis
8
5
6
2.2
W
3
6
11
1.42
W
14
3
11
6.5
W
3
4
21
3.38
W
Scylla
iioyou
Scylla
9
3
13
5.17
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,024
Damage
66,699
75,263
Taken
68,155
45,916
Mitigated
58,776
24,354
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrazyRachii
Chang'e
11,220
1,175
8,301
8,215
17,062
9,033
238
10,253
6,809
21,296
0
L
Lancelot
Dolphin chub
Lancelot
7,310
586
234
897
13,146
5,756
379
9,170
3,976
0
9,126
L
Cabrakan
Facetious G
Cabrakan
14,055
1,333
394
2,636
18,339
18,165
0
11,781
6,558
22,709
0
L
8,204
5,270
698
1,125
12,479
6,299
456
8,204
4,275
0
19,505
L
Charybdis
bmoc49
Charybdis
14,235
6,686
114
1,740
14,237
6,663
801
9,314
4,923
0
26,290
W
11,723
2,459
508
1,604
13,160
9,744
879
6,519
6,641
0
16,846
W
25,036
10,114
594
7,612
14,991
8,124
4,179
6,182
8,809
54,462
0
W
8,040
1,329
4,838
4,569
17,391
18,763
472
5,184
12,207
12,555
0
W
Scylla
iioyou
Scylla
15,646
1,791
258
1,008
6,894
3,502
1,391
2,368
4,526
23,422
0
W
6,254
167
1,818
4,676
15,719
18,643
501
5,022
10,697
0
14,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
50,901
96
Minions Killed
123
0
Camps Cleared
0
810,627
Distance Traveled
1,000,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,995
909
18
2
0
177,136
0
L
Lancelot
7,464
679
4
0
0
173,438
0
L
Cabrakan
9,016
820
22
2
0
167,656
0
L
Rama
8,653
787
21
2
0
144,119
0
L
Charybdis
9,343
849
31
3
0
148,278
0
W
Mulan
8,975
816
13
1
0
186,465
0
W
Sol
11,789
1,072
67
6
0
184,694
0
W
Terra
10,989
999
6
1
0
214,941
0
W
Scylla
10,076
916
23
2
0
196,852
0
W
Bellona
9,072
825
14
1
0
217,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role