Player Matchup

Hercules
Hercules
HMSMJ
Hercules
Level 89
God Stats
10W - 2L
1,500 SR
Queue Stats
104W - 95L
1,452 Elo+
Party 2
Skadi
Skadi
Momina8921
Skadi
Level 36
God Stats
10W - 4L
1,297 SR
Queue Stats
67W - 55L
1,431 Elo+
Party 2
Sol
Sol
pinkgothregret
Sol
Level 81
God Stats
63W - 59L
1,488 SR
Queue Stats
389W - 399L
1,411 Elo+
Solo
Team Averages
Level 69
1,428 SR
1,432 Elo+

VS

Team Averages
Level 85
1,495 SR
1,292 Elo+
Cerberus
Cerberus
AbatedTerror120
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 1
Cernunnos
Cernunnos
DEMONIK KNITE
Cernunnos
Level 100
God Stats
1W - 3L
1,503 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
Nu Wa
Nu Wa
FEAR_DA_sLaYeR
Nu Wa
Level 127
God Stats
28W - 18L
1,483 SR
Queue Stats
631W - 690L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HMSMJ
Hercules
14
5 / 1 / 7
9,281
844
9,186
9,998
12,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
15
8 / 3 / 6
10,174
925
12,525
8,669
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 10
9,559
869
8,591
9,195
3,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 8 / 3
7,212
656
4,176
16,927
14,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DEMONIK KNITE
Cernunnos
13
4 / 5 / 3
8,713
792
9,051
11,986
5,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 2
8,914
810
7,165
7,931
3,227
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
8
3
0.19
L
Cernunnos
DEMONIK KNITE
Cernunnos
4
5
3
1.1
L
3
4
2
1
W
Hercules
HMSMJ
Hercules
5
1
7
8.5
W
Skadi
8
3
6
3.67
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
20,392
27,862
Taken
36,844
19,337
Mitigated
23,065
4,884
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,176
369
0
1,180
16,927
14,257
0
3,250
13,642
11,528
0
L
Cernunnos
DEMONIK KNITE
Cernunnos
9,051
3,474
244
1,662
11,986
5,581
0
2,793
9,154
0
26,729
L
7,165
1,598
0
1,150
7,931
3,227
0
2,513
5,378
36,272
0
W
Hercules
HMSMJ
Hercules
9,186
2,996
216
1,588
9,998
12,396
81
4,358
5,640
0
28,818
W
Skadi
12,525
5,410
0
0
8,669
3,502
1,402
3,701
4,968
0
43,528
W
8,591
2,224
0
3,080
9,195
3,439
1,752
3,396
5,799
41,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
24,839
164
Minions Killed
109
0
Camps Cleared
0
594,438
Distance Traveled
528,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,212
656
19
2
0
179,790
0
L
Cernunnos
8,713
792
37
3
0
166,747
0
L
Nu Wa
8,914
810
53
5
0
182,294
4
W
Hercules
9,281
844
35
3
0
202,661
0
W
Skadi
10,174
925
75
7
0
194,147
0
W
Sol
9,559
869
54
5
0
197,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role