Player Matchup

Heimdallr
Heimdallr
BeskarCanuck
Heimdallr
Level 41
God Stats
1W - 5L
1,152 SR
Queue Stats
232W - 275L
1,355 Elo+
Party 1
Shiva
Shiva
DynaMicW0LF
Shiva
Level 102
God Stats
0W - 4L
1,285 SR
Queue Stats
526W - 533L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ITZz Betta
Kumbhakarna
Level 123
God Stats
13W - 14L
1,544 SR
Queue Stats
642W - 646L
1,421 Elo+
Party 1
Serqet
Serqet
Polaris Prism
Serqet
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
118W - 169L
1,321 Elo+
Party 1
Ullr
Ullr
YaBoySlat
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,155 Elo+
Party 1
Team Averages
Level 70
1,353 SR
1,345 Elo+

VS

Team Averages
Level 22
1,506 SR
1,491 Elo+
Sobek
Sobek
ChaosBois
Sobek
Level 24
God Stats
3W - 0L
1,711 SR
Queue Stats
116W - 117L
1,484 Elo+
Party 2
Tiamat
Tiamat
GIoryHoIes
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 55L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
TamTamBam97
Baron Samedi
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 250L
1,427 Elo+
Solo
Awilix
Awilix
TheGoatChauvin
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,705 Elo+
Solo
Fafnir
Fafnir
TheLegionofBacon
Fafnir
Level 23
God Stats
3W - 1L
1,317 SR
Queue Stats
173W - 158L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeskarCanuck
Heimdallr
11
1 / 5 / 3
6,527
653
5,608
10,338
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 2
7,478
748
7,986
18,592
16,633
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
ITZz Betta
Kumbhakarna
14
2 / 2 / 4
7,949
795
7,291
13,178
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 2
6,022
602
2,557
7,536
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
12
2 / 4 / 2
6,739
674
4,621
7,470
3,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaosBois
Sobek
14
2 / 3 / 15
8,985
899
8,332
16,169
24,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
GIoryHoIes
Tiamat
15
3 / 1 / 12
8,670
867
9,044
5,601
8,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TamTamBam97
Baron Samedi
15
3 / 1 / 13
8,934
893
13,140
5,894
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 2 / 11
9,415
942
13,605
9,347
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 14
9,372
937
6,474
11,716
15,806
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
19
19
Deaths
8
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeskarCanuck
Heimdallr
1
5
3
0.5
W
Sobek
ChaosBois
Sobek
2
3
15
3.17
L
3
4
2
1
W
Tiamat
GIoryHoIes
Tiamat
3
1
12
9
L
Kumbhakarna
ITZz Betta
Kumbhakarna
2
2
4
2
L
0
4
2
0.25
W
Baron Samedi
TamTamBam97
Baron Samedi
3
1
13
9.5
W
8
2
11
6.75
W
3
1
14
10
L
Ullr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
50,595
57,114
Taken
48,727
45,414
Mitigated
57,466
16,392
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeskarCanuck
Heimdallr
5,608
3,682
873
413
10,338
4,879
0
6,107
4,231
0
12,558
W
Sobek
ChaosBois
Sobek
8,332
663
0
1,896
16,169
24,360
599
2,069
13,944
13,368
694
L
7,986
935
2,223
4,959
18,592
16,633
24
12,959
5,633
0
14,759
W
Tiamat
GIoryHoIes
Tiamat
9,044
826
499
598
5,601
8,627
1,401
829
4,772
19,389
1,212
L
Kumbhakarna
ITZz Betta
Kumbhakarna
7,291
360
3,129
3,606
13,178
16,335
18
8,166
5,012
10,490
0
L
2,557
279
706
234
7,536
4,132
0
3,730
3,806
0
5,370
W
Baron Samedi
TamTamBam97
Baron Samedi
13,140
642
5,202
2,446
5,894
3,479
1,146
1,353
4,541
26,866
0
W
13,605
4,191
38
250
9,347
5,194
2,687
1,986
7,361
0
24,975
W
6,474
1,984
2,687
3,589
11,716
15,806
665
1,054
10,662
14,171
0
L
Ullr
4,621
3,292
11
238
7,470
3,435
0
4,122
3,348
0
9,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
45,376
60
Minions Killed
94
0
Camps Cleared
0
887,184
Distance Traveled
967,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,527
653
17
2
0
159,323
0
W
Sobek
8,985
899
10
1
0
209,363
0
L
Shiva
7,478
748
16
2
0
182,365
0
W
Tiamat
8,670
867
17
2
0
172,734
0
L
Kumbhakarna
7,949
795
6
1
0
224,948
0
L
Serqet
6,022
602
8
1
0
146,675
0
W
Baron Samedi
8,934
893
35
4
0
182,088
0
W
Awilix
9,415
942
25
3
0
235,498
0
W
Fafnir
9,372
937
7
1
0
168,316
0
L
Ullr
6,739
674
13
1
0
173,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role