Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dakers008
Ah Muzen Cab
Level 87
God Stats
6W - 8L
1,635 SR
Queue Stats
208W - 214L
1,479 Elo+
Party 1
Arachne
Arachne
candybeater18
Arachne
Level 126
God Stats
12W - 5L
1,886 SR
Queue Stats
393W - 383L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pgmon
Morgan Le Fay
Level 121
God Stats
10W - 10L
1,680 SR
Queue Stats
538W - 532L
1,555 Elo+
Party 2
Nike
Nike
pooterpie07
Nike
Level 79
God Stats
3W - 6L
1,255 SR
Queue Stats
355W - 383L
1,450 Elo+
Party 1
Hel
Hel
poppypp
Hel
Level 108
God Stats
4W - 0L
1,815 SR
Queue Stats
133W - 116L
1,512 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,488 Elo+

VS

Team Averages
Level 108
1,543 SR
1,451 Elo+
Nike
Nike
DjDoodooFingers
Nike
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 261L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
ThatOneHobo02
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,455 Elo+
Party 3
Hou Yi
Hou Yi
TheColeMiner12
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,331 Elo+
Solo
Kali
Kali
adrakeshaw
Kali
Level 123
God Stats
2W - 1L
1,716 SR
Queue Stats
171W - 159L
1,440 Elo+
Solo
Chaac
Chaac
fernanguerrero
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dakers008
Ah Muzen Cab
13
4 / 3 / 8
8,383
838
7,791
11,273
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
1 / 2 / 13
8,018
802
5,768
12,304
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
pgmon
Morgan Le Fay
15
6 / 1 / 11
8,836
884
13,521
10,595
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 9
8,670
867
10,348
12,037
14,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
16
3 / 1 / 15
8,977
898
8,812
11,334
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,387
739
9,188
11,835
14,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ThatOneHobo02
Aphrodite
15
2 / 2 / 4
7,496
750
14,292
8,858
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 2
6,800
680
3,358
5,102
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 8 / 3
7,082
708
3,223
12,594
6,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 3
7,202
720
12,613
12,949
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
19
Kills
8
9
Deaths
19
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dakers008
Ah Muzen Cab
4
3
8
2.67
L
3
3
4
1.67
L
Aphrodite
ThatOneHobo02
Aphrodite
2
2
4
2
L
1
1
2
2
L
1
8
3
0.31
W
Arachne
1
2
13
3.75
L
1
5
3
0.5
W
Morgan Le Fay
pgmon
Morgan Le Fay
6
1
11
11.5
W
5
2
9
4.75
W
Hel
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,240
Damage
42,674
57,543
Taken
51,338
43,666
Mitigated
39,699
31,820
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dakers008
Ah Muzen Cab
7,791
3,163
689
1,086
11,273
5,086
1,886
2,087
9,056
0
18,739
L
9,188
618
195
1,163
11,835
14,282
0
4,145
7,371
0
17,112
L
Aphrodite
ThatOneHobo02
Aphrodite
14,292
1,366
4,108
4,752
8,858
5,607
0
3,068
5,657
22,232
0
L
3,358
1,095
87
1,657
5,102
2,577
0
2,517
2,508
0
11,238
L
3,223
878
123
1,748
12,594
6,424
0
6,377
6,172
0
7,712
W
Arachne
5,768
2,940
750
2,059
12,304
12,614
611
2,905
8,977
0
8,149
L
12,613
849
937
4,221
12,949
10,809
0
6,921
6,028
0
24,616
W
Morgan Le Fay
pgmon
Morgan Le Fay
13,521
2,386
0
360
10,595
5,194
1,490
1,944
8,603
25,324
0
W
10,348
811
2,631
3,101
12,037
14,425
0
2,837
8,939
989
20,417
W
Hel
8,812
140
12,935
8,209
11,334
6,347
326
4,519
6,714
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
35,967
99
Minions Killed
118
0
Camps Cleared
0
1,024,773
Distance Traveled
848,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,383
838
26
3
0
185,002
0
L
Nike
7,387
739
18
2
0
172,802
0
L
Aphrodite
7,496
750
24
2
0
178,035
0
L
Hou Yi
6,800
680
35
4
0
179,669
0
L
Kali
7,082
708
16
2
0
135,922
0
W
Arachne
8,018
802
7
1
0
211,348
0
L
Chaac
7,202
720
25
3
0
181,683
0
W
Morgan Le Fay
8,836
884
24
2
0
198,530
0
W
Nike
8,670
867
22
2
0
212,323
0
W
Hel
8,977
898
20
2
0
217,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role