Player Matchup

Mulan
Mulan
BrothaTev32
Mulan
Level 29
God Stats
7W - 2L
1,779 SR
Queue Stats
139W - 134L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
Chungalated
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 107L
1,320 Elo+
Party 1
Hercules
Hercules
Reafir
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Strokin Max
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,318 Elo+
Party 1
Hun Batz
Hun Batz
k00fzy
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 110L
1,299 Elo+
Party 1
Team Averages
Level 47
1,556 SR
1,375 Elo+

VS

Team Averages
Level 96
1,463 SR
1,421 Elo+
Neith
Neith
BiiancaQC
Neith
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,218 Elo+
Solo
Zhong Kui
Zhong Kui
IIKingNappyII
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,535 Elo+
Solo
Arachne
Arachne
TheMarkOfKO
Arachne
Level 147
God Stats
6W - 4L
1,285 SR
Queue Stats
249W - 283L
1,450 Elo+
Solo
Janus
Janus
UrielG10
Janus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,471 Elo+
Solo
Terra
Terra
pabzo92
Terra
Level 105
God Stats
4W - 3L
1,530 SR
Queue Stats
342W - 324L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
8,762
797
12,185
14,914
17,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Chungalated
Sylvanus
15
2 / 5 / 3
8,593
781
7,196
14,478
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Reafir
Hercules
1
0 / 0 / 0
3,044
277
0
577
195
15
2 / 4 / 5
8,283
753
9,376
10,872
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
k00fzy
Hun Batz
15
2 / 8 / 3
8,088
735
7,844
15,494
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiiancaQC
Neith
15
3 / 2 / 11
9,033
821
7,813
8,305
4,913
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
IIKingNappyII
Zhong Kui
17
6 / 2 / 15
9,976
907
12,033
11,634
16,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheMarkOfKO
Arachne
16
4 / 1 / 13
9,333
848
6,481
12,102
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
UrielG10
Janus
17
7 / 2 / 12
10,253
932
15,825
10,482
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
pabzo92
Terra
15
1 / 3 / 15
9,315
847
5,704
15,284
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
9
Kills
21
21
Deaths
10
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
BiiancaQC
Neith
3
2
11
4.25
L
3
4
4
1.25
L
Sylvanus
Chungalated
Sylvanus
2
5
3
0.7
W
Zhong Kui
IIKingNappyII
Zhong Kui
6
2
15
6.75
L
Hercules
Reafir
Hercules
0
0
0
0
L
2
4
5
1.13
W
Arachne
TheMarkOfKO
Arachne
4
1
13
10.5
W
Janus
UrielG10
Janus
7
2
12
6.5
L
Hun Batz
k00fzy
Hun Batz
2
8
3
0.44
W
Terra
pabzo92
Terra
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
47,856
56,335
Taken
57,807
41,959
Mitigated
53,466
13,573
Healing
31,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BiiancaQC
Neith
7,813
2,119
1,157
1,943
8,305
4,913
2,763
1,686
6,619
0
23,049
L
12,185
836
461
2,977
14,914
17,791
0
5,690
8,894
2,175
25,198
L
Sylvanus
Chungalated
Sylvanus
7,196
785
1,323
2,644
14,478
12,265
130
10,675
3,723
13,890
0
W
Zhong Kui
IIKingNappyII
Zhong Kui
12,033
2,576
1,091
2,856
11,634
16,529
1,261
1,736
9,898
25,088
0
L
Hercules
Reafir
Hercules
0
0
0
0
577
195
0
577
0
0
0
L
9,376
5,770
733
2,541
10,872
4,937
750
7,134
3,686
0
21,444
W
Arachne
TheMarkOfKO
Arachne
6,481
3,494
2,825
5,479
12,102
10,533
1,066
793
11,309
0
9,345
W
Janus
UrielG10
Janus
15,825
2,437
1,750
2,712
10,482
6,588
2,156
2,048
8,434
40,115
0
L
Hun Batz
k00fzy
Hun Batz
7,844
1,630
734
2,160
15,494
6,771
635
9,486
5,841
0
17,480
W
Terra
pabzo92
Terra
5,704
427
8,202
3,978
15,284
14,903
217
2,029
13,255
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
47,910
118
Minions Killed
132
0
Camps Cleared
0
672,202
Distance Traveled
1,041,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,033
821
23
2
0
202,814
0
L
Mulan
8,762
797
44
4
0
189,310
0
L
Sylvanus
8,593
781
11
1
0
163,214
0
W
Zhong Kui
9,976
907
25
2
0
202,171
0
L
Hercules
3,044
277
0
0
0
0
0
L
Rama
8,283
753
30
3
0
168,526
0
W
Arachne
9,333
848
6
1
0
230,386
0
W
Janus
10,253
932
61
6
0
201,244
0
L
Hun Batz
8,088
735
33
3
0
151,152
0
W
Terra
9,315
847
17
2
0
204,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role