Player Matchup

Janus
Janus
Masters
Bоca
Janus
Masters
Level 147
God Stats
2W - 1L
1,862 SR
Queue Stats
458W - 318L
2,342 MMR
Party 1
Hachiman
Hachiman
Diamond II
KmoneyKMK
Hachiman
Diamond II
Level 164
God Stats
4W - 5L
1,616 SR
Queue Stats
306W - 213L
2,365 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Τruth
Kuzenbo
Masters
Level 177
God Stats
5W - 4L
1,603 SR
Queue Stats
130W - 95L
2,463 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,694 SR
2,390 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,627 SR
2,132 MMR
Martichoras
Martichoras
Diamond IV
IVI O R S E
Martichoras
Diamond IV
Level 78
God Stats
3W - 4L
1,558 SR
Queue Stats
270W - 219L
2,173 MMR
Solo
Agni
Agni
Diamond V
Zyzz Khalil
Agni
Diamond V
Level 158
God Stats
13W - 14L
1,828 SR
Queue Stats
939W - 1,247L
2,098 MMR
Solo
Mulan
Mulan
Diamond IV
ll Stixs ll
Mulan
Diamond IV
Level 157
God Stats
14W - 20L
1,495 SR
Queue Stats
662W - 744L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bоca
Janus
16
4 / 5 / 2
10,462
697
12,932
12,457
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
KmoneyKMK
Hachiman
13
2 / 4 / 2
9,191
613
11,978
15,887
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Τruth
Kuzenbo
16
1 / 4 / 4
10,284
686
12,273
23,193
42,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesNe ZhaGuan YuAo KuangAphrodite

VS

Bans
SobekAtlasCabrakanBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IVI O R S E
Martichoras
18
6 / 1 / 6
12,115
808
16,030
12,882
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 8
10,832
722
11,784
13,379
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 9
10,767
718
19,119
21,372
30,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
13
13
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Bоca
Janus
4
5
2
1
W
Martichoras
IVI O R S E
Martichoras
6
1
6
9
L
Hachiman
KmoneyKMK
Hachiman
2
4
2
0.75
W
4
5
8
1.6
W
3
1
9
7.5
L
Kuzenbo
Τruth
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,183
Damage
46,933
51,537
Taken
47,633
56,773
Mitigated
42,903
6,443
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bоca
Janus
12,932
405
0
484
12,457
6,639
63
2,248
9,905
53,501
0
W
Martichoras
IVI O R S E
Martichoras
16,030
4,759
0
4,033
12,882
6,536
1,671
6,096
6,377
0
91,676
L
Hachiman
KmoneyKMK
Hachiman
11,978
7,534
0
1,800
15,887
7,968
42
2,914
12,418
0
37,728
W
11,784
688
132
2,976
13,379
5,614
900
8,517
4,397
45,185
0
W
19,119
1,152
0
9,436
21,372
30,753
353
8,978
11,597
0
32,313
L
Kuzenbo
Τruth
Kuzenbo
12,273
2,924
158
4,001
23,193
42,166
49
6,638
15,914
25,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
33,714
181
Minions Killed
229
0
Camps Cleared
0
874,201
Distance Traveled
846,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,462
697
94
6
0
283,710
0
W
Martichoras
12,115
808
120
8
0
268,336
1
L
Hachiman
9,191
613
57
4
0
289,550
0
W
Agni
10,832
722
77
5
0
279,840
0
W
Mulan
10,767
718
32
2
0
297,856
1
L
Kuzenbo
10,284
686
30
2
0
300,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role