Player Matchup

Jing Wei
Jing Wei
Gold II
FallenDreamer
Jing Wei
Gold II
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,822 MMR
Party 2
Nu Wa
Nu Wa
Gold III
MercyOnYou
Nu Wa
Gold III
Level 139
God Stats
5W - 3L
1,918 SR
Queue Stats
295W - 291L
1,689 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
MuffinHumpin
Ao Kuang
Gold II
Level 68
God Stats
2W - 1L
1,604 SR
Queue Stats
202W - 201L
1,546 MMR
Party 2
Apollo
Apollo
Gold I
RPTRINITY
Apollo
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,686 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
xFr0x
Kumbhakarna
Gold IV
Level 172
God Stats
6W - 6L
1,627 SR
Queue Stats
70W - 59L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,630 SR
1,686 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,634 SR
1,687 MMR
Artemis
Artemis
Gold I
DemonSlayer854
Artemis
Gold I
Level 128
God Stats
0W - 4L
1,751 SR
Queue Stats
147W - 138L
1,673 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
ITankYouSpank
Baron Samedi
Platinum I
Level 154
God Stats
1W - 3L
1,511 SR
Queue Stats
141W - 132L
1,719 MMR
Party 1
Chang'e
Chang'e
Platinum II
MistaAdams
Chang'e
Platinum II
Level 181
God Stats
3W - 2L
1,831 SR
Queue Stats
146W - 136L
1,684 MMR
Party 1
Kali
Kali
Platinum IV
STONE_WALL_PAUL
Kali
Platinum IV
Level 121
God Stats
13W - 13L
1,574 SR
Queue Stats
164W - 166L
1,677 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Ēthereal
Amaterasu
Platinum IV
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 167L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FallenDreamer
Jing Wei
20
12 / 3 / 6
15,040
627
34,286
23,124
12,558
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
3 / 2 / 8
12,989
541
24,374
11,515
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
MuffinHumpin
Ao Kuang
20
5 / 3 / 3
13,102
546
11,931
26,718
14,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
RPTRINITY
Apollo
17
0 / 3 / 6
12,258
511
17,362
23,319
12,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
xFr0x
Kumbhakarna
15
1 / 1 / 11
11,262
469
6,429
23,223
27,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HelGuan YuThanatosBakasura

VS

Bans
MartichorasAphroditeHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,856
452
12,057
19,194
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ITankYouSpank
Baron Samedi
15
1 / 6 / 2
10,413
434
8,502
23,834
28,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
MistaAdams
Chang'e
19
3 / 5 / 3
12,657
527
21,130
23,114
11,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 0
13,247
552
14,724
27,393
16,439
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Ēthereal
Amaterasu
18
1 / 1 / 4
11,574
482
12,621
26,641
34,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
21
Kills
11
12
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Jing Wei
FallenDreamer
Jing Wei
12
3
6
5
L
Baron Samedi
ITankYouSpank
Baron Samedi
1
6
2
0.33
W
Nu Wa
3
2
8
3.5
L
Chang'e
MistaAdams
Chang'e
3
5
3
0.9
W
Ao Kuang
MuffinHumpin
Ao Kuang
5
3
3
2.17
W
Apollo
RPTRINITY
Apollo
0
3
6
1
L
5
3
0
1.67
W
Kumbhakarna
xFr0x
Kumbhakarna
1
1
11
6.5
L
Amaterasu
Ēthereal
Amaterasu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,382
Damage
69,034
107,899
Taken
120,176
71,852
Mitigated
99,798
37,062
Healing
41,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,057
4,543
0
5,990
19,194
8,681
2,910
5,790
13,162
0
84,644
W
Jing Wei
FallenDreamer
Jing Wei
34,286
30,279
0
8,863
23,124
12,558
3,648
7,586
15,538
0
156,323
L
Baron Samedi
ITankYouSpank
Baron Samedi
8,502
1,244
1,147
3,849
23,834
28,974
0
9,044
13,947
28,123
0
W
Nu Wa
24,374
2,915
0
1,169
11,515
5,569
138
6,241
5,274
113,680
0
L
Chang'e
MistaAdams
Chang'e
21,130
496
3,120
9,680
23,114
11,590
98
11,622
11,175
121,621
0
W
Ao Kuang
MuffinHumpin
Ao Kuang
11,931
2,849
0
10,536
26,718
14,074
950
7,323
19,395
152,565
0
W
Apollo
RPTRINITY
Apollo
17,362
12,083
0
10,430
23,319
12,300
3,657
4,207
19,112
0
119,668
L
14,724
7,322
0
13,788
27,393
16,439
669
7,476
19,743
0
130,043
W
Kumbhakarna
xFr0x
Kumbhakarna
6,429
1,000
0
6,064
23,223
27,351
121
6,903
16,320
19,359
0
L
Amaterasu
Ēthereal
Amaterasu
12,621
6,190
0
4,105
26,641
34,114
263
6,546
19,358
0
82,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,651
Gold Earned
58,747
695
Minions Killed
678
0
Camps Cleared
0
2,443,536
Distance Traveled
2,430,203
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,856
452
136
6
0
427,767
11
W
Jing Wei
15,040
627
182
8
0
495,264
0
L
Baron Samedi
10,413
434
38
2
0
448,229
5
W
Nu Wa
12,989
541
175
7
0
452,730
9
L
Chang'e
12,657
527
199
8
0
482,513
3
W
Ao Kuang
13,102
546
162
7
0
552,945
0
W
Apollo
12,258
511
162
7
0
452,873
0
L
Kali
13,247
552
169
7
0
558,672
0
W
Kumbhakarna
11,262
469
14
1
0
489,724
5
L
Amaterasu
11,574
482
136
6
0
513,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role