Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
A Lazy Deer
Surtr
Level 148
God Stats
35W - 30L
1,693 SR
Queue Stats
84W - 104L
1,533 Elo+
Solo
Thanatos
Thanatos
Trinibad420
Thanatos
Level 17
God Stats
1W - 0L
1,294 SR
Queue Stats
11W - 14L
1,265 Elo+
Party 1
Shiva
Shiva
cripdic
Shiva
Level 69
God Stats
1W - 0L
1,501 SR
Queue Stats
11W - 14L
1,265 Elo+
Party 1
Xbalanque
Xbalanque
deemlighting
Xbalanque
Level 67
God Stats
1W - 0L
1,638 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 1
Team Averages
Level 91
1,525 SR
1,379 Elo+

VS

Team Averages
Level 123
1,464 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArkRys
Izanami
Level 116
God Stats
2W - 1L
1,756 SR
Queue Stats
48W - 62L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maxwolf18
Cu Chulainn
Level 128
God Stats
5W - 2L
1,288 SR
Queue Stats
63W - 59L
1,396 Elo+
Solo
Fenrir
Fenrir
NeonTsar
Fenrir
Level 99
God Stats
0W - 4L
1,538 SR
Queue Stats
38W - 33L
1,399 Elo+
Party 2
Yu Huang
Yu Huang
nievaniel
Yu Huang
Level 144
God Stats
1W - 3L
1,236 SR
Queue Stats
76W - 68L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
14 / 1 / 7
10,026
1,003
22,977
10,176
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 7
7,244
724
8,552
11,378
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Trinibad420
Thanatos
13
1 / 5 / 5
7,251
725
3,025
9,704
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
cripdic
Shiva
14
2 / 2 / 13
7,766
777
11,016
11,446
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
deemlighting
Xbalanque
14
5 / 1 / 7
7,887
789
6,492
8,580
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 4
7,862
786
11,440
8,971
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ArkRys
Izanami
13
2 / 3 / 3
7,204
720
4,789
11,307
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Maxwolf18
Cu Chulainn
14
3 / 7 / 6
7,399
740
5,706
14,318
8,713
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
NeonTsar
Fenrir
13
2 / 4 / 3
7,340
734
8,188
13,128
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
nievaniel
Yu Huang
14
2 / 5 / 1
7,166
717
4,745
11,187
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
12
12
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
1
7
17.5
L
Ra
 
Ra
3
4
4
1.25
W
1
3
7
1.5
L
Izanami
ArkRys
Izanami
2
3
3
1.17
L
Cu Chulainn
Maxwolf18
Cu Chulainn
3
7
6
0.86
L
Fenrir
NeonTsar
Fenrir
2
4
3
0.88
W
Thanatos
Trinibad420
Thanatos
1
5
5
0.7
W
Shiva
cripdic
Shiva
2
2
13
4.25
W
Xbalanque
deemlighting
Xbalanque
5
1
7
8.5
L
Yu Huang
nievaniel
Yu Huang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
34,868
51,284
Taken
58,911
33,557
Mitigated
24,244
14,071
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,977
1,045
0
5,322
10,176
5,825
408
1,623
8,517
53,174
0
L
Ra
 
Ra
11,440
1,416
661
978
8,971
3,034
0
4,687
4,126
20,620
0
W
8,552
2,765
0
1,150
11,378
9,743
336
2,802
8,542
523
21,340
L
Izanami
ArkRys
Izanami
4,789
2,930
0
1,164
11,307
3,348
1,440
5,771
5,414
0
20,214
L
Cu Chulainn
Maxwolf18
Cu Chulainn
5,706
1,328
0
970
14,318
8,713
0
6,049
8,006
0
16,045
L
Fenrir
NeonTsar
Fenrir
8,188
3,984
0
1,716
13,128
5,394
0
3,391
9,575
0
18,499
W
Thanatos
Trinibad420
Thanatos
3,025
979
0
2,228
9,704
4,465
0
3,184
6,421
0
17,613
W
Shiva
cripdic
Shiva
11,016
2,477
275
3,696
11,446
10,299
261
4,140
7,297
270
18,314
W
Xbalanque
deemlighting
Xbalanque
6,492
3,030
0
1,400
8,580
3,225
1,171
4,232
4,322
0
16,442
L
Yu Huang
nievaniel
Yu Huang
4,745
189
0
1,201
11,187
3,755
0
3,514
7,458
14,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
36,971
185
Minions Killed
156
0
Camps Cleared
0
1,011,302
Distance Traveled
871,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,026
1,003
77
8
0
166,975
0
L
Ra
7,862
786
31
3
0
181,449
0
W
Surtr
7,244
724
28
3
0
225,961
0
L
Izanami
7,204
720
37
4
0
151,733
0
L
Cu Chulainn
7,399
740
22
2
0
192,804
0
L
Fenrir
7,340
734
31
3
0
196,635
0
W
Thanatos
7,251
725
29
3
0
184,497
0
W
Shiva
7,766
777
22
2
0
227,321
0
W
Xbalanque
7,887
789
29
3
0
206,548
0
L
Yu Huang
7,166
717
35
4
0
148,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role