Player Matchup

Shiva
Shiva
Acrum92
Shiva
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 22L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Aeonise
Ao Kuang
Level 54
God Stats
1W - 1L
1,457 SR
Queue Stats
49W - 41L
1,564 Elo+
Party 1
Chiron
Chiron
David7u7
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,658 Elo+
Solo
Bastet
Bastet
G-One132
Bastet
Level 89
God Stats
1W - 1L
1,499 SR
Queue Stats
35W - 27L
1,627 Elo+
Solo
Pele
Pele
xLuckyDoge
Pele
Level 79
God Stats
2W - 1L
1,521 SR
Queue Stats
32W - 35L
1,527 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,569 Elo+

VS

Team Averages
Level 103
1,583 SR
1,518 Elo+
Maui
Maui
Bleachme7595
Maui
Level 102
God Stats
2W - 6L
1,484 SR
Queue Stats
325W - 311L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Hutch261
Ah Puch
Level 66
God Stats
2W - 2L
1,512 SR
Queue Stats
96W - 83L
1,500 Elo+
Party 2
Camazotz
Camazotz
Narmi343
Camazotz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
OrangePower0411
Baron Samedi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 88L
1,658 Elo+
Solo
Fenrir
Fenrir
zain805
Fenrir
Level 127
God Stats
4W - 1L
1,921 SR
Queue Stats
149W - 138L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Acrum92
Shiva
16
2 / 3 / 12
8,679
868
8,034
11,831
16,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Aeonise
Ao Kuang
15
5 / 4 / 10
8,918
892
8,822
9,471
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
David7u7
Chiron
18
8 / 2 / 9
10,142
1,014
19,839
6,052
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
G-One132
Bastet
15
2 / 3 / 10
8,006
801
8,024
8,922
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
4 / 2 / 11
8,960
896
7,739
8,906
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
9,489
949
5,700
17,744
20,035
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Hutch261
Ah Puch
1
0 / 0 / 0
2,508
251
0
0
0
Camazotz
Narmi343
Camazotz
16
4 / 6 / 6
8,415
842
7,889
16,403
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
OrangePower0411
Baron Samedi
15
5 / 6 / 6
8,574
857
11,687
13,062
7,561
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
zain805
Fenrir
15
2 / 4 / 6
7,519
752
8,706
10,837
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
21
Kills
14
14
Deaths
21
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
Acrum92
Shiva
2
3
12
2.67
W
Ao Kuang
Aeonise
Ao Kuang
5
4
10
2.5
L
3
5
8
1.4
W
Chiron
David7u7
Chiron
8
2
9
6.25
W
Bastet
G-One132
Bastet
2
3
10
2.33
L
Ah Puch
Hutch261
Ah Puch
0
0
0
0
L
Camazotz
Narmi343
Camazotz
4
6
6
1.17
L
Baron Samedi
OrangePower0411
Baron Samedi
5
6
6
1.33
W
4
2
11
4.75
L
Fenrir
zain805
Fenrir
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
33,982
45,182
Taken
58,046
31,991
Mitigated
41,868
13,514
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Acrum92
Shiva
8,034
1,098
636
2,102
11,831
16,079
97
3,348
8,483
0
13,060
W
Ao Kuang
Aeonise
Ao Kuang
8,822
1,589
212
1,876
9,471
4,774
684
3,635
5,836
11,819
0
L
5,700
1,285
1,430
2,507
17,744
20,035
0
3,977
13,767
18,917
0
W
Chiron
David7u7
Chiron
19,839
6,495
2,354
1,716
6,052
3,023
793
2,982
3,070
0
43,380
W
Bastet
G-One132
Bastet
8,024
1,916
228
1,272
8,922
4,066
304
3,269
5,653
0
10,861
L
Ah Puch
Hutch261
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Narmi343
Camazotz
7,889
1,683
0
4,354
16,403
8,376
0
907
15,496
0
16,968
L
Baron Samedi
OrangePower0411
Baron Samedi
11,687
1,520
1,728
1,924
13,062
7,561
0
2,091
10,971
25,559
0
W
7,739
2,245
979
2,139
8,906
4,049
354
4,153
4,753
0
20,036
L
Fenrir
zain805
Fenrir
8,706
1,069
232
2,783
10,837
5,896
265
1,847
8,990
0
13,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
36,505
115
Minions Killed
106
0
Camps Cleared
0
965,019
Distance Traveled
673,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,679
868
12
1
0
206,631
0
W
Ao Kuang
8,918
892
11
1
0
157,631
0
L
Maui
9,489
949
39
4
0
153,946
0
W
Chiron
10,142
1,014
55
6
0
173,609
0
W
Bastet
8,006
801
5
1
0
227,437
0
L
Ah Puch
2,508
251
0
0
0
0
0
L
Camazotz
8,415
842
18
2
0
185,404
0
L
Baron Samedi
8,574
857
33
3
0
140,426
0
W
Pele
8,960
896
32
3
0
199,711
0
L
Fenrir
7,519
752
16
2
0
193,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role