Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AKenyon
Anubis
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 15L
1,594 Elo+
Solo
Ah Puch
Ah Puch
Droplovee
Ah Puch
Level 107
God Stats
21W - 7L
1,664 SR
Queue Stats
647W - 610L
1,502 Elo+
Party 1
Charybdis
Charybdis
Lenzo777
Charybdis
Level 164
God Stats
5W - 3L
1,474 SR
Queue Stats
218W - 221L
1,403 Elo+
Solo
Geb
Geb
shobanakhatrisho
Geb
Level 146
God Stats
7W - 9L
1,364 SR
Queue Stats
801W - 788L
1,408 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,481 Elo+

VS

Team Averages
Level 109
1,451 SR
1,444 Elo+
Thor
Thor
Conman845
Thor
Level 159
God Stats
5W - 5L
1,233 SR
Queue Stats
509W - 537L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
PalmerSucks
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,382 Elo+
Party 3
Chronos
Chronos
ShaftyWard
Chronos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Sobek
Sobek
kingwaffle404
Sobek
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
199W - 188L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
xion580
Ao Kuang
Level 100
God Stats
3W - 3L
1,507 SR
Queue Stats
183W - 173L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 14
8,731
873
6,402
10,413
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
AKenyon
Anubis
15
3 / 1 / 15
8,246
825
9,198
5,900
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Droplovee
Ah Puch
16
8 / 1 / 9
9,169
917
9,223
7,045
3,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Lenzo777
Charybdis
13
2 / 2 / 11
7,681
768
5,156
6,567
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 13
8,693
869
6,494
17,257
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 6 / 3
7,195
720
10,952
10,950
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
PalmerSucks
Baba Yaga
12
2 / 3 / 2
6,701
670
4,884
6,347
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ShaftyWard
Chronos
16
0 / 0 / 2
6,655
666
6,966
1,791
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
6,800
680
4,416
12,958
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
xion580
Ao Kuang
13
1 / 6 / 1
6,942
694
2,205
9,508
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
19
Kills
6
6
Deaths
19
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
14
5
W
Anubis
AKenyon
Anubis
3
1
15
10.5
L
Thor
3
6
3
0.75
W
Ah Puch
Droplovee
Ah Puch
8
1
9
12.5
W
Charybdis
Lenzo777
Charybdis
2
2
11
3.75
L
Baba Yaga
PalmerSucks
Baba Yaga
2
3
2
1
L
Chronos
ShaftyWard
Chronos
0
0
2
1
L
0
4
3
0.38
W
3
0
13
9.5
L
Ao Kuang
xion580
Ao Kuang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
29,423
47,182
Taken
41,554
31,456
Mitigated
30,300
22,892
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,402
262
1,409
3,270
10,413
14,862
248
4,003
6,410
8,648
0
W
Anubis
AKenyon
Anubis
9,198
465
456
1,366
5,900
2,444
817
1,963
3,937
21,210
0
L
Thor
10,952
816
462
757
10,950
4,936
0
9,241
1,709
0
14,603
W
Ah Puch
Droplovee
Ah Puch
9,223
995
724
1,607
7,045
3,078
729
2,871
4,174
20,415
0
W
Charybdis
Lenzo777
Charybdis
5,156
2,851
266
1,606
6,567
2,489
1,849
3,527
3,040
21
12,216
L
Baba Yaga
PalmerSucks
Baba Yaga
4,884
277
522
1,328
6,347
3,020
86
4,279
2,068
9,793
0
L
Chronos
ShaftyWard
Chronos
6,966
637
0
573
1,791
1,026
0
1,056
735
21,151
0
L
4,416
233
411
2,952
12,958
16,653
0
9,568
3,390
9,200
0
W
6,494
269
2,988
9,200
17,257
8,583
0
6,107
11,150
15,800
0
L
Ao Kuang
xion580
Ao Kuang
2,205
598
0
345
9,508
4,665
0
7,194
2,314
4,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
34,293
92
Minions Killed
80
0
Camps Cleared
0
950,380
Distance Traveled
824,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,731
873
13
1
0
202,834
0
W
Anubis
8,246
825
25
3
0
193,994
0
L
Thor
7,195
720
10
1
0
152,332
0
W
Ah Puch
9,169
917
22
2
0
164,415
0
W
Charybdis
7,681
768
12
1
0
189,823
0
L
Baba Yaga
6,701
670
17
2
0
144,912
0
L
Chronos
6,655
666
30
3
0
185,170
0
L
Sobek
6,800
680
7
1
0
170,742
0
W
Geb
8,693
869
20
2
0
199,314
0
L
Ao Kuang
6,942
694
16
2
0
171,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role