Player Matchup

Bellona
Bellona
Bearz_Blitz
Bellona
Level 12
God Stats
1W - 1L
1,669 SR
Queue Stats
11W - 15L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
Father Drem
Ah Puch
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 62L
1,347 Elo+
Party 1
Merlin
Merlin
Rye_High15
Merlin
Level 27
God Stats
3W - 4L
1,401 SR
Queue Stats
64W - 75L
1,309 Elo+
Party 2
Zeus
Zeus
ShreddedIsland
Zeus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,352 Elo+
Party 1
Susano
Susano
kinghebert7
Susano
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
122W - 126L
1,433 Elo+
Party 2
Team Averages
Level 37
1,514 SR
1,389 Elo+

VS

Team Averages
Level 48
1,456 SR
1,387 Elo+
Izanami
Izanami
Black_santx
Izanami
Level 45
God Stats
5W - 6L
1,407 SR
Queue Stats
8W - 10L
1,352 Elo+
Solo
Bacchus
Bacchus
DOGG312
Bacchus
Level 27
God Stats
2W - 2L
1,515 SR
Queue Stats
27W - 20L
1,396 Elo+
Party 3
Thanatos
Thanatos
SKU11CRUSHER85
Thanatos
Level 99
God Stats
10W - 3L
1,410 SR
Queue Stats
144W - 139L
1,440 Elo+
Party 3
Bakasura
Bakasura
TipTopJourneyMan
Bakasura
Level 43
God Stats
9W - 4L
1,721 SR
Queue Stats
224W - 232L
1,361 Elo+
Solo
Fenrir
Fenrir
x6StinkyPinky9x
Fenrir
Level 25
God Stats
2W - 2L
1,227 SR
Queue Stats
36W - 45L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bearz_Blitz
Bellona
12
1 / 7 / 0
7,564
504
7,443
13,435
14,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Father Drem
Ah Puch
12
4 / 2 / 3
7,007
467
5,168
5,534
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Rye_High15
Merlin
11
0 / 10 / 2
7,368
491
6,650
11,985
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 3
7,498
500
11,243
8,537
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
2 / 8 / 2
7,279
485
6,518
14,781
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Black_santx
Izanami
12
2 / 5 / 1
7,222
481
2,060
9,509
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DOGG312
Bacchus
12
1 / 2 / 9
7,753
517
3,928
8,829
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
15
6 / 1 / 8
8,773
585
8,919
11,078
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
14 / 2 / 5
10,343
690
15,916
13,215
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 0 / 5
8,524
568
8,682
12,075
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
31
31
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bearz_Blitz
Bellona
1
7
0
0.14
W
Izanami
Black_santx
Izanami
2
5
1
0.5
W
Bacchus
DOGG312
Bacchus
1
2
9
2.75
L
Ah Puch
Father Drem
Ah Puch
4
2
3
2.75
L
Merlin
Rye_High15
Merlin
0
10
2
0.1
W
Thanatos
6
1
8
10
L
3
4
3
1.13
W
14
2
5
8.25
L
Susano
2
8
2
0.38
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
39,505
54,272
Taken
54,706
28,538
Mitigated
31,796
3,593
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bearz_Blitz
Bellona
7,443
1,388
0
926
13,435
14,556
0
675
11,049
2,098
35,115
W
Izanami
Black_santx
Izanami
2,060
1,318
0
1,666
9,509
3,208
1,145
6,786
2,723
0
52,791
W
Bacchus
DOGG312
Bacchus
3,928
134
0
2,375
8,829
7,808
0
5,840
2,948
17,220
0
L
Ah Puch
Father Drem
Ah Puch
5,168
144
0
338
5,534
3,460
352
1,349
3,816
28,641
0
L
Merlin
Rye_High15
Merlin
6,650
703
0
320
11,985
3,322
283
1,024
10,441
44,087
0
W
Thanatos
8,919
3,014
0
9,417
11,078
4,094
410
5,326
5,752
0
58,705
L
11,243
879
0
1,252
8,537
2,630
434
1,144
7,022
50,392
0
W
15,916
11,725
0
3,568
13,215
5,730
0
3,931
9,237
0
81,541
L
Susano
6,518
1,461
0
757
14,781
4,570
0
195
13,543
0
46,809
W
8,682
1,188
0
3,000
12,075
10,956
0
1,693
9,530
1,474
38,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
42,615
308
Minions Killed
451
0
Camps Cleared
0
1,374,571
Distance Traveled
1,520,626
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,564
504
52
3
0
290,623
0
W
Izanami
7,222
481
130
9
0
266,107
0
W
Bacchus
7,753
517
25
2
0
297,400
0
L
Ah Puch
7,007
467
32
2
0
265,909
0
L
Merlin
7,368
491
75
5
0
242,035
0
W
Thanatos
8,773
585
106
7
0
299,115
2
L
Zeus
7,498
500
82
5
0
270,385
1
W
Bakasura
10,343
690
139
9
0
362,969
0
L
Susano
7,279
485
67
4
0
305,619
0
W
Fenrir
8,524
568
51
3
0
295,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role