Player Matchup

Ratatoskr
Ratatoskr
DCATX6
Ratatoskr
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 18L
1,304 Elo+
Solo
Hera
Hera
Katrina the Kat
Hera
Level 126
God Stats
23W - 13L
1,698 SR
Queue Stats
70W - 63L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
RedDemonCrazy
Amaterasu
Level 82
God Stats
17W - 4L
1,863 SR
Queue Stats
546W - 485L
1,517 Elo+
Solo
Horus
Horus
Sweet_puse
Horus
Level 88
God Stats
2W - 0L
1,508 SR
Queue Stats
4W - 4L
1,835 Elo+
Party 1
Janus
Janus
UPnHerAgain
Janus
Level 89
God Stats
29W - 19L
1,772 SR
Queue Stats
113W - 102L
1,526 Elo+
Solo
Team Averages
Level 84
1,668 SR
1,545 Elo+

VS

Team Averages
Level 89
1,377 SR
1,460 Elo+
Merlin
Merlin
Aggrollian
Merlin
Level 103
God Stats
11W - 6L
1,500 SR
Queue Stats
136W - 149L
1,433 Elo+
Solo
Charybdis
Charybdis
DivineFusionX
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 163L
1,467 Elo+
Party 2
Nemesis
Nemesis
Knuckles827
Nemesis
Level 89
God Stats
3W - 4L
1,486 SR
Queue Stats
98W - 121L
1,485 Elo+
Party 2
Osiris
Osiris
ScourgedSoL
Osiris
Level 88
God Stats
0W - 2L
1,148 SR
Queue Stats
40W - 41L
1,450 Elo+
Party 2
Achilles
Achilles
shadowbeef6320
Achilles
Level 44
God Stats
2W - 3L
1,249 SR
Queue Stats
105W - 97L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DCATX6
Ratatoskr
15
2 / 2 / 8
8,966
448
6,721
14,081
7,594
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 3
12,287
614
19,600
9,544
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RedDemonCrazy
Amaterasu
18
4 / 1 / 2
11,958
598
12,038
20,299
21,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
3 / 1 / 10
10,429
521
4,847
16,553
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 5
10,323
516
12,338
9,870
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aggrollian
Merlin
16
2 / 5 / 0
9,687
484
5,724
14,565
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
DivineFusionX
Charybdis
12
2 / 7 / 1
7,899
395
7,889
14,103
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Knuckles827
Nemesis
16
2 / 3 / 3
9,633
482
12,574
20,121
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
13
1 / 2 / 2
7,616
381
6,161
16,082
15,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
0 / 3 / 1
8,095
405
8,113
16,920
22,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
7
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aggrollian
Merlin
2
5
0
0.4
W
Ratatoskr
DCATX6
Ratatoskr
2
2
8
3
L
Charybdis
DivineFusionX
Charybdis
2
7
1
0.36
W
7
0
3
8.5
L
Nemesis
Knuckles827
Nemesis
2
3
3
1.17
W
Amaterasu
RedDemonCrazy
Amaterasu
4
1
2
5
L
Osiris
1
2
2
1
W
Horus
3
1
10
8
W
4
3
5
2.17
L
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,544
Damage
40,461
70,347
Taken
81,791
61,115
Mitigated
58,292
23,477
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aggrollian
Merlin
5,724
134
0
1,000
14,565
6,165
0
10,669
3,854
73,361
0
W
Ratatoskr
DCATX6
Ratatoskr
6,721
2,085
0
3,000
14,081
7,594
890
1,146
12,858
0
59,087
L
Charybdis
DivineFusionX
Charybdis
7,889
3,430
0
2,370
14,103
4,834
694
5,938
8,110
0
48,671
W
19,600
4,156
0
1,736
9,544
4,564
804
1,776
7,552
123,796
0
L
Nemesis
Knuckles827
Nemesis
12,574
6,420
0
2,615
20,121
8,512
0
6,099
13,956
0
80,981
W
Amaterasu
RedDemonCrazy
Amaterasu
12,038
6,488
0
8,372
20,299
21,121
1,273
832
18,153
0
98,984
L
Osiris
6,161
1,889
0
2,604
16,082
15,904
0
6,686
9,387
0
31,012
W
Horus
4,847
2,489
3,458
6,120
16,553
23,390
619
423
16,057
337
20,532
W
12,338
1,255
0
791
9,870
4,446
2,802
1,246
8,600
90,626
0
L
Achilles
8,113
2,017
0
3,510
16,920
22,877
0
2,680
14,209
0
51,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
42,930
630
Minions Killed
444
0
Camps Cleared
0
2,023,556
Distance Traveled
1,883,979
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,687
484
151
8
0
349,920
4
W
Ratatoskr
8,966
448
76
4
0
468,342
0
L
Charybdis
7,899
395
75
4
0
283,221
0
W
Hera
12,287
614
195
10
0
395,088
2
L
Nemesis
9,633
482
113
6
0
473,699
0
W
Amaterasu
11,958
598
186
9
0
371,985
0
L
Osiris
7,616
381
36
2
0
409,214
0
W
Horus
10,429
521
19
1
0
403,769
1
W
Janus
10,323
516
154
8
0
384,372
3
L
Achilles
8,095
405
69
3
0
367,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role