Player Matchup

Poseidon
Poseidon
Clopclop33299
Poseidon
Level 102
God Stats
1W - 1L
1,197 SR
Queue Stats
81W - 66L
1,569 Elo+
Solo
Tyr
Tyr
LilThiccy
Tyr
Level 89
God Stats
15W - 10L
1,623 SR
Queue Stats
402W - 367L
1,554 Elo+
Party 2
Ravana
Ravana
Scrumkid
Ravana
Level 88
God Stats
35W - 31L
1,576 SR
Queue Stats
612W - 544L
1,528 Elo+
Party 2
Rama
Rama
TUTUBARAO426
Rama
Level 122
God Stats
18W - 15L
1,423 SR
Queue Stats
107W - 100L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
iGoat Mode
Baron Samedi
Level 123
God Stats
10W - 5L
1,286 SR
Queue Stats
334W - 293L
1,568 Elo+
Solo
Team Averages
Level 105
1,421 SR
1,551 Elo+

VS

Team Averages
Level 98
1,484 SR
1,462 Elo+
Nu Wa
Nu Wa
B1u3MeW115
Nu Wa
Level 67
God Stats
4W - 9L
1,389 SR
Queue Stats
125W - 127L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
CalamitousSpirit
Cabrakan
Level 134
God Stats
4W - 1L
1,822 SR
Queue Stats
89W - 81L
1,473 Elo+
Party 1
Chernobog
Chernobog
KillinaMillion_0
Chernobog
Level 107
God Stats
3W - 7L
1,286 SR
Queue Stats
31W - 46L
1,315 Elo+
Party 1
Atlas
Atlas
ZestfulClinic
Atlas
Level 52
God Stats
3W - 5L
1,424 SR
Queue Stats
18W - 32L
1,486 Elo+
Party 1
Arachne
Arachne
encinajavier5180
Arachne
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 68L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Clopclop33299
Poseidon
15
2 / 0 / 7
8,910
685
8,902
6,395
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 0
7,900
608
7,749
15,936
11,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Scrumkid
Ravana
13
5 / 1 / 6
7,846
604
5,302
6,586
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 0 / 4
8,571
659
8,768
10,485
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
iGoat Mode
Baron Samedi
11
6 / 0 / 8
8,058
620
8,149
8,382
4,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 3 / 0
6,927
533
5,472
6,807
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
7,203
554
7,156
10,530
15,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
10
0 / 6 / 0
6,181
475
4,226
10,069
3,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 0
5,412
416
3,394
12,787
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
6,114
470
4,861
13,037
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
20
Kills
2
2
Deaths
20
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
0
0.33
L
1
1
0
1
W
Poseidon
Clopclop33299
Poseidon
2
0
7
5.5
L
Chernobog
0
6
0
0
W
1
1
0
1
W
Ravana
Scrumkid
Ravana
5
1
6
8
W
6
0
4
8
L
0
6
0
0
L
0
4
0
0
W
Baron Samedi
iGoat Mode
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
25,109
47,784
Taken
53,230
25,627
Mitigated
35,880
24,029
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,472
653
0
210
6,807
2,309
0
3,539
3,102
60,200
0
L
7,156
1,269
0
3,315
10,530
15,660
0
0
10,530
49,948
161
W
Poseidon
Clopclop33299
Poseidon
8,902
1,237
0
1,629
6,395
2,209
483
2,269
4,126
96,386
0
L
Chernobog
4,226
2,505
0
1,867
10,069
3,591
0
1,814
8,255
0
42,010
W
7,749
895
0
9,298
15,936
11,050
0
6,234
8,884
0
72,712
W
Ravana
Scrumkid
Ravana
5,302
1,376
0
1,282
6,586
2,967
12
1,989
4,565
0
43,664
W
8,768
7,941
0
5,402
10,485
4,427
207
1,394
9,091
0
70,590
L
3,394
1,631
0
2,032
12,787
9,266
0
7,244
5,417
15,792
0
L
4,861
2,867
0
2,631
13,037
5,054
0
4,072
8,875
0
42,323
W
Baron Samedi
iGoat Mode
Baron Samedi
8,149
901
2,265
4,153
8,382
4,974
31
3,346
5,036
31,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
31,837
548
Minions Killed
362
0
Camps Cleared
0
1,364,786
Distance Traveled
1,237,653
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,927
533
104
8
0
269,455
2
L
Cabrakan
7,203
554
104
8
0
206,682
1
W
Poseidon
8,910
685
196
15
0
291,539
4
L
Chernobog
6,181
475
72
6
0
240,695
0
W
Tyr
7,900
608
115
9
0
272,931
0
W
Ravana
7,846
604
66
5
0
305,836
4
W
Rama
8,571
659
126
10
0
235,117
0
L
Atlas
5,412
416
12
1
0
248,957
2
L
Arachne
6,114
470
70
5
0
271,864
0
W
Baron Samedi
8,058
620
45
3
0
259,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role