Player Matchup

Arachne
Arachne
Khaizt
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,340 Elo+
Party 1
Fenrir
Fenrir
Princeofshadow98
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Party 1
Nemesis
Nemesis
wethdiel
Nemesis
Level 47
God Stats
0W - 2L
1,109 SR
Queue Stats
250W - 257L
1,385 Elo+
Party 1
Team Averages
Level 29
1,370 SR
1,390 Elo+

VS

Team Averages
Level 58
1,384 SR
1,421 Elo+
Ullr
Ullr
BlackHats23
Ullr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,385 Elo+
Party 2
Anubis
Anubis
H3Knightz
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,451 Elo+
Party 2
Achilles
Achilles
InFeRnO139
Achilles
Level 85
God Stats
1W - 1L
1,153 SR
Queue Stats
29W - 29L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Khaizt
Arachne
13
3 / 1 / 1
7,270
727
6,972
10,404
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 7 / 0
6,614
661
6,203
12,131
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
wethdiel
Nemesis
10
0 / 5 / 3
6,631
663
4,693
11,116
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,545
755
5,846
6,271
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
H3Knightz
Anubis
14
3 / 2 / 9
8,647
865
12,511
8,187
4,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
InFeRnO139
Achilles
14
8 / 0 / 4
8,776
878
8,405
10,180
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Anubis
H3Knightz
Anubis
3
2
9
3.75
W
Achilles
InFeRnO139
Achilles
8
0
4
10
L
Arachne
Khaizt
Arachne
3
1
1
3.5
L
1
7
0
0.14
L
Nemesis
wethdiel
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
26,762
33,651
Taken
24,638
16,071
Mitigated
18,827
3,411
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,846
3,394
0
559
6,271
3,472
1,162
0
6,232
0
29,187
W
Anubis
H3Knightz
Anubis
12,511
1,549
0
4,326
8,187
4,464
1,042
3
8,020
49,442
0
W
Achilles
InFeRnO139
Achilles
8,405
1,827
42
2,198
10,180
10,891
299
117
9,577
0
20,669
L
Arachne
Khaizt
Arachne
6,972
5,149
0
2,086
10,404
5,406
0
3,785
6,393
0
20,680
L
6,203
1,391
0
213
12,131
3,724
0
4,910
6,886
0
17,268
L
Nemesis
wethdiel
Nemesis
4,693
860
0
1,112
11,116
6,941
0
3,866
6,911
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,515
Gold Earned
24,968
76
Minions Killed
174
0
Camps Cleared
0
592,148
Distance Traveled
574,511
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,545
755
58
6
0
170,385
0
W
Anubis
8,647
865
92
9
0
165,080
0
W
Achilles
8,776
878
24
2
0
239,046
0
L
Arachne
7,270
727
35
4
0
222,995
0
L
Fenrir
6,614
661
18
2
0
174,023
0
L
Nemesis
6,631
663
23
2
0
195,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role