Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Bernardo450000
Chang'e
Level 26
God Stats
4W - 3L
1,703 SR
Queue Stats
23W - 34L
1,425 Elo+
Party 1
Loki
Loki
NIcolas1227-Mn
Loki
Level 79
God Stats
26W - 38L
1,542 SR
Queue Stats
91W - 103L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Will120382
Heimdallr
Level 24
God Stats
2W - 2L
1,617 SR
Queue Stats
12W - 19L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
voldorb_arturb
Jormungandr
Level 61
God Stats
28W - 12L
1,780 SR
Queue Stats
43W - 36L
1,567 Elo+
Party 1
Team Averages
Level 63
1,629 SR
1,493 Elo+

VS

Team Averages
Level 108
1,554 SR
1,427 Elo+
Guan Yu
Guan Yu
ArcValkyr
Guan Yu
Level 110
God Stats
8W - 6L
1,658 SR
Queue Stats
215W - 203L
1,528 Elo+
Solo
Vulcan
Vulcan
BlackSnow453
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,345 Elo+
Solo
Medusa
Medusa
N3SCAU_Maxximo
Medusa
Level 88
God Stats
4W - 3L
1,610 SR
Queue Stats
677W - 683L
1,484 Elo+
Solo
Vamana
Vamana
Xioutakun
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,413 Elo+
Solo
Bakasura
Bakasura
calvogameryi
Bakasura
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 43L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 4
8,316
520
13,138
13,529
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 3
7,461
466
9,224
10,581
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 5 / 2
9,198
575
10,440
15,755
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Will120382
Heimdallr
11
0 / 2 / 5
6,622
414
5,349
8,803
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
voldorb_arturb
Jormungandr
9
1 / 6 / 0
6,409
401
4,012
9,948
4,846

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArcValkyr
Guan Yu
11
1 / 3 / 6
7,305
457
4,706
15,558
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
2 / 3 / 10
7,983
499
12,953
9,189
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 3
8,515
532
8,542
11,031
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Xioutakun
Vamana
15
11 / 3 / 1
9,870
617
10,403
12,816
10,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
calvogameryi
Bakasura
14
0 / 3 / 8
8,281
518
6,776
20,557
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
17
18
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
4
0.67
W
Guan Yu
ArcValkyr
Guan Yu
1
3
6
1.33
L
3
2
3
2.25
W
Vulcan
2
3
10
2.33
W
3
2
3
2.25
L
9
5
2
2
L
Heimdallr
Will120382
Heimdallr
0
2
5
1.25
W
Vamana
Xioutakun
Vamana
11
3
1
3.83
W
Bakasura
calvogameryi
Bakasura
0
3
8
1.33
L
Jormungandr
voldorb_arturb
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
43,380
58,616
Taken
69,151
26,844
Mitigated
44,736
12,501
Healing
31,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,138
860
0
3,314
13,529
6,194
434
4,947
8,137
77,063
0
W
Guan Yu
ArcValkyr
Guan Yu
4,706
477
2,661
5,121
15,558
14,577
11
6,547
8,602
513
14,756
L
9,224
987
1,198
4,178
10,581
5,926
382
2,097
8,170
41,894
0
W
Vulcan
12,953
5,233
0
2,187
9,189
3,894
626
4,911
3,968
64,807
0
W
8,542
3,445
0
4,764
11,031
4,866
913
3,791
7,174
0
67,875
L
10,440
2,671
0
2,509
15,755
6,171
125
3,772
11,754
0
51,114
L
Heimdallr
Will120382
Heimdallr
5,349
1,410
0
0
8,803
3,707
289
2,521
6,282
0
32,769
W
Vamana
Xioutakun
Vamana
10,403
5,467
0
3,862
12,816
10,725
347
4,497
8,272
0
69,268
W
Bakasura
calvogameryi
Bakasura
6,776
5,111
0
12,886
20,557
10,674
0
5,479
14,761
0
57,500
L
Jormungandr
voldorb_arturb
Jormungandr
4,012
1,074
0
1,302
9,948
4,846
91
0
9,948
32,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
41,954
374
Minions Killed
425
0
Camps Cleared
0
1,346,904
Distance Traveled
1,643,946
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,316
520
129
8
0
277,269
4
W
Guan Yu
7,305
457
23
1
0
355,164
2
L
Chang'e
7,461
466
77
5
0
284,215
0
W
Vulcan
7,983
499
87
5
0
304,040
5
W
Medusa
8,515
532
104
7
0
323,988
3
L
Loki
9,198
575
79
5
0
319,595
0
L
Heimdallr
6,622
414
49
3
0
293,429
0
W
Vamana
9,870
617
97
6
0
295,550
0
W
Bakasura
8,281
518
114
7
0
365,204
2
L
Jormungandr
6,409
401
40
3
0
172,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role