Player Matchup

Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlickaBlam52
Ao Kuang
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 37L
1,425 Elo+
Solo
Horus
Horus
N1njaWarrior237
Horus
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 116L
1,530 Elo+
Solo
Raijin
Raijin
WORRIEDBURRITOS
Raijin
Level 113
God Stats
2W - 4L
1,474 SR
Queue Stats
298W - 272L
1,501 Elo+
Solo
Set
Set
super_mancoXD
Set
Level 106
God Stats
3W - 1L
1,704 SR
Queue Stats
173W - 170L
1,392 Elo+
Solo
Team Averages
Level 102
1,536 SR
1,470 Elo+

VS

Team Averages
Level 106
1,469 SR
1,420 Elo+
Ares
Ares
Dr Mortgage5233
Ares
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 155L
1,512 Elo+
Solo
Sol
Sol
Quietuscall2020
Sol
Level 110
God Stats
3W - 5L
1,497 SR
Queue Stats
265W - 252L
1,441 Elo+
Solo
Hel
Hel
StonerofLegend
Hel
Level 118
God Stats
2W - 2L
1,710 SR
Queue Stats
15W - 13L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
sergiocativas82
Tsukuyomi
Level 94
God Stats
0W - 1L
1,422 SR
Queue Stats
12W - 16L
1,417 Elo+
Solo
Poseidon
Poseidon
xXALDECHACXx
Poseidon
Level 85
God Stats
0W - 1L
1,217 SR
Queue Stats
5W - 9L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 0 / 1
4,368
546
1,340
5,793
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
BlickaBlam52
Ao Kuang
8
1 / 1 / 1
4,909
614
2,157
6,064
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,395
549
1,635
3,251
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 1
5,464
683
3,303
2,716
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 1
4,193
524
2,766
5,138
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,461
183
0
0
0
7
0 / 1 / 0
3,945
493
4,880
6,430
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
4,350
544
1,144
1,559
539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
sergiocativas82
Tsukuyomi
8
1 / 1 / 0
4,709
589
1,777
6,546
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
xXALDECHACXx
Poseidon
9
0 / 2 / 0
4,756
595
796
4,537
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
W
Ao Kuang
BlickaBlam52
Ao Kuang
1
1
1
1.5
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
3
0
1
3.5
L
Tsukuyomi
sergiocativas82
Tsukuyomi
1
1
0
1
W
0
0
1
0.5
L
Poseidon
xXALDECHACXx
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,201
Damage
8,597
22,962
Taken
19,072
11,273
Mitigated
6,053
7,275
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,340
98
205
3,023
5,793
4,233
0
2,725
3,068
11,054
0
W
Ao Kuang
BlickaBlam52
Ao Kuang
2,157
484
0
515
6,064
1,882
0
593
5,471
30,878
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,635
693
40
1,150
3,251
2,087
0
0
3,251
0
17,236
L
4,880
2,241
12
2,816
6,430
1,788
0
2,175
4,255
26,239
0
L
1,144
57
1,609
1,304
1,559
539
0
468
1,091
11,159
0
W
3,303
443
0
917
2,716
876
0
796
1,920
42,167
0
L
Tsukuyomi
sergiocativas82
Tsukuyomi
1,777
481
0
1,616
6,546
2,290
0
1,387
4,923
0
28,678
W
2,766
689
0
1,425
5,138
2,195
0
2,706
2,432
0
26,202
L
Poseidon
xXALDECHACXx
Poseidon
796
60
0
520
4,537
1,436
0
2,770
1,767
28,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
19,221
213
Minions Killed
165
0
Camps Cleared
0
799,927
Distance Traveled
591,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,368
546
8
1
0
163,672
1
W
Ao Kuang
4,909
614
59
7
0
176,747
2
L
Ares
1,461
183
0
0
0
0
0
W
Horus
4,395
549
34
4
0
150,991
0
L
Sol
3,945
493
40
5
0
139,550
0
L
Hel
4,350
544
20
3
0
145,633
2
W
Raijin
5,464
683
64
8
0
149,438
0
L
Tsukuyomi
4,709
589
46
6
0
143,699
0
W
Set
4,193
524
48
6
0
159,079
0
L
Poseidon
4,756
595
59
7
0
162,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role