Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
D B BombSlayer
Janus
Level 104
God Stats
1W - 1L
1,307 SR
Queue Stats
28W - 32L
1,416 Elo+
Solo
Cthulhu
Cthulhu
RedneckWiskey
Cthulhu
Level 145
God Stats
17W - 6L
1,470 SR
Queue Stats
1,292W - 1,294L
1,432 Elo+
Solo
Anubis
Anubis
trahmillionaie
Anubis
Level 129
God Stats
5W - 5L
1,386 SR
Queue Stats
351W - 356L
1,470 Elo+
Solo
Chiron
Chiron
wickedguy666
Chiron
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 197L
1,454 Elo+
Solo
Team Averages
Level 131
1,433 SR
1,454 Elo+

VS

Team Averages
Level 102
1,460 SR
1,428 Elo+
Ares
Ares
FreeBallinBRNR
Ares
Level 85
God Stats
6W - 7L
1,489 SR
Queue Stats
557W - 560L
1,471 Elo+
Solo
Cernunnos
Cernunnos
PalmerSucks
Cernunnos
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,454 Elo+
Solo
Hercules
Hercules
Urban_Ninja-LS
Hercules
Level 109
God Stats
0W - 3L
1,311 SR
Queue Stats
305W - 310L
1,388 Elo+
Solo
Bakasura
Bakasura
ZombiePapaKuma
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 179L
1,497 Elo+
Solo
Cupid
Cupid
jovafenix2
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 2
4,814
963
1,807
2,670
882
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
5,369
1,074
5,023
3,103
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
10
1 / 1 / 2
5,156
1,031
4,946
2,816
2,230
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 2
5,268
1,054
1,083
1,926
684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
10
1 / 2 / 2
5,207
1,041
3,321
4,078
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,035
1,007
1,351
6,173
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
PalmerSucks
Cernunnos
5
0 / 0 / 0
4,216
843
0
0
0
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
10
1 / 1 / 3
5,339
1,068
3,263
6,105
6,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
11
0 / 1 / 1
5,172
1,034
891
4,124
2,221
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
10
2 / 1 / 1
5,243
1,049
3,279
3,430
1,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
2
1
W
2
0
2
3
L
0
3
1
0.17
L
Cernunnos
PalmerSucks
Cernunnos
0
0
0
0
W
Cthulhu
1
1
2
2
L
Hercules
1
1
3
2.5
L
Bakasura
0
1
1
0.5
L
Cupid
2
1
1
2.5
W
2
1
2
3
W
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,180
Damage
8,784
14,593
Taken
19,832
6,372
Mitigated
16,005
4,320
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,807
1,403
547
703
2,670
882
384
0
2,670
0
4,245
W
5,023
89
302
993
3,103
1,014
90
487
2,616
8,952
0
L
1,351
0
247
687
6,173
6,088
0
3,078
3,095
3,924
0
L
Cernunnos
PalmerSucks
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
4,946
249
345
412
2,816
2,230
0
296
2,520
10,127
0
L
Hercules
3,263
1,189
101
1,743
6,105
6,165
0
3,798
2,307
0
7,540
L
Bakasura
891
703
184
1,146
4,124
2,221
0
2,080
2,044
0
3,466
L
Cupid
3,279
1,333
353
922
3,430
1,531
0
2,096
1,334
0
6,720
W
1,083
35
288
129
1,926
684
68
34
1,892
3,975
0
W
Chiron
3,321
867
272
329
4,078
1,562
201
534
3,512
0
8,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
25,005
45
Minions Killed
29
0
Camps Cleared
0
476,377
Distance Traveled
348,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,814
963
9
2
0
99,659
0
W
Janus
5,369
1,074
6
1
0
119,507
0
L
Ares
5,035
1,007
7
1
0
67,503
0
L
Cernunnos
4,216
843
0
0
0
0
0
W
Cthulhu
5,156
1,031
9
2
0
96,966
0
L
Hercules
5,339
1,068
3
1
0
89,720
0
L
Bakasura
5,172
1,034
11
2
0
105,868
0
L
Cupid
5,243
1,049
8
2
0
85,099
0
W
Anubis
5,268
1,054
8
2
0
73,999
0
W
Chiron
5,207
1,041
13
3
0
86,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role