Player Matchup

Neith
Neith
BasedCudi3205
Neith
Level 46
God Stats
10W - 9L
1,485 SR
Queue Stats
78W - 97L
1,385 Elo+
Solo
Loki
Loki
KaySin 01
Loki
Level 102
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 11L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
SainHornet
Aphrodite
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 69L
1,424 Elo+
Party 1
Merlin
Merlin
jewpowe2014
Merlin
Level 68
God Stats
1W - 3L
1,195 SR
Queue Stats
6W - 14L
1,255 Elo+
Solo
Bacchus
Bacchus
vDestxny
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 1
Team Averages
Level 74
1,448 SR
1,387 Elo+

VS

Team Averages
Level 63
1,597 SR
1,446 Elo+
Heimdallr
Heimdallr
DMPERKYPOO
Heimdallr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
394W - 373L
1,463 Elo+
Party 2
Freya
Freya
I Have 0 Wins
Freya
Level 58
God Stats
0W - 3L
1,270 SR
Queue Stats
202W - 221L
1,451 Elo+
Solo
Ravana
Ravana
Meßad
Ravana
Level 32
God Stats
1W - 6L
1,769 SR
Queue Stats
2W - 9L
1,310 Elo+
Solo
Ne Zha
Ne Zha
iGxnny
Ne Zha
Level 128
God Stats
3W - 1L
1,946 SR
Queue Stats
38W - 41L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
ogbeideuhi
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,220
542
8,675
8,650
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
8 / 2 / 3
10,705
630
9,386
12,594
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SainHornet
Aphrodite
14
7 / 5 / 4
8,684
511
11,462
14,567
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 1 / 3
7,892
464
3,588
9,408
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
vDestxny
Bacchus
17
10 / 0 / 3
11,053
650
14,572
12,743
9,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DMPERKYPOO
Heimdallr
13
3 / 7 / 3
8,580
505
7,046
14,809
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 1
9,619
566
9,104
13,528
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Meßad
Ravana
12
3 / 5 / 1
8,094
476
6,545
10,911
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
iGxnny
Ne Zha
13
1 / 2 / 5
8,107
477
7,882
13,077
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
ogbeideuhi
Amaterasu
12
0 / 10 / 0
7,099
418
4,041
18,835
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
27
Kills
10
10
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Heimdallr
DMPERKYPOO
Heimdallr
3
7
3
0.64
L
3
3
1
1.17
W
Loki
8
2
3
4.75
L
Ravana
Meßad
Ravana
3
5
1
0.7
W
Aphrodite
SainHornet
Aphrodite
7
5
4
1.8
L
Ne Zha
iGxnny
Ne Zha
1
2
5
1.75
W
Merlin
0
1
3
1.5
L
Amaterasu
ogbeideuhi
Amaterasu
0
10
0
0
W
Bacchus
vDestxny
Bacchus
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
34,618
57,962
Taken
71,160
28,698
Mitigated
33,309
21,415
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,675
2,516
0
1,358
8,650
3,292
435
0
8,650
0
59,869
L
Heimdallr
DMPERKYPOO
Heimdallr
7,046
2,969
0
3,428
14,809
6,749
0
2,766
12,043
0
48,725
L
9,104
3,367
0
6,817
13,528
5,946
0
8,959
4,569
67,762
7,994
W
Loki
9,386
3,364
0
6,326
12,594
5,483
1,572
579
12,015
0
100,062
L
Ravana
Meßad
Ravana
6,545
2,212
0
2,943
10,911
4,964
0
1,112
9,799
0
55,217
W
Aphrodite
SainHornet
Aphrodite
11,462
1,491
1,905
6,467
14,567
7,075
531
2,865
11,702
32,413
0
L
Ne Zha
iGxnny
Ne Zha
7,882
2,309
0
982
13,077
6,241
0
3,117
9,960
0
62,171
W
Merlin
3,588
611
0
1,331
9,408
3,652
560
4,932
4,476
53,568
0
L
Amaterasu
ogbeideuhi
Amaterasu
4,041
1,422
0
2,131
18,835
9,409
37
13,668
5,167
0
39,185
W
Bacchus
vDestxny
Bacchus
14,572
2,518
0
4,028
12,743
9,196
0
0
12,743
86,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
41,499
482
Minions Killed
409
0
Camps Cleared
0
1,719,938
Distance Traveled
1,552,471
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,220
542
93
5
0
358,265
0
L
Heimdallr
8,580
505
82
5
0
279,646
0
L
Freya
9,619
566
106
6
0
297,587
0
W
Loki
10,705
630
148
9
0
401,057
0
L
Ravana
8,094
476
79
5
0
296,552
4
W
Aphrodite
8,684
511
34
2
0
305,842
3
L
Ne Zha
8,107
477
88
5
0
341,516
0
W
Merlin
7,892
464
84
5
0
331,240
4
L
Amaterasu
7,099
418
54
3
0
337,170
0
W
Bacchus
11,053
650
123
7
0
323,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role