Player Matchup

Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AM4gikH4t
Aphrodite
Level 121
God Stats
19W - 17L
1,624 SR
Queue Stats
203W - 210L
1,499 Elo+
Solo
Ra
Ra
SkinnyBoyAF
Ra
Level 106
God Stats
2W - 4L
1,460 SR
Queue Stats
212W - 217L
1,490 Elo+
Solo
Danzaburou
Danzaburou
WAV1
Danzaburou
Level 105
God Stats
17W - 13L
1,626 SR
Queue Stats
91W - 94L
1,484 Elo+
Solo
Arachne
Arachne
YOLOMAN0224
Arachne
Level 79
God Stats
30W - 10L
2,042 SR
Queue Stats
90W - 68L
1,672 Elo+
Solo
Team Averages
Level 96
1,651 SR
1,529 Elo+

VS

Team Averages
Level 87
1,536 SR
1,549 Elo+
Yu Huang
Yu Huang
CoatDealer
Yu Huang
Level 88
God Stats
25W - 22L
1,613 SR
Queue Stats
521W - 460L
1,497 Elo+
Party 2
Nike
Nike
Jinxtrot
Nike
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,636 Elo+
Party 1
Ymir
Ymir
Wadalapichu
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,636 Elo+
Party 1
Martichoras
Martichoras
fuppaa
Martichoras
Level 88
God Stats
20W - 18L
1,523 SR
Queue Stats
429W - 363L
1,488 Elo+
Party 2
Surtr
Surtr
piojosandey
Surtr
Level 107
God Stats
7W - 10L
1,546 SR
Queue Stats
443W - 410L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 2
6,169
475
5,261
8,740
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
AM4gikH4t
Aphrodite
14
2 / 0 / 0
8,499
654
10,048
10,169
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
7,446
573
3,970
10,291
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
WAV1
Danzaburou
12
1 / 1 / 3
7,483
576
3,575
6,744
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
YOLOMAN0224
Arachne
9
1 / 3 / 1
5,960
458
3,152
9,149
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoatDealer
Yu Huang
13
3 / 0 / 1
7,779
598
7,639
5,821
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
12
0 / 2 / 1
7,132
549
5,933
12,576
9,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 1
6,281
483
3,870
12,586
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
fuppaa
Martichoras
13
0 / 2 / 2
7,251
558
4,336
6,480
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
3 / 1 / 4
7,212
555
7,107
10,140
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
7
7
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
2
1.5
L
Aphrodite
AM4gikH4t
Aphrodite
2
0
0
2
W
Yu Huang
CoatDealer
Yu Huang
3
0
1
3.5
W
Nike
0
2
1
0.25
L
1
1
0
1
L
Danzaburou
WAV1
Danzaburou
1
1
3
2.5
W
1
2
1
0.75
L
Arachne
YOLOMAN0224
Arachne
1
3
1
0.5
W
Martichoras
fuppaa
Martichoras
0
2
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
28,885
45,093
Taken
47,603
20,067
Mitigated
29,412
22,476
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,261
392
0
2,406
8,740
6,502
0
3,190
5,550
16,368
0
L
Aphrodite
AM4gikH4t
Aphrodite
10,048
1,197
258
8,875
10,169
3,862
0
93
10,076
79,571
0
W
Yu Huang
CoatDealer
Yu Huang
7,639
475
0
850
5,821
2,088
0
2,088
3,637
64,091
0
W
Nike
5,933
276
0
625
12,576
9,187
0
7,993
4,583
0
58,851
L
3,970
178
132
4,925
10,291
3,862
0
6,132
4,159
64,993
0
L
Danzaburou
WAV1
Danzaburou
3,575
1,365
0
3,419
6,744
2,694
0
688
6,056
0
57,261
W
3,870
1,430
0
1,981
12,586
10,014
0
4,350
8,087
23,964
0
L
Arachne
YOLOMAN0224
Arachne
3,152
1,949
0
2,461
9,149
3,147
0
1,572
7,577
0
35,146
W
Martichoras
fuppaa
Martichoras
4,336
1,281
0
1,927
6,480
2,954
433
1,177
5,303
0
65,774
W
7,107
3,183
0
2,571
10,140
5,169
325
3,303
6,591
407
47,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
35,655
447
Minions Killed
437
0
Camps Cleared
0
1,206,420
Distance Traveled
1,300,413
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,169
475
22
2
0
283,234
0
L
Aphrodite
8,499
654
142
11
0
221,132
0
W
Yu Huang
7,779
598
100
8
0
274,712
0
W
Nike
7,132
549
111
9
0
246,145
2
L
Ra
7,446
573
113
9
0
257,732
1
L
Danzaburou
7,483
576
109
8
0
228,799
4
W
Ymir
6,281
483
29
2
0
255,990
4
L
Arachne
5,960
458
61
5
0
215,523
0
W
Martichoras
7,251
558
123
9
0
217,282
3
W
Surtr
7,212
555
74
6
0
306,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role