Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ChangedNam33350
Danzaburou
Silver IV
Level 136
God Stats
12W - 8L
1,521 SR
Queue Stats
23W - 24L
1,400 MMR
Solo
Susano
Susano
Gold IV
Light Nightlyy
Susano
Gold IV
Level 106
God Stats
4W - 2L
1,625 SR
Queue Stats
167W - 177L
1,396 MMR
Solo
Sol
Sol
Silver I
OhAriBtw
Sol
Silver I
Level 98
God Stats
45W - 45L
1,519 SR
Queue Stats
59W - 63L
1,397 MMR
Solo
Surtr
Surtr
Bronze III
SonnyZey
Surtr
Bronze III
Level 89
God Stats
1W - 0L
1,698 SR
Queue Stats
9W - 10L
1,401 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,572 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,524 SR
1,440 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
KarlMarz
Mercury
Bronze III
Level 48
God Stats
14W - 11L
1,795 SR
Queue Stats
54W - 59L
1,400 MMR
Party 2
Ishtar
Ishtar
Bronze III
RegentHelios
Ishtar
Bronze III
Level 138
God Stats
15W - 15L
1,327 SR
Queue Stats
54W - 59L
1,400 MMR
Party 2
Chernobog
Chernobog
Gold IV
VNGNZE
Chernobog
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 7
7,589
542
4,435
6,962
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ChangedNam33350
Danzaburou
11
5 / 1 / 1
7,475
534
5,680
6,734
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 5
8,248
589
4,484
11,067
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 3
9,194
657
8,279
7,398
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
SonnyZey
Surtr
12
2 / 2 / 0
7,407
529
6,989
16,666
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAnubisAo Kuang

VS

Bans
ThanatosAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 1
7,979
570
3,370
7,405
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
 
Kuzenbo
13
2 / 4 / 0
7,675
548
12,211
14,132
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
KarlMarz
Mercury
12
2 / 3 / 1
7,683
549
4,202
10,095
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
11
0 / 4 / 1
6,330
452
2,541
8,658
2,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
VNGNZE
Chernobog
12
0 / 1 / 1
6,809
486
3,836
6,981
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
7
3.5
L
Ra
 
Ra
1
3
1
0.5
L
Kuzenbo
 
Kuzenbo
2
4
0
0.5
W
Danzaburou
ChangedNam33350
Danzaburou
5
1
1
5.5
L
Mercury
KarlMarz
Mercury
2
3
1
0.83
W
3
3
5
1.83
W
5
0
3
6.5
L
Ishtar
0
4
1
0.13
W
Surtr
SonnyZey
Surtr
2
2
0
1
L
Chernobog
VNGNZE
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
26,160
48,827
Taken
47,271
23,177
Mitigated
23,870
18,757
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,435
2,987
1,364
1,876
6,962
5,009
1,231
4
6,958
32,057
0
L
Ra
 
Ra
3,370
314
48
1,900
7,405
3,003
234
5,291
2,114
60,550
0
L
Kuzenbo
 
Kuzenbo
12,211
2,979
0
4,333
14,132
11,862
33
1,692
12,440
57,158
0
W
Danzaburou
ChangedNam33350
Danzaburou
5,680
1,693
0
2,170
6,734
2,521
380
399
6,335
0
42,292
L
Mercury
KarlMarz
Mercury
4,202
2,895
0
680
10,095
3,554
0
1,789
8,306
0
62,505
W
4,484
668
0
3,458
11,067
4,388
0
743
10,324
0
58,344
W
8,279
4,092
0
5,765
7,398
2,619
3,576
2,518
4,816
77,493
0
L
Ishtar
2,541
2,032
0
2,568
8,658
2,935
0
1,628
7,030
0
38,024
W
Surtr
SonnyZey
Surtr
6,989
3,656
0
4,124
16,666
8,640
0
10,678
4,813
1,741
50,691
L
Chernobog
VNGNZE
Chernobog
3,836
1,936
0
3,491
6,981
2,516
770
2,428
4,553
0
58,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
36,476
423
Minions Killed
468
0
Camps Cleared
0
1,291,835
Distance Traveled
1,333,919
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,589
542
51
4
0
252,462
3
L
Ra
7,979
570
121
9
0
267,503
1
L
Kuzenbo
7,675
548
89
6
0
252,661
0
W
Danzaburou
7,475
534
65
5
0
203,679
0
L
Mercury
7,683
549
104
7
0
336,415
0
W
Susano
8,248
589
87
6
0
318,929
0
W
Sol
9,194
657
131
9
0
255,023
0
L
Ishtar
6,330
452
72
5
0
225,053
5
W
Surtr
7,407
529
89
6
0
261,742
2
L
Chernobog
6,809
486
82
6
0
252,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role