Player Matchup

Sol
Sol
BtCarlos
Sol
Level 128
God Stats
11W - 14L
1,329 SR
Queue Stats
302W - 304L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Macnaught07
Jormungandr
Level 89
God Stats
11W - 14L
1,443 SR
Queue Stats
44W - 54L
1,416 Elo+
Party 1
Mercury
Mercury
MooseeNation
Mercury
Level 67
God Stats
8W - 9L
1,363 SR
Queue Stats
135W - 121L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Vaulros
Aphrodite
Level 154
God Stats
6W - 3L
1,515 SR
Queue Stats
239W - 232L
1,512 Elo+
Party 2
Neith
Neith
XXXzakuXXX
Neith
Level 122
God Stats
1W - 2L
1,816 SR
Queue Stats
46W - 48L
1,329 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,449 Elo+

VS

Team Averages
Level 117
1,423 SR
1,477 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AbsolutehZero
Ne Zha
Level 135
God Stats
12W - 11L
1,608 SR
Queue Stats
629W - 599L
1,438 Elo+
Solo
Nox
Nox
Garbs99
Nox
Level 116
God Stats
17W - 20L
1,184 SR
Queue Stats
553W - 504L
1,498 Elo+
Solo
Medusa
Medusa
NievesYeudy
Medusa
Level 124
God Stats
0W - 1L
1,325 SR
Queue Stats
62W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,799
618
9,916
9,541
3,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Macnaught07
Jormungandr
11
2 / 1 / 2
7,117
647
6,944
8,245
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
MooseeNation
Mercury
12
4 / 3 / 0
6,915
629
3,266
9,777
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Vaulros
Aphrodite
10
1 / 0 / 2
5,918
538
4,522
5,182
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
11
1 / 1 / 1
6,476
589
4,632
8,472
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 4
6,308
573
5,566
8,517
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
10
0 / 4 / 0
5,516
501
2,797
10,451
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,345
577
2,953
10,288
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
9
1 / 1 / 3
5,801
527
3,754
6,920
5,144
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
10
1 / 2 / 1
5,697
518
6,517
8,597
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
6
7
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
4
3
L
Surtr
 
Surtr
0
4
0
0
L
3
2
2
2
W
2
2
3
1.75
L
Nox
1
1
3
2.5
W
Jormungandr
Macnaught07
Jormungandr
2
1
2
3
W
Mercury
MooseeNation
Mercury
4
3
0
1.33
L
Medusa
1
2
1
0.75
W
Aphrodite
Vaulros
Aphrodite
1
0
2
2
W
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
21,587
41,217
Taken
44,773
19,168
Mitigated
20,726
15,184
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,566
1,152
0
500
8,517
3,398
0
6,404
1,730
39,915
0
L
Surtr
 
Surtr
2,797
498
0
2,206
10,451
4,489
0
6,091
3,581
190
33,045
L
2,953
499
0
1,662
10,288
4,140
0
2,735
7,482
0
45,306
W
9,916
2,052
0
3,461
9,541
3,585
1,213
3,456
6,085
46,878
0
L
Nox
3,754
925
0
1,945
6,920
5,144
0
2,605
4,247
17,827
0
W
Jormungandr
Macnaught07
Jormungandr
6,944
1,425
0
1,390
8,245
5,991
0
768
7,477
53,527
0
W
Mercury
MooseeNation
Mercury
3,266
2,307
0
915
9,777
3,650
0
1,915
7,862
0
38,880
L
Medusa
6,517
1,863
0
1,406
8,597
3,555
0
2,224
6,351
0
44,019
W
Aphrodite
Vaulros
Aphrodite
4,522
766
3,649
3,434
5,182
2,518
196
1,583
3,599
27,672
0
W
Neith
4,632
917
0
2,335
8,472
3,424
500
1,640
6,832
0
44,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
29,667
370
Minions Killed
282
0
Camps Cleared
0
1,115,750
Distance Traveled
1,050,309
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,308
573
75
7
0
228,845
2
L
Surtr
5,516
501
57
5
0
194,736
0
L
Ne Zha
6,345
577
71
6
0
237,336
0
W
Sol
6,799
618
81
7
0
198,846
2
L
Nox
5,801
527
13
1
0
188,708
0
W
Jormungandr
7,117
647
104
9
0
188,405
2
W
Mercury
6,915
629
68
6
0
255,801
3
L
Medusa
5,697
518
66
6
0
200,684
0
W
Aphrodite
5,918
538
44
4
0
236,742
0
W
Neith
6,476
589
73
7
0
235,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role