Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
God_Usopp770
Chaac
Level 26
God Stats
6W - 4L
1,464 SR
Queue Stats
93W - 92L
1,318 Elo+
Party 2
Zhong Kui
Zhong Kui
Mistah-J770
Zhong Kui
Level 69
God Stats
15W - 15L
1,407 SR
Queue Stats
176W - 196L
1,381 Elo+
Party 2
Ymir
Ymir
SaucyPep
Ymir
Level 39
God Stats
2W - 5L
1,220 SR
Queue Stats
12W - 20L
1,226 Elo+
Solo
Anubis
Anubis
t1m3 w0rn b3ar
Anubis
Level 140
God Stats
85W - 114L
1,462 SR
Queue Stats
268W - 278L
1,431 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,371 Elo+

VS

Team Averages
Level 114
1,466 SR
1,445 Elo+
Hun Batz
Hun Batz
CarlishGambino
Hun Batz
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Sol
Sol
SaveSapphire
Sol
Level 158
God Stats
35W - 28L
1,414 SR
Queue Stats
665W - 680L
1,432 Elo+
Solo
Maui
Maui
WereWolf420
Maui
Level 144
God Stats
14W - 17L
1,417 SR
Queue Stats
403W - 407L
1,414 Elo+
Solo
Surtr
Surtr
afraiddruid868
Surtr
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 25L
1,408 Elo+
Party 1
Tiamat
Tiamat
facku2015
Tiamat
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 285L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 0 / 0
5,448
495
5,123
3,120
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,630
603
7,505
11,330
6,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Mistah-J770
Zhong Kui
11
2 / 0 / 1
6,354
578
6,253
5,985
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 1 / 3
5,791
526
1,434
6,694
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
6,568
597
4,535
4,625
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 1 / 0
5,320
484
2,756
7,955
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,663
424
4,543
4,733
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,546
413
1,076
7,175
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,316
483
6,962
11,131
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
facku2015
Tiamat
10
0 / 2 / 0
5,208
473
2,806
7,325
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
1
1
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
0
2
L
Hun Batz
1
1
0
1
W
2
0
0
2
W
Zhong Kui
Mistah-J770
Zhong Kui
2
0
1
2.5
W
Ymir
0
1
3
1.5
L
0
1
1
0.5
L
0
2
1
0.25
L
0
2
0
0
L
Tiamat
facku2015
Tiamat
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
18,143
31,754
Taken
38,319
18,732
Mitigated
17,001
14,483
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,123
1,573
0
180
3,120
1,120
221
1,691
1,429
0
31,466
L
Hun Batz
2,756
267
0
3,340
7,955
2,601
0
3,665
4,290
0
27,907
W
7,505
1,865
0
6,614
11,330
6,483
167
174
11,156
0
53,332
W
Zhong Kui
Mistah-J770
Zhong Kui
6,253
1,008
0
2,743
5,985
3,954
830
2,595
3,390
38,073
0
W
Ymir
1,434
122
0
1,430
6,694
5,017
0
3,332
3,362
17,383
0
L
4,543
1,699
0
1,837
4,733
1,660
790
1,274
3,459
30,895
4,034
L
1,076
215
166
419
7,175
3,125
0
1,762
5,413
14,536
0
L
6,962
3,179
0
2,667
11,131
5,689
0
1,044
10,087
226
35,496
L
Tiamat
facku2015
Tiamat
2,806
88
0
2,495
7,325
3,926
0
4,477
2,848
31,828
0
W
4,535
240
173
3,343
4,625
2,158
50
549
4,076
55,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
25,053
340
Minions Killed
249
0
Camps Cleared
0
1,025,282
Distance Traveled
1,107,817
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,448
495
49
4
0
224,657
5
L
Hun Batz
5,320
484
51
5
0
260,517
0
W
Chaac
6,630
603
92
8
0
224,360
5
W
Zhong Kui
6,354
578
69
6
0
178,566
0
W
Ymir
5,791
526
31
3
0
193,229
0
L
Sol
4,663
424
57
5
0
176,796
6
L
Maui
4,546
413
31
3
0
234,715
0
L
Surtr
5,316
483
64
6
0
223,090
0
L
Tiamat
5,208
473
46
4
0
212,699
0
W
Anubis
6,568
597
99
9
0
204,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role