Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
Cardboardspark7
Artemis
Bronze III
Level 108
God Stats
2W - 2L
1,693 SR
Queue Stats
10W - 8L
1,500 MMR
Party 3
Sobek
Sobek
Bronze III
PeRiLoUz-
Sobek
Bronze III
Level 156
God Stats
12W - 6L
1,754 SR
Queue Stats
294W - 303L
1,500 MMR
Solo
Maui
Maui
Bronze III
SnugChicken3312
Maui
Bronze III
Level 84
God Stats
3W - 0L
1,596 SR
Queue Stats
4W - 4L
1,500 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,609 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,496 SR
1,531 MMR
Mulan
Mulan
Bronze III
Disel765
Mulan
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 MMR
Party 4
Aphrodite
Aphrodite
Gold III
Dookersock32
Aphrodite
Gold III
Level 66
God Stats
0W - 1L
1,296 SR
Queue Stats
80W - 80L
1,524 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
King Motzies
Gilgamesh
Gold I
Level 197
God Stats
9W - 5L
1,413 SR
Queue Stats
170W - 162L
1,476 MMR
Solo
Sol
Sol
Silver I
Shamma765
Sol
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,582 MMR
Party 4
Ra
Ra
Gold II
TinyIsBetter
Ra
Gold II
Level 106
God Stats
11W - 3L
1,772 SR
Queue Stats
99W - 95L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
3 / 0 / 4
4,895
816
3,299
2,205
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
8
2 / 0 / 1
4,450
742
1,633
2,759
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
2 / 2 / 2
3,759
627
3,544
4,588
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PeRiLoUz-
Sobek
6
1 / 1 / 0
3,961
660
3,187
5,997
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 2 / 2
3,974
662
1,096
3,592
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SurtrIshtarScyllaAo Kuang

VS

Bans
FreyaNe ZhaDanzaburouMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Disel765
Mulan
6
1 / 1 / 0
3,774
629
2,989
4,741
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Dookersock32
Aphrodite
5
0 / 2 / 3
3,866
644
1,257
4,331
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
King Motzies
Gilgamesh
8
3 / 3 / 0
4,480
747
2,025
6,030
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

6
1 / 2 / 2
3,800
633
4,628
5,135
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

2
0 / 1 / 0
2,925
488
0
1,039
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
4
5
W
Ravana
 
Ravana
2
0
1
2.5
W
2
2
2
1.5
L
Mulan
Disel765
Mulan
1
1
0
1
L
Aphrodite
Dookersock32
Aphrodite
0
2
3
0.75
L
Gilgamesh
King Motzies
Gilgamesh
3
3
0
1
W
Sobek
PeRiLoUz-
Sobek
1
1
0
1
L
1
2
2
1
W
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
10,899
19,141
Taken
21,276
10,644
Mitigated
8,744
5,790
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,299
678
0
750
2,205
583
0
590
1,615
23,380
0
W
Ravana
 
Ravana
1,633
808
0
154
2,759
1,123
0
0
2,759
0
25,913
W
3,544
1,382
0
1,063
4,588
1,510
52
3,498
1,090
0
13,971
L
Mulan
Disel765
Mulan
2,989
1,523
0
1,541
4,741
2,006
0
2,679
1,554
0
13,308
L
Aphrodite
Dookersock32
Aphrodite
1,257
370
1,472
2,026
4,331
2,544
0
1,383
2,948
9,850
0
L
Gilgamesh
King Motzies
Gilgamesh
2,025
1,087
0
674
6,030
2,248
0
1,112
4,918
0
21,977
W
Sobek
PeRiLoUz-
Sobek
3,187
991
0
3,159
5,997
5,177
319
0
5,561
19,849
0
L
4,628
1,721
0
1,469
5,135
1,665
647
1,309
3,826
24,213
0
W
1,096
119
0
664
3,592
2,251
0
1,797
1,795
7,832
0
L
0
0
0
250
1,039
281
0
591
448
1,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
18,845
148
Minions Killed
122
0
Camps Cleared
0
614,934
Distance Traveled
477,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,895
816
38
6
0
103,029
0
W
Ravana
4,450
742
49
8
0
154,169
0
W
Artemis
3,759
627
23
4
0
118,604
1
L
Mulan
3,774
629
19
3
0
109,676
0
L
Aphrodite
3,866
644
24
4
0
103,394
2
L
Gilgamesh
4,480
747
40
7
0
128,154
0
W
Sobek
3,961
660
27
5
0
120,909
0
L
Sol
3,800
633
35
6
0
117,502
0
W
Maui
3,974
662
11
2
0
118,223
0
L
Ra
2,925
488
4
1
0
18,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role