Player Matchup

Izanami
Izanami
Diamond IV
ADCVictorX9
Izanami
Diamond IV
Level 87
God Stats
2W - 0L
1,786 SR
Queue Stats
58W - 45L
2,073 MMR
Solo
Serqet
Serqet
Diamond III
SworTz
Serqet
Diamond III
Level 226
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 207L
2,090 MMR
Solo
Jing Wei
Jing Wei
Platinum I
enzio157
Jing Wei
Platinum I
Level 233
God Stats
32W - 30L
1,642 SR
Queue Stats
989W - 992L
1,934 MMR
Party 1
Ganesha
Ganesha
Platinum V
eric_zonato
Ganesha
Platinum V
Level 173
God Stats
10W - 4L
1,670 SR
Queue Stats
309W - 300L
1,757 MMR
Party 1
Set
Set
Diamond V
s1mpI3
Set
Diamond V
Level 174
God Stats
5W - 2L
1,984 SR
Queue Stats
127W - 128L
1,965 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 179
1,717 SR
1,964 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,471 SR
1,891 MMR
Martichoras
Martichoras
Platinum III
 
Martichoras
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
DI-WESSLEY
Kali
Platinum V
Level 128
God Stats
1W - 1L
1,767 SR
Queue Stats
158W - 152L
1,724 MMR
Solo
Anubis
Anubis
Masters
Recrom
Anubis
Masters
Level 172
God Stats
42W - 35L
1,513 SR
Queue Stats
547W - 523L
2,225 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
makkay-
Baron Samedi
Platinum IV
Level 126
God Stats
0W - 3L
1,319 SR
Queue Stats
2W - 6L
1,747 MMR
Solo
Merlin
Merlin
Diamond IV
αryc
Merlin
Diamond IV
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
265W - 289L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADCVictorX9
Izanami
12
8 / 1 / 1
7,411
741
9,160
12,181
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
SworTz
Serqet
11
3 / 1 / 0
6,420
642
2,135
6,706
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jing Wei
enzio157
Jing Wei
10
0 / 1 / 2
6,149
615
1,669
5,330
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
eric_zonato
Ganesha
9
0 / 0 / 2
5,586
559
1,398
6,338
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
s1mpI3
Set
11
0 / 2 / 4
6,415
642
4,209
6,481
3,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoAo KuangAphrodite

VS

Bans
He BoThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
0 / 2 / 1
4,969
497
3,404
5,463
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,553
555
2,624
6,932
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Recrom
Anubis
10
2 / 6 / 0
5,377
538
6,105
9,527
3,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
makkay-
Baron Samedi
5
0 / 1 / 0
4,299
430
1,409
2,779
1,260
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Merlin
αryc
Merlin
11
1 / 2 / 0
5,861
586
1,201
3,410
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
W
Izanami
ADCVictorX9
Izanami
8
1
1
8.5
L
1
0
1
1.5
L
Anubis
Recrom
Anubis
2
6
0
0.33
W
Serqet
SworTz
Serqet
3
1
0
3
W
Jing Wei
enzio157
Jing Wei
0
1
2
1
W
Ganesha
eric_zonato
Ganesha
0
0
2
1
L
Baron Samedi
makkay-
Baron Samedi
0
1
0
0
W
Set
s1mpI3
Set
0
2
4
1
L
Merlin
αryc
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
14,743
37,036
Taken
28,111
15,039
Mitigated
10,547
11,792
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,404
1,209
0
666
5,463
1,891
0
510
4,953
0
32,818
W
Izanami
ADCVictorX9
Izanami
9,160
6,481
0
2,179
12,181
3,789
93
3,327
8,854
0
60,462
L
2,624
1,080
0
1,844
6,932
2,630
0
0
6,932
0
40,319
L
Anubis
Recrom
Anubis
6,105
740
0
2,822
9,527
3,773
0
0
9,446
34,387
0
W
Serqet
SworTz
Serqet
2,135
404
0
3,464
6,706
2,548
0
644
6,062
0
41,794
W
Jing Wei
enzio157
Jing Wei
1,669
1,479
0
2,289
5,330
1,760
906
409
4,921
0
48,786
W
Ganesha
eric_zonato
Ganesha
1,398
268
0
1,999
6,338
3,838
0
1,159
5,179
17,437
0
L
Baron Samedi
makkay-
Baron Samedi
1,409
377
129
461
2,779
1,260
0
279
2,402
8,942
0
W
Set
s1mpI3
Set
4,209
1,700
0
1,861
6,481
3,104
86
3,176
3,305
0
45,275
L
Merlin
αryc
Merlin
1,201
166
0
713
3,410
993
0
609
2,801
42,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
26,059
365
Minions Killed
285
0
Camps Cleared
0
1,278,145
Distance Traveled
823,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,969
497
55
6
0
146,581
0
W
Izanami
7,411
741
91
9
0
465,980
0
L
Kali
5,553
555
72
7
0
249,438
0
L
Anubis
5,377
538
55
6
0
175,812
0
W
Serqet
6,420
642
85
9
0
251,089
0
W
Jing Wei
6,149
615
101
10
0
183,928
1
W
Ganesha
5,586
559
19
2
0
203,950
0
L
Baron Samedi
4,299
430
16
2
0
82,430
0
W
Set
6,415
642
69
7
0
173,198
0
L
Merlin
5,861
586
87
9
0
168,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role