Player Matchup

Freya
Freya
Dab0fRanch
Freya
Level 122
God Stats
3W - 0L
1,743 SR
Queue Stats
79W - 77L
1,456 Elo+
Party 1
Nike
Nike
FreneticFrog
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,454 Elo+
Party 1
Chiron
Chiron
Haux_023
Chiron
Level 136
God Stats
2W - 1L
1,309 SR
Queue Stats
106W - 112L
1,409 Elo+
Solo
Hel
Hel
KingGeminiZEE
Hel
Level 140
God Stats
1W - 2L
1,156 SR
Queue Stats
127W - 136L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
Softworemonk
Ah Puch
Level 84
God Stats
4W - 0L
1,800 SR
Queue Stats
25W - 26L
1,479 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,444 Elo+

VS

Team Averages
Level 112
1,511 SR
1,495 Elo+
Charybdis
Charybdis
KibbeyX
Charybdis
Level 109
God Stats
0W - 2L
1,310 SR
Queue Stats
202W - 183L
1,547 Elo+
Party 2
Camazotz
Camazotz
OOxDirtyRandy
Camazotz
Level 129
God Stats
3W - 4L
1,501 SR
Queue Stats
585W - 587L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Typhoon2232
Morgan Le Fay
Level 123
God Stats
6W - 8L
1,659 SR
Queue Stats
199W - 196L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Tyrant570
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,514 Elo+
Solo
Chronos
Chronos
chip1280
Chronos
Level 80
God Stats
1W - 2L
1,587 SR
Queue Stats
47W - 51L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
11 / 4 / 9
12,745
797
24,270
21,957
11,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 15
11,023
689
13,961
23,846
32,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Haux_023
Chiron
19
8 / 5 / 12
12,644
790
28,529
20,264
9,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 2 / 17
10,928
683
4,727
17,685
13,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Softworemonk
Ah Puch
20
5 / 3 / 17
12,352
772
15,547
16,849
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KibbeyX
Charybdis
20
8 / 7 / 6
11,283
705
19,253
20,926
12,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
OOxDirtyRandy
Camazotz
15
1 / 6 / 8
8,761
548
16,763
21,458
13,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Typhoon2232
Morgan Le Fay
17
2 / 5 / 7
10,212
638
19,920
13,280
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Tyrant570
Aphrodite
19
1 / 3 / 11
10,770
673
8,026
22,530
28,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
chip1280
Chronos
18
6 / 6 / 7
10,975
686
18,601
19,390
12,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
27
Kills
18
18
Deaths
27
70
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Freya
11
4
9
3.88
W
2
4
15
2.38
W
Chiron
Haux_023
Chiron
8
5
12
2.8
L
Charybdis
KibbeyX
Charybdis
8
7
6
1.57
W
1
2
17
4.75
L
Camazotz
OOxDirtyRandy
Camazotz
1
6
8
0.83
W
Ah Puch
Softworemonk
Ah Puch
5
3
17
4.5
L
Morgan Le Fay
Typhoon2232
Morgan Le Fay
2
5
7
1.1
L
Aphrodite
Tyrant570
Aphrodite
1
3
11
2.17
L
Chronos
chip1280
Chronos
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,034
Damage
82,563
100,601
Taken
97,584
75,701
Mitigated
75,017
54,636
Healing
39,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
24,270
7,629
1,945
5,498
21,957
11,163
1,869
9,112
12,481
48,765
0
W
13,961
816
384
2,811
23,846
32,750
346
9,672
13,864
1,363
20,211
W
Chiron
Haux_023
Chiron
28,529
14,969
2,443
7,361
20,264
9,427
4,500
8,582
11,356
0
55,395
L
Charybdis
KibbeyX
Charybdis
19,253
9,070
1,432
3,370
20,926
12,708
606
9,679
11,247
0
33,808
W
4,727
610
17,047
10,970
17,685
13,837
1,097
9,712
7,630
18,206
0
L
Camazotz
OOxDirtyRandy
Camazotz
16,763
3,419
1,083
5,741
21,458
13,617
114
10,376
11,082
0
24,810
W
Ah Puch
Softworemonk
Ah Puch
15,547
1,215
1,483
4,694
16,849
8,524
1,132
7,963
8,723
37,131
0
L
Morgan Le Fay
Typhoon2232
Morgan Le Fay
19,920
3,464
280
942
13,280
7,576
363
6,420
6,860
36,345
0
L
Aphrodite
Tyrant570
Aphrodite
8,026
416
11,567
12,515
22,530
28,484
100
11,429
11,101
27,089
0
L
Chronos
chip1280
Chronos
18,601
2,208
704
1,451
19,390
12,632
554
7,683
11,707
28,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
52,001
193
Minions Killed
154
0
Camps Cleared
0
1,444,334
Distance Traveled
1,279,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,745
797
45
3
0
267,043
0
W
Nike
11,023
689
12
1
0
313,526
0
W
Chiron
12,644
790
64
4
0
293,894
0
L
Charybdis
11,283
705
35
2
0
248,822
0
W
Hel
10,928
683
21
1
0
291,484
0
L
Camazotz
8,761
548
9
1
0
310,515
0
W
Ah Puch
12,352
772
51
3
0
278,387
0
L
Morgan Le Fay
10,212
638
40
3
0
186,093
0
L
Aphrodite
10,770
673
40
3
0
297,581
0
L
Chronos
10,975
686
30
2
0
236,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role