Player Matchup

Awilix
Awilix
CptValerius
Awilix
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 219L
1,430 Elo+
Solo
Thoth
Thoth
IrlshSaint
Thoth
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 301L
1,314 Elo+
Party 1
Fenrir
Fenrir
TOMTOM_exe
Fenrir
Level 129
God Stats
3W - 5L
998 SR
Queue Stats
141W - 138L
1,546 Elo+
Party 1
Yemoja
Yemoja
TruePhantomLord
Yemoja
Level 163
God Stats
3W - 3L
1,514 SR
Queue Stats
180W - 164L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
thekushdragon
Xbalanque
Level 167
God Stats
12W - 12L
1,385 SR
Queue Stats
373W - 364L
1,485 Elo+
Party 1
Team Averages
Level 126
1,379 SR
1,461 Elo+

VS

Team Averages
Level 115
1,481 SR
1,504 Elo+
Hel
Hel
BlackPhoenix996
Hel
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,524 Elo+
Party 2
Ymir
Ymir
Nighthawks72582
Ymir
Level 83
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 12L
1,332 Elo+
Party 2
Surtr
Surtr
OAC FallenAngel
Surtr
Level 135
God Stats
2W - 1L
1,616 SR
Queue Stats
83W - 76L
1,481 Elo+
Party 2
Charybdis
Charybdis
XEli3Nightma3
Charybdis
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 51L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
yoo gramma
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
1
0 / 1 / 0
3,168
244
0
748
119
Thoth
16
3 / 7 / 3
9,082
699
10,569
15,075
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TOMTOM_exe
Fenrir
13
1 / 7 / 5
7,850
604
11,461
19,763
25,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 10
9,389
722
10,632
12,979
16,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
thekushdragon
Xbalanque
18
6 / 4 / 3
10,342
796
33,237
14,457
7,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,785
753
4,719
10,911
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
4 / 1 / 14
11,070
852
8,838
22,188
17,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 15
9,993
769
17,002
26,781
24,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
XEli3Nightma3
Charybdis
19
8 / 3 / 8
11,835
910
15,875
13,596
6,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
yoo gramma
Ne Zha
16
4 / 5 / 9
10,262
789
8,604
12,525
6,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
12
Kills
21
21
Deaths
12
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Awilix
0
1
0
0
L
Thoth
3
7
3
0.64
W
4
1
14
11
W
3
2
15
5.25
L
Fenrir
TOMTOM_exe
Fenrir
1
7
5
0.5
L
2
2
10
3.5
W
Charybdis
XEli3Nightma3
Charybdis
8
3
8
4
L
Xbalanque
thekushdragon
Xbalanque
6
4
3
1.88
W
Ne Zha
yoo gramma
Ne Zha
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,899
Damage
55,038
63,022
Taken
86,001
56,255
Mitigated
61,177
19,069
Healing
51,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
227
10,454
6,318
10,911
5,937
394
2,544
8,367
13,894
0
L
Awilix
0
0
0
0
748
119
0
0
748
0
0
L
Thoth
10,569
1,226
906
1,089
15,075
7,089
0
3,197
11,878
23,591
0
W
8,838
882
2,897
9,218
22,188
17,473
528
6,698
15,490
17,285
0
W
17,002
5,881
2,301
11,755
26,781
24,817
1,711
6,528
20,253
984
27,214
L
Fenrir
TOMTOM_exe
Fenrir
11,461
2,867
1,852
2,948
19,763
25,524
0
4,284
15,479
0
15,471
L
10,632
2,183
5,453
4,315
12,979
16,031
165
4,045
8,934
22,867
0
W
Charybdis
XEli3Nightma3
Charybdis
15,875
7,712
998
4,048
13,596
6,292
3,696
2,803
10,793
0
43,048
L
Xbalanque
thekushdragon
Xbalanque
33,237
8,081
45
2,461
14,457
7,492
968
2,711
11,746
0
66,408
W
Ne Zha
yoo gramma
Ne Zha
8,604
2,608
1,497
1,791
12,525
6,658
2,231
2,628
9,897
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
52,945
161
Minions Killed
142
0
Camps Cleared
0
816,600
Distance Traveled
1,096,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,785
753
28
2
0
147,351
0
L
Awilix
3,168
244
0
0
0
0
0
L
Thoth
9,082
699
43
3
0
194,873
0
W
Ymir
11,070
852
20
2
0
225,818
0
W
Surtr
9,993
769
16
1
0
246,847
0
L
Fenrir
7,850
604
7
1
0
223,262
0
L
Yemoja
9,389
722
22
2
0
194,867
0
W
Charybdis
11,835
910
70
5
0
237,770
0
L
Xbalanque
10,342
796
89
7
0
203,598
0
W
Ne Zha
10,262
789
8
1
0
238,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role