Player Matchup

Sobek
Sobek
F0gelvau
Sobek
Level 96
God Stats
1W - 0L
1,524 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 3
Apollo
Apollo
Fettbart
Apollo
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,404 Elo+
Party 3
Surtr
Surtr
MasterCogo
Surtr
Level 129
God Stats
2W - 0L
1,469 SR
Queue Stats
11W - 10L
1,529 Elo+
Solo
Yu Huang
Yu Huang
TruePiety
Yu Huang
Level 69
God Stats
1W - 2L
1,330 SR
Queue Stats
127W - 65L
1,665 Elo+
Solo
Loki
Loki
spitfirelouis56
Loki
Level 129
God Stats
13W - 15L
1,468 SR
Queue Stats
191W - 200L
1,499 Elo+
Solo
Team Averages
Level 110
1,458 SR
1,506 Elo+

VS

Team Averages
Level 86
1,500 SR
1,474 Elo+
Baron Samedi
Baron Samedi
Dragonzei
Baron Samedi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 47L
1,610 Elo+
Party 2
Ymir
Ymir
K1lppari
Ymir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,610 Elo+
Party 2
Anhur
Anhur
brytavlinjal
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
themaster258
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 104L
1,342 Elo+
Solo
He Bo
He Bo
todberthans
He Bo
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
F0gelvau
Sobek
14
0 / 3 / 12
8,379
838
3,048
14,053
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
Fettbart
Apollo
15
8 / 0 / 6
9,376
938
9,015
8,499
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
16
3 / 1 / 10
8,893
889
8,981
11,884
12,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
TruePiety
Yu Huang
16
2 / 0 / 11
9,037
904
11,791
4,881
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 3
9,116
912
8,139
8,857
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonzei
Baron Samedi
14
1 / 4 / 4
7,720
772
11,692
11,097
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
13
1 / 5 / 3
7,313
731
4,823
14,594
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

13
1 / 4 / 3
7,162
716
6,061
11,756
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
themaster258
Ah Muzen Cab
8
0 / 0 / 0
4,564
456
0
0
0
14
3 / 4 / 2
7,653
765
7,533
9,589
4,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
17
Kills
6
6
Deaths
17
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dragonzei
Baron Samedi
1
4
4
0.75
W
Sobek
F0gelvau
Sobek
0
3
12
2
W
Apollo
Fettbart
Apollo
8
0
6
11
L
Ymir
1
5
3
0.5
W
Surtr
3
1
10
8
W
Yu Huang
TruePiety
Yu Huang
2
0
11
7.5
L
1
4
3
0.63
W
4
2
3
2.75
L
Ah Muzen Cab
themaster258
Ah Muzen Cab
0
0
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
30,109
48,174
Taken
47,036
38,038
Mitigated
31,910
9,518
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dragonzei
Baron Samedi
11,692
1,105
1,109
2,347
11,097
6,281
0
3,834
7,263
38,320
0
W
Sobek
F0gelvau
Sobek
3,048
156
528
3,450
14,053
14,964
374
7,604
6,449
6,952
0
W
Apollo
Fettbart
Apollo
9,015
5,633
0
2,765
8,499
4,106
5,510
4,867
3,632
0
25,045
L
Ymir
4,823
426
0
688
14,594
15,918
0
4,813
9,781
11,071
0
W
Surtr
8,981
2,167
0
2,128
11,884
12,510
563
5,064
6,820
743
30,376
W
Yu Huang
TruePiety
Yu Huang
11,791
487
0
352
4,881
2,306
1,359
2,072
2,809
42,792
0
L
6,061
2,636
0
392
11,756
5,043
0
2,588
9,168
0
21,520
W
8,139
2,340
0
295
8,857
4,152
1,607
4,441
4,416
0
34,453
L
Ah Muzen Cab
themaster258
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
7,533
387
0
877
9,589
4,668
0
4,026
5,563
28,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
34,412
244
Minions Killed
172
0
Camps Cleared
0
1,145,332
Distance Traveled
803,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,720
772
71
7
0
196,853
0
W
Sobek
8,379
838
16
2
0
231,647
1
W
Apollo
9,376
938
24
2
0
224,065
5
L
Ymir
7,313
731
18
2
0
210,339
0
W
Surtr
8,893
889
63
6
0
245,003
0
W
Yu Huang
9,037
904
69
7
0
206,125
0
L
Anhur
7,162
716
34
3
0
193,800
4
W
Loki
9,116
912
72
7
0
238,492
0
L
Ah Muzen Cab
4,564
456
0
0
0
0
0
L
He Bo
7,653
765
49
5
0
202,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role