Player Matchup

Cthulhu
Cthulhu
Gold I
C0ckYnatoR
Cthulhu
Gold I
Level 103
God Stats
76W - 62L
1,646 SR
Queue Stats
609W - 662L
1,536 MMR
Party 1
Chronos
Chronos
Bronze III
Shedonehers
Chronos
Bronze III
Level 102
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 2L
1,533 MMR
Solo
Cernunnos
Cernunnos
Gold I
fing69
Cernunnos
Gold I
Level 147
God Stats
13W - 13L
1,619 SR
Queue Stats
614W - 671L
1,536 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,603 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,595 SR
1,531 MMR
Martichoras
Martichoras
Gold V
Eberschwein
Martichoras
Gold V
Level 85
God Stats
1W - 1L
1,532 SR
Queue Stats
16W - 18L
1,541 MMR
Party 2
Thoth
Thoth
Gold V
Smaike
Thoth
Gold V
Level 73
God Stats
1W - 2L
1,576 SR
Queue Stats
16W - 18L
1,541 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Рейноp
Ne Zha
Gold IV
Level 158
God Stats
19W - 18L
1,678 SR
Queue Stats
329W - 373L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0ckYnatoR
Cthulhu
19
5 / 1 / 8
13,239
827
14,392
16,510
23,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Shedonehers
Chronos
18
4 / 1 / 4
12,096
756
16,598
15,791
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
fing69
Cernunnos
18
4 / 3 / 7
12,021
751
17,601
18,222
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesSurtrBaron SamediShivaAo Kuang

VS

Bans
AphroditeAtlasHe BoGebBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Eberschwein
Martichoras
18
2 / 3 / 3
11,603
725
24,101
18,210
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Smaike
Thoth
16
1 / 5 / 2
10,125
633
9,125
16,117
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
2 / 5 / 2
9,787
612
7,743
20,522
16,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C0ckYnatoR
Cthulhu
5
1
8
9
L
Martichoras
Eberschwein
Martichoras
2
3
3
1.17
W
Chronos
Shedonehers
Chronos
4
1
4
6
L
Thoth
Smaike
Thoth
1
5
2
0.4
W
Cernunnos
fing69
Cernunnos
4
3
7
2.5
L
Ne Zha
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
40,969
50,523
Taken
54,849
39,215
Mitigated
34,000
9,324
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C0ckYnatoR
Cthulhu
14,392
453
682
2,159
16,510
23,293
211
3,163
13,347
39,318
0
L
Martichoras
Eberschwein
Martichoras
24,101
6,727
0
5,844
18,210
10,383
504
9,848
8,362
0
87,243
W
Chronos
Shedonehers
Chronos
16,598
4,166
0
2,550
15,791
7,495
2,217
2,712
13,079
74,479
0
L
Thoth
Smaike
Thoth
9,125
306
386
1,274
16,117
7,338
42
8,914
7,203
36,190
0
W
Cernunnos
fing69
Cernunnos
17,601
9,883
0
3,933
18,222
8,427
1,223
3,284
14,938
0
62,310
L
Ne Zha
7,743
2,281
0
1,612
20,522
16,279
0
12,279
8,243
0
28,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,356
Gold Earned
31,515
249
Minions Killed
194
0
Camps Cleared
0
1,022,297
Distance Traveled
859,970
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,239
827
43
3
0
354,547
0
L
Martichoras
11,603
725
123
8
0
296,655
0
W
Chronos
12,096
756
118
7
0
348,782
5
L
Thoth
10,125
633
41
3
0
291,108
0
W
Cernunnos
12,021
751
88
6
0
318,968
2
L
Ne Zha
9,787
612
30
2
0
272,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role