Player Matchup

Surtr
Surtr
Erenyeager2311
Surtr
Level 46
God Stats
11W - 5L
1,764 SR
Queue Stats
14W - 15L
1,391 Elo+
Party 1
Mercury
Mercury
KingCrimson36
Mercury
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 26L
1,442 Elo+
Party 1
Susano
Susano
LordDaddyDrip
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,492 Elo+
Party 1
Team Averages
Level 74
1,588 SR
1,442 Elo+

VS

Team Averages
Level 81
1,368 SR
1,438 Elo+
Aphrodite
Aphrodite
Breulsje-073-
Aphrodite
Level 103
God Stats
1W - 3L
1,193 SR
Queue Stats
626W - 625L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr Chapeau9
Morgan Le Fay
Level 72
God Stats
30W - 26L
1,493 SR
Queue Stats
60W - 66L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Sportfreund479
Sun Wukong
Level 68
God Stats
6W - 7L
1,417 SR
Queue Stats
96W - 114L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
7,686
769
7,759
11,450
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
10
1 / 8 / 4
6,599
660
5,592
9,685
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
2 / 6 / 4
7,558
756
7,107
12,517
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Breulsje-073-
Aphrodite
13
3 / 1 / 12
8,563
856
6,765
8,266
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Mr Chapeau9
Morgan Le Fay
13
8 / 3 / 8
8,614
861
11,649
9,608
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Sportfreund479
Sun Wukong
13
8 / 2 / 9
8,717
872
8,527
9,957
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
19
20
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Breulsje-073-
Aphrodite
3
1
12
9
L
3
6
3
0.75
L
Mercury
1
8
4
0.38
L
2
6
4
0.67
W
Morgan Le Fay
Mr Chapeau9
Morgan Le Fay
8
3
8
4
W
Sun Wukong
Sportfreund479
Sun Wukong
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
26,941
33,652
Taken
27,831
19,832
Mitigated
17,299
1,395
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Breulsje-073-
Aphrodite
6,765
931
1,679
4,519
8,266
4,645
566
224
8,042
27,376
0
L
7,759
2,661
0
986
11,450
10,384
0
6,961
4,489
1,692
18,751
L
Mercury
5,592
1,964
0
150
9,685
4,261
0
4,715
4,970
0
11,811
L
7,107
1,727
0
259
12,517
5,187
346
6,778
5,739
0
24,749
W
Morgan Le Fay
Mr Chapeau9
Morgan Le Fay
11,649
2,116
0
2,572
9,608
4,268
251
309
9,299
31,340
0
W
Sun Wukong
Sportfreund479
Sun Wukong
8,527
2,049
0
1,284
9,957
8,386
17
245
9,712
0
23,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
25,894
67
Minions Killed
129
0
Camps Cleared
0
516,154
Distance Traveled
531,105
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,563
856
56
6
0
178,262
2
L
Surtr
7,686
769
25
3
0
161,413
0
L
Mercury
6,599
660
12
1
0
171,487
0
L
Susano
7,558
756
30
3
0
183,254
0
W
Morgan Le Fay
8,614
861
50
5
0
177,402
1
W
Sun Wukong
8,717
872
23
2
0
175,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role