Player Matchup

Yu Huang
Yu Huang
Arrimal123
Yu Huang
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 123L
1,650 Elo+
Party 1
Sol
Sol
K0rky
Sol
Level 164
God Stats
23W - 33L
1,441 SR
Queue Stats
306W - 296L
1,481 Elo+
Party 2
Loki
Loki
Thanantos12345
Loki
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,760 Elo+
Solo
Aphrodite
Aphrodite
trovejr
Aphrodite
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 154L
1,655 Elo+
Party 1
Surtr
Surtr
wait4blood
Surtr
Level 157
God Stats
27W - 23L
1,600 SR
Queue Stats
325W - 309L
1,584 Elo+
Party 2
Team Averages
Level 119
1,508 SR
1,626 Elo+

VS

Team Averages
Level 123
1,564 SR
1,538 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Astrokidd222
Freya
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 161L
1,511 Elo+
Solo
Janus
Janus
CoenSamadhi
Janus
Level 48
God Stats
31W - 32L
1,650 SR
Queue Stats
453W - 401L
1,601 Elo+
Solo
Xbalanque
Xbalanque
Volksskina
Xbalanque
Level 141
God Stats
3W - 4L
1,909 SR
Queue Stats
44W - 41L
1,594 Elo+
Solo
Olorun
Olorun
snowbearNL
Olorun
Level 157
God Stats
3W - 7L
1,261 SR
Queue Stats
339W - 317L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arrimal123
Yu Huang
11
2 / 0 / 5
6,425
643
5,257
5,012
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
K0rky
Sol
11
2 / 1 / 0
5,927
593
6,374
6,359
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 3
6,772
677
3,333
8,871
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
trovejr
Aphrodite
10
3 / 1 / 0
5,864
586
4,369
7,837
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
11
2 / 2 / 3
6,588
659
6,747
9,887
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 2
4,954
495
3,820
8,407
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 4 / 1
5,489
549
6,965
9,596
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
6,184
618
3,642
4,320
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Volksskina
Xbalanque
9
1 / 2 / 0
4,949
495
4,378
7,817
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
snowbearNL
Olorun
9
2 / 2 / 0
5,353
535
4,075
6,365
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
Yu Huang
Arrimal123
Yu Huang
2
0
5
4.5
L
1
4
1
0.38
L
1
2
0
0.5
W
Sol
K0rky
Sol
2
1
0
2
W
2
1
3
3.5
L
Xbalanque
Volksskina
Xbalanque
1
2
0
0.5
L
Olorun
snowbearNL
Olorun
2
2
0
1
W
Aphrodite
trovejr
Aphrodite
3
1
0
3
W
Surtr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
22,880
37,966
Taken
36,505
17,513
Mitigated
15,055
20,674
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,820
2,160
520
1,814
8,407
5,174
0
5,979
2,365
0
15,029
W
Yu Huang
Arrimal123
Yu Huang
5,257
988
0
750
5,012
2,180
0
2,818
2,136
48,088
0
L
6,965
2,507
0
4,546
9,596
3,435
82
3,172
6,307
33,392
0
L
3,642
311
0
722
4,320
1,472
0
2,055
2,114
50,695
0
W
Sol
K0rky
Sol
6,374
2,063
0
3,362
6,359
2,306
234
2,812
3,547
51,336
0
W
3,333
1,316
0
3,894
8,871
3,581
0
4,163
4,652
0
46,535
L
Xbalanque
Volksskina
Xbalanque
4,378
1,199
0
2,438
7,817
2,565
0
111
7,706
0
31,357
L
Olorun
snowbearNL
Olorun
4,075
2,405
473
2,308
6,365
2,409
134
4,485
1,880
37,314
0
W
Aphrodite
trovejr
Aphrodite
4,369
1,369
2,726
5,199
7,837
3,922
0
4,294
3,485
22,260
0
W
Surtr
6,747
2,391
0
4,743
9,887
5,524
95
423
9,464
577
49,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
26,929
360
Minions Killed
286
0
Camps Cleared
0
1,062,136
Distance Traveled
1,019,701
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,954
495
19
2
0
221,794
0
W
Yu Huang
6,425
643
89
9
0
222,612
2
L
Freya
5,489
549
52
5
0
201,948
0
L
Janus
6,184
618
109
11
0
214,525
0
W
Sol
5,927
593
72
7
0
202,276
2
W
Loki
6,772
677
82
8
0
240,671
0
L
Xbalanque
4,949
495
49
5
0
199,960
6
L
Olorun
5,353
535
57
6
0
181,474
0
W
Aphrodite
5,864
586
42
4
0
183,424
0
W
Surtr
6,588
659
75
8
0
213,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role