Player Matchup

Jormungandr
Jormungandr
DarkBanMido
Jormungandr
Level 29
God Stats
10W - 12L
1,410 SR
Queue Stats
28W - 38L
1,354 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GravemindBKD
Morgan Le Fay
Level 154
God Stats
21W - 19L
1,541 SR
Queue Stats
122W - 133L
1,473 Elo+
Party 1
Mercury
Mercury
elvagopiola06
Mercury
Level 107
God Stats
0W - 3L
1,256 SR
Queue Stats
458W - 485L
1,443 Elo+
Solo
Team Averages
Level 97
1,402 SR
1,424 Elo+

VS

Team Averages
Level 115
1,504 SR
1,448 Elo+
Sol
Sol
AzraelsWrath427
Sol
Level 108
God Stats
3W - 1L
1,567 SR
Queue Stats
32W - 30L
1,429 Elo+
Solo
Amaterasu
Amaterasu
YONKO SUPACHEF6
Amaterasu
Level 129
God Stats
1W - 2L
1,217 SR
Queue Stats
225W - 241L
1,470 Elo+
Party 2
Mercury
Mercury
iASTRO-_-MANIAC
Mercury
Level 107
God Stats
2W - 2L
1,728 SR
Queue Stats
239W - 252L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkBanMido
Jormungandr
12
0 / 1 / 1
7,253
604
5,314
9,479
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GravemindBKD
Morgan Le Fay
13
0 / 4 / 0
7,892
658
9,262
7,623
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
14
0 / 1 / 1
7,645
637
4,966
8,844
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,540
712
8,668
7,585
2,669
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YONKO SUPACHEF6
Amaterasu
13
1 / 0 / 4
8,141
678
5,491
10,992
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 3
8,564
714
7,289
9,478
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
0
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Jormungandr
DarkBanMido
Jormungandr
0
1
1
0.5
L
Morgan Le Fay
GravemindBKD
Morgan Le Fay
0
4
0
0
W
Amaterasu
YONKO SUPACHEF6
Amaterasu
1
0
4
3
L
Mercury
0
1
1
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
21,448
25,946
Taken
28,055
16,756
Mitigated
17,353
4,916
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,668
2,050
147
2,763
7,585
2,669
0
3,598
3,611
29,629
0
L
Jormungandr
DarkBanMido
Jormungandr
5,314
853
67
783
9,479
8,573
0
3,179
6,300
16,716
0
L
Morgan Le Fay
GravemindBKD
Morgan Le Fay
9,262
161
0
775
7,623
3,407
0
2,930
4,693
46,478
0
W
Amaterasu
YONKO SUPACHEF6
Amaterasu
5,491
2,026
0
1,916
10,992
10,720
0
5,298
5,213
554
26,003
L
Mercury
4,966
1,532
85
3,206
8,844
4,776
0
3,141
5,703
0
20,873
W
7,289
2,978
0
919
9,478
3,964
0
4,593
4,489
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
25,245
142
Minions Killed
135
0
Camps Cleared
0
721,049
Distance Traveled
727,980
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,540
712
48
4
0
220,511
0
L
Jormungandr
7,253
604
27
2
0
240,711
0
L
Morgan Le Fay
7,892
658
84
7
0
208,091
4
W
Amaterasu
8,141
678
31
3
0
234,617
0
L
Mercury
7,645
637
31
3
0
272,247
0
W
Mercury
8,564
714
56
5
0
272,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role