Player Matchup

Ne Zha
Ne Zha
Bronze III
KingThamp
Ne Zha
Bronze III
Level 127
God Stats
0W - 1L
1,429 SR
Queue Stats
5W - 9L
1,391 MMR
Party 1
Zeus
Zeus
Bronze III
Sturdy_Mir27
Zeus
Bronze III
Level 111
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,403 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
TailFox27
Xing Tian
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,391 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,396 SR
1,395 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,555 SR
1,373 MMR
Skadi
Skadi
Bronze III
Moethugz1
Skadi
Bronze III
Level 122
God Stats
2W - 2L
1,558 SR
Queue Stats
5W - 6L
1,400 MMR
Solo
Hades
Hades
Silver III
akuma178
Hades
Silver III
Level 127
God Stats
4W - 2L
1,594 SR
Queue Stats
15W - 21L
1,283 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
pattroni28
Kuzenbo
Gold V
Level 141
God Stats
2W - 1L
1,514 SR
Queue Stats
36W - 45L
1,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingThamp
Ne Zha
17
1 / 3 / 3
11,389
633
15,874
19,845
12,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 3
10,903
606
9,960
8,777
4,435
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
TailFox27
Xing Tian
17
2 / 1 / 2
11,629
646
12,361
25,987
35,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuAphroditeAo KuangMaui

VS

Bans
KukulkanSurtrBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Moethugz1
Skadi
18
2 / 2 / 6
12,322
685
12,257
14,102
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
akuma178
Hades
20
5 / 1 / 3
13,146
730
20,019
14,385
11,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
pattroni28
Kuzenbo
18
1 / 1 / 7
12,750
708
11,129
17,528
31,867
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
KingThamp
Ne Zha
1
3
3
0.83
W
Skadi
Moethugz1
Skadi
2
2
6
2.5
L
1
4
3
0.63
L
Xing Tian
TailFox27
Xing Tian
2
1
2
3
W
Hades
akuma178
Hades
5
1
3
6.5
W
Kuzenbo
pattroni28
Kuzenbo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
43,405
54,609
Taken
46,015
52,461
Mitigated
50,439
12,050
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
KingThamp
Ne Zha
15,874
5,512
0
6,708
19,845
12,465
68
11,920
7,925
0
77,656
W
Skadi
Moethugz1
Skadi
12,257
5,008
0
0
14,102
7,330
1,169
6,013
7,696
0
69,614
L
9,960
611
0
0
8,777
4,435
0
6,153
2,624
41,151
0
L
Xing Tian
TailFox27
Xing Tian
12,361
400
352
4,990
25,987
35,561
0
13,285
12,702
43,266
0
W
Hades
akuma178
Hades
20,019
697
1,133
5,156
14,385
11,242
1,140
6,075
8,050
85,838
0
W
Kuzenbo
pattroni28
Kuzenbo
11,129
4,268
3,370
4,616
17,528
31,867
867
9,014
7,888
33,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
38,218
214
Minions Killed
265
0
Camps Cleared
0
916,268
Distance Traveled
1,022,258
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,389
633
101
6
0
346,676
3
W
Skadi
12,322
685
102
6
0
327,996
0
L
Zeus
10,903
606
66
4
0
247,367
1
L
Xing Tian
11,629
646
47
3
0
322,225
0
W
Hades
13,146
730
127
7
0
342,308
0
W
Kuzenbo
12,750
708
36
2
0
351,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role