Player Matchup

Kuzenbo
Kuzenbo
Duckman EL
Kuzenbo
Level 126
God Stats
5W - 1L
1,936 SR
Queue Stats
111W - 100L
1,503 Elo+
Solo
Charybdis
Charybdis
Jkonn
Charybdis
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,317 Elo+
Solo
Kukulkan
Kukulkan
TUSC King
Kukulkan
Level 94
God Stats
3W - 0L
1,511 SR
Queue Stats
102W - 89L
1,424 Elo+
Party 1
Horus
Horus
feliciaamorioo
Horus
Level 101
God Stats
5W - 0L
1,834 SR
Queue Stats
148W - 135L
1,454 Elo+
Solo
Susano
Susano
i love jello15
Susano
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
69W - 71L
1,408 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,421 Elo+

VS

Team Averages
Level 100
1,355 SR
1,499 Elo+
Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cpt RamenNoodle
Vamana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
G1rlXcr0w
Gilgamesh
Level 101
God Stats
6W - 6L
1,126 SR
Queue Stats
636W - 679L
1,396 Elo+
Solo
Kukulkan
Kukulkan
MonoDyzor
Kukulkan
Level 149
God Stats
0W - 6L
1,147 SR
Queue Stats
271W - 297L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Duckman EL
Kuzenbo
13
2 / 1 / 8
7,496
1,071
4,290
12,282
9,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Jkonn
Charybdis
13
4 / 2 / 7
7,774
1,111
4,651
6,867
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TUSC King
Kukulkan
12
2 / 1 / 6
7,274
1,039
8,552
4,960
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 7
7,517
1,074
3,328
7,802
8,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 5
7,117
1,017
3,199
6,215
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 4 / 0
5,644
806
4,770
7,895
7,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
5
0 / 1 / 1
4,936
705
748
1,925
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 4 / 3
6,346
907
6,183
10,058
4,349
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
G1rlXcr0w
Gilgamesh
5
0 / 0 / 1
4,959
708
399
786
294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
MonoDyzor
Kukulkan
14
2 / 3 / 2
7,735
1,105
10,286
5,987
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
12
Kills
5
8
Deaths
12
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
2
4
3
0.88
W
Kuzenbo
Duckman EL
Kuzenbo
2
1
8
6
L
Gilgamesh
G1rlXcr0w
Gilgamesh
0
0
1
0.5
W
Charybdis
Jkonn
Charybdis
4
2
7
3.75
L
Kukulkan
MonoDyzor
Kukulkan
2
3
2
1
W
Kukulkan
TUSC King
Kukulkan
2
1
6
5
W
2
1
7
5.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
22,386
38,126
Taken
26,651
26,168
Mitigated
16,193
17,307
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,770
1,663
203
936
7,895
7,852
0
3,264
4,631
0
5,797
L
Guan Yu
 
Guan Yu
748
37
51
293
1,925
1,015
0
1,080
845
0
791
L
6,183
3,221
258
842
10,058
4,349
0
4,994
5,064
0
11,778
W
Kuzenbo
Duckman EL
Kuzenbo
4,290
2,233
1,142
5,234
12,282
9,739
835
3,535
8,681
8,173
0
L
Gilgamesh
G1rlXcr0w
Gilgamesh
399
0
0
500
786
294
0
410
376
0
1,099
W
Charybdis
Jkonn
Charybdis
4,651
2,102
621
1,548
6,867
2,800
2,883
2,888
3,979
0
13,407
L
Kukulkan
MonoDyzor
Kukulkan
10,286
201
375
1,043
5,987
2,683
0
3,094
2,893
29,155
0
W
Kukulkan
TUSC King
Kukulkan
8,552
1,107
1,320
1,267
4,960
2,308
2,097
769
4,191
19,230
0
W
3,328
1,278
2,140
3,101
7,802
8,551
590
1,959
5,843
0
10,421
W
3,199
779
577
357
6,215
2,770
1,334
1,135
5,080
0
8,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
29,620
88
Minions Killed
57
0
Camps Cleared
0
729,267
Distance Traveled
396,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,644
806
2
0
0
94,184
0
L
Guan Yu
4,936
705
0
0
0
16,121
0
L
Vamana
6,346
907
5
1
0
111,405
0
W
Kuzenbo
7,496
1,071
2
0
0
125,420
0
L
Gilgamesh
4,959
708
0
0
0
42,925
0
W
Charybdis
7,774
1,111
30
4
0
134,127
0
L
Kukulkan
7,735
1,105
50
7
0
132,165
0
W
Kukulkan
7,274
1,039
38
5
0
150,645
0
W
Horus
7,517
1,074
10
1
0
172,295
0
W
Susano
7,117
1,017
8
1
0
146,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role