Player Matchup

Tiamat
Tiamat
Evolved_Kill
Tiamat
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 13L
1,634 Elo+
Party 1
Surtr
Surtr
KapiteinKaap
Surtr
Level 139
God Stats
5W - 2L
1,551 SR
Queue Stats
24W - 14L
1,587 Elo+
Party 1
Artemis
Artemis
SpeeDZz_inFiniTy
Artemis
Level 89
God Stats
6W - 3L
1,705 SR
Queue Stats
16W - 7L
1,586 Elo+
Party 1
Team Averages
Level 124
1,585 SR
1,602 Elo+

VS

Team Averages
Level 178
1,360 SR
1,509 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
samlar1
Anubis
Level 235
God Stats
11W - 23L
1,079 SR
Queue Stats
421W - 430L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 0
7,236
724
5,904
8,373
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
6,188
619
2,519
10,184
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 1
6,204
620
1,477
6,530
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 0 / 5
7,138
714
2,751
3,569
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
11
1 / 1 / 4
6,957
696
2,907
5,037
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
samlar1
Anubis
12
3 / 1 / 3
7,333
733
6,483
7,102
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
5
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
5
3.5
W
Sol
 
Sol
1
1
4
3
L
Tiamat
1
4
0
0.25
L
1
2
0
0.5
L
0
2
1
0.25
W
Anubis
samlar1
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
12,141
25,087
Taken
15,708
12,790
Mitigated
7,673
2,646
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,751
364
0
1,310
3,569
2,576
162
1,363
2,206
0
14,472
W
Sol
 
Sol
2,907
621
0
2,501
5,037
1,925
541
1,643
3,394
19,018
1,653
L
Tiamat
5,904
445
0
1,193
8,373
3,923
0
2,984
5,309
27,073
0
L
2,519
532
0
1,133
10,184
7,035
0
2,438
7,516
237
14,352
L
1,477
737
0
320
6,530
1,832
0
3,899
2,200
0
16,196
W
Anubis
samlar1
Anubis
6,483
229
0
4,268
7,102
3,172
0
2,989
4,113
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
21,428
109
Minions Killed
156
0
Camps Cleared
0
406,776
Distance Traveled
345,649
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,138
714
27
3
0
119,868
0
W
Sol
6,957
696
59
6
0
124,559
0
L
Tiamat
7,236
724
64
6
0
126,945
0
L
Surtr
6,188
619
21
2
0
148,766
1
L
Artemis
6,204
620
24
2
0
131,065
0
W
Anubis
7,333
733
70
7
0
101,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role