Player Matchup

Heimdallr
Heimdallr
AlxIsGodlike
Heimdallr
Level 45
God Stats
4W - 11L
1,481 SR
Queue Stats
38W - 60L
1,353 Elo+
Solo
Maui
Maui
DarkArchaos
Maui
Level 105
God Stats
6W - 8L
1,432 SR
Queue Stats
115W - 124L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
DerProktologe
Ao Kuang
Level 146
God Stats
30W - 32L
1,590 SR
Queue Stats
483W - 463L
1,459 Elo+
Solo
Thanatos
Thanatos
Shonenspark
Thanatos
Level 31
God Stats
6W - 4L
1,272 SR
Queue Stats
29W - 30L
1,384 Elo+
Party 1
Thoth
Thoth
xCrimsonWidowx
Thoth
Level 109
God Stats
1W - 2L
1,517 SR
Queue Stats
113W - 121L
1,437 Elo+
Party 1
Team Averages
Level 87
1,459 SR
1,413 Elo+

VS

Team Averages
Level 104
1,647 SR
1,430 Elo+
Sylvanus
Sylvanus
ElKatastrofi
Sylvanus
Level 75
God Stats
5W - 2L
1,639 SR
Queue Stats
175W - 158L
1,419 Elo+
Party 2
Arachne
Arachne
Julkabel
Arachne
Level 69
God Stats
24W - 20L
1,501 SR
Queue Stats
136W - 122L
1,428 Elo+
Solo
Cernunnos
Cernunnos
MantalopeCowGirl
Cernunnos
Level 128
God Stats
8W - 4L
1,687 SR
Queue Stats
654W - 627L
1,443 Elo+
Party 2
Susano
Susano
ReaperGamingGR
Susano
Level 144
God Stats
8W - 6L
1,873 SR
Queue Stats
527W - 497L
1,459 Elo+
Party 2
Anubis
Anubis
Turennefit972
Anubis
Level 103
God Stats
20W - 23L
1,536 SR
Queue Stats
131W - 130L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlxIsGodlike
Heimdallr
15
4 / 4 / 4
9,974
475
13,375
17,683
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 8
9,032
430
5,435
22,286
23,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
DerProktologe
Ao Kuang
16
9 / 10 / 2
11,057
527
17,012
24,598
9,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shonenspark
Thanatos
15
4 / 7 / 2
9,626
458
9,932
22,751
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 6
9,678
461
9,816
16,127
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElKatastrofi
Sylvanus
15
2 / 3 / 13
10,260
489
9,740
21,027
21,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arachne
Julkabel
Arachne
15
2 / 4 / 10
10,099
481
7,416
17,560
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
16
4 / 2 / 13
10,526
501
13,778
14,530
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
12 / 6 / 10
11,645
555
23,727
17,826
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
13 / 5 / 8
13,356
636
21,888
15,344
8,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
20
Kills
33
33
Deaths
20
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlxIsGodlike
Heimdallr
4
4
4
1.5
L
0
5
8
0.8
L
Ao Kuang
DerProktologe
Ao Kuang
9
10
2
1
W
Sylvanus
ElKatastrofi
Sylvanus
2
3
13
2.83
W
Arachne
Julkabel
Arachne
2
4
10
1.75
W
Cernunnos
4
2
13
5.25
W
12
6
10
2.83
L
Thanatos
Shonenspark
Thanatos
4
7
2
0.71
W
13
5
8
3.4
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
76,549
103,445
Taken
86,287
55,938
Mitigated
51,739
35,708
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlxIsGodlike
Heimdallr
13,375
6,028
0
5,603
17,683
8,129
776
4,031
13,652
0
73,140
L
5,435
1,334
518
4,960
22,286
23,091
0
8,763
13,523
14,344
0
L
Ao Kuang
DerProktologe
Ao Kuang
17,012
4,251
0
6,830
24,598
9,033
503
10,757
13,841
64,715
0
W
Sylvanus
ElKatastrofi
Sylvanus
9,740
2,637
3,079
5,148
21,027
21,686
328
6,809
14,056
32,321
0
W
Arachne
Julkabel
Arachne
7,416
6,317
0
3,991
17,560
6,707
600
3,960
13,410
0
75,379
W
Cernunnos
13,778
6,180
0
3,338
14,530
6,437
2,637
2,396
12,094
0
69,853
W
23,727
3,078
0
994
17,826
8,477
435
7,435
10,228
0
67,400
L
Thanatos
Shonenspark
Thanatos
9,932
2,806
0
16,009
22,751
8,953
0
4,440
18,311
0
61,394
W
21,888
830
0
7,943
15,344
8,432
869
11,149
3,818
103,090
0
L
9,816
518
75
1,713
16,127
6,732
117
3,637
12,490
72,019
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
55,886
410
Minions Killed
455
0
Camps Cleared
0
1,899,982
Distance Traveled
2,055,759
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,974
475
99
5
0
366,826
7
L
Maui
9,032
430
16
1
0
397,373
7
L
Ao Kuang
11,057
527
78
4
0
375,859
0
W
Sylvanus
10,260
489
20
1
0
398,646
5
W
Arachne
10,099
481
91
4
0
459,926
0
W
Cernunnos
10,526
501
96
5
0
391,857
0
W
Susano
11,645
555
80
4
0
472,103
0
L
Thanatos
9,626
458
87
4
0
409,834
0
W
Anubis
13,356
636
168
8
0
333,227
0
L
Thoth
9,678
461
130
6
0
350,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role