Player Matchup

Maui
Maui
MagicOwO
Maui
Level 88
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Meawzerz
Aphrodite
Level 49
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Nyxtra
Neith
Level 145
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
XxQuinchoCRxX
Thor
Level 107
God Stats
13W - 10L
1,426 SR
Queue Stats
154W - 136L
1,484 Elo+
Solo
Kukulkan
Kukulkan
bluefalcon375
Kukulkan
Level 125
God Stats
0W - 1L
1,861 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,497 Elo+

VS

Team Averages
Level 108
1,545 SR
1,453 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lolaser
Heimdallr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,444 Elo+
Party 2
Horus
Horus
Vietmine
Horus
Level 88
God Stats
8W - 4L
1,589 SR
Queue Stats
17W - 14L
1,437 Elo+
Party 2
Atlas
Atlas
jwqneriwqej
Atlas
Level 119
God Stats
9W - 11L
1,637 SR
Queue Stats
16W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 1 / 0
3,357
671
1,011
3,692
1,797
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Aphrodite
Meawzerz
Aphrodite
5
0 / 0 / 0
3,524
705
1,807
3,735
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Nyxtra
Neith
5
0 / 0 / 0
3,142
628
1,560
2,378
863
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,062
212
0
0
0
Kukulkan
bluefalcon375
Kukulkan
7
0 / 0 / 0
3,896
779
491
1,273
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 0 / 0
3,926
785
202
1,185
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
 
Fenrir
6
0 / 0 / 0
3,747
749
0
2,868
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Lolaser
Heimdallr
5
0 / 0 / 0
3,272
654
2,368
2,870
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Vietmine
Horus
7
1 / 0 / 0
4,163
833
1,990
2,613
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,335
667
1,692
3,824
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
0
0
W
Fenrir
 
Fenrir
0
0
0
0
W
Heimdallr
Lolaser
Heimdallr
0
0
0
0
L
Maui
0
1
0
0
L
Aphrodite
Meawzerz
Aphrodite
0
0
0
0
L
Neith
Nyxtra
Neith
0
0
0
0
W
Horus
Vietmine
Horus
1
0
0
1
L
0
0
0
0
L
Kukulkan
bluefalcon375
Kukulkan
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,869
Damage
6,252
11,078
Taken
13,360
4,694
Mitigated
5,862
5,442
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
202
0
0
371
1,185
348
0
491
694
23,900
0
W
Fenrir
 
Fenrir
0
0
0
1,101
2,868
994
0
0
2,868
0
19,852
W
Heimdallr
Lolaser
Heimdallr
2,368
1,085
0
1,166
2,870
970
0
768
2,102
0
15,621
L
Maui
1,011
335
80
400
3,692
1,797
0
0
3,402
11,449
0
L
Aphrodite
Meawzerz
Aphrodite
1,807
788
1,228
2,904
3,735
1,670
0
1,062
2,673
7,468
0
L
Neith
Nyxtra
Neith
1,560
630
0
330
2,378
863
0
630
1,748
0
19,085
W
Horus
Vietmine
Horus
1,990
1,052
0
1,423
2,613
1,300
38
1,011
1,602
0
18,468
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
bluefalcon375
Kukulkan
491
0
0
500
1,273
364
0
202
1,071
22,100
0
W
1,692
921
56
897
3,824
2,250
0
1,039
2,785
7,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,981
Gold Earned
18,443
102
Minions Killed
150
0
Camps Cleared
0
429,569
Distance Traveled
596,622
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,926
785
51
10
0
117,211
2
W
Fenrir
3,747
749
40
8
0
138,890
0
W
Heimdallr
3,272
654
30
6
0
94,976
0
L
Maui
3,357
671
15
3
0
112,348
4
L
Aphrodite
3,524
705
11
2
0
103,279
2
L
Neith
3,142
628
27
5
0
95,786
3
W
Horus
4,163
833
26
5
0
136,238
0
L
Thor
1,062
212
0
0
0
0
0
L
Kukulkan
3,896
779
49
10
0
118,156
2
W
Atlas
3,335
667
3
1
0
109,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role