Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FrachlitzTabby
Gilgamesh
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 168L
1,508 Elo+
Party 2
Nemesis
Nemesis
LohanLupos
Nemesis
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 71L
1,515 Elo+
Solo
Maui
Maui
PijamaEscroto
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Izanami
Izanami
izhanami
Izanami
Level 28
God Stats
15W - 19L
1,508 SR
Queue Stats
39W - 44L
1,474 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,485 Elo+

VS

Team Averages
Level 122
1,498 SR
1,541 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Caelus
Sol
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,643 Elo+
Party 1
Hades
Hades
J4eden
Hades
Level 65
God Stats
1W - 1L
1,333 SR
Queue Stats
54W - 43L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
flaco147006
Cernunnos
Level 120
God Stats
49W - 31L
1,655 SR
Queue Stats
273W - 276L
1,485 Elo+
Solo
Khepri
Khepri
iFachi
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
3,774
755
1,071
3,814
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
FrachlitzTabby
Gilgamesh
6
0 / 0 / 0
3,487
697
1,259
5,126
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
LohanLupos
Nemesis
6
2 / 0 / 0
3,786
757
2,586
4,099
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 2 / 0
3,156
631
642
3,615
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
izhanami
Izanami
5
0 / 3 / 2
3,524
705
2,504
4,306
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
4 / 1 / 0
4,150
830
2,894
4,461
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Caelus
Sol
7
1 / 0 / 0
4,315
863
2,972
3,066
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
J4eden
Hades
7
0 / 0 / 0
3,987
797
3,100
2,560
1,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
flaco147006
Cernunnos
5
1 / 1 / 3
3,566
713
2,760
3,493
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
iFachi
Khepri
5
0 / 0 / 5
3,818
764
1,343
2,968
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Thanatos
 
Thanatos
4
1
0
4
W
Sol
Caelus
Sol
1
0
0
1
L
Gilgamesh
FrachlitzTabby
Gilgamesh
0
0
0
0
W
Hades
J4eden
Hades
0
0
0
0
L
Nemesis
LohanLupos
Nemesis
2
0
0
2
L
0
2
0
0
W
Cernunnos
flaco147006
Cernunnos
1
1
3
2.5
W
Khepri
iFachi
Khepri
0
0
5
2.5
L
Izanami
izhanami
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,062
Damage
13,069
20,960
Taken
16,548
7,579
Mitigated
6,201
4,110
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,071
279
156
648
3,814
1,315
0
2,372
1,442
21,650
0
W
Thanatos
 
Thanatos
2,894
1,133
0
3,167
4,461
1,449
0
164
4,297
0
16,912
W
Sol
Caelus
Sol
2,972
2,213
0
1,617
3,066
808
692
1,043
2,023
28,226
0
L
Gilgamesh
FrachlitzTabby
Gilgamesh
1,259
245
0
1,164
5,126
1,804
0
3,100
2,026
0
19,543
W
Hades
J4eden
Hades
3,100
554
20
2,190
2,560
1,102
0
0
2,560
25,973
0
L
Nemesis
LohanLupos
Nemesis
2,586
1,587
0
216
4,099
1,167
0
849
3,250
0
13,859
L
642
445
24
947
3,615
2,164
0
368
3,247
4,230
0
W
Cernunnos
flaco147006
Cernunnos
2,760
1,401
0
1,834
3,493
1,026
0
225
3,268
0
21,493
W
Khepri
iFachi
Khepri
1,343
221
0
1,347
2,968
1,816
0
281
2,687
9,532
0
L
Izanami
izhanami
Izanami
2,504
2,021
0
955
4,306
1,129
0
726
3,580
0
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,727
Gold Earned
19,836
149
Minions Killed
169
0
Camps Cleared
0
542,990
Distance Traveled
557,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,774
755
49
10
0
116,354
0
W
Thanatos
4,150
830
36
7
0
128,802
0
W
Sol
4,315
863
41
8
0
108,189
0
L
Gilgamesh
3,487
697
30
6
0
120,393
0
W
Hades
3,987
797
48
10
0
106,994
1
L
Nemesis
3,786
757
24
5
0
124,407
0
L
Maui
3,156
631
7
1
0
86,058
1
W
Cernunnos
3,566
713
33
7
0
94,306
0
W
Khepri
3,818
764
11
2
0
119,253
0
L
Izanami
3,524
705
39
8
0
95,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role