Player Matchup

Hercules
Hercules
Joskin
Hercules
Level 149
God Stats
51W - 45L
1,259 SR
Queue Stats
94W - 103L
1,146 Elo+
Party 1
Kukulkan
Kukulkan
OptimusPrimeCZ
Kukulkan
Level 42
God Stats
2W - 4L
1,556 SR
Queue Stats
22W - 27L
1,056 Elo+
Party 1
Apollo
Apollo
Renox96
Apollo
Level 23
God Stats
1W - 9L
1,264 SR
Queue Stats
2W - 13L
1,035 Elo+
Party 1
Team Averages
Level 71
1,360 SR
1,079 Elo+

VS

Team Averages
Level 28
1,324 SR
1,602 Elo+
Bacchus
Bacchus
Quickskill
Bacchus
Level 29
God Stats
1W - 0L
1,189 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Cupid
Cupid
diEEplx
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,558 Elo+
Party 2
Merlin
Merlin
ÜtlekBorulsz
Merlin
Level 7
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 1L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
14
4 / 4 / 3
9,882
824
5,697
18,323
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
12
1 / 7 / 5
8,240
687
9,595
10,168
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Renox96
Apollo
13
2 / 4 / 5
8,916
743
6,383
10,991
5,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Quickskill
Bacchus
14
1 / 3 / 12
8,587
716
5,562
11,689
18,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
diEEplx
Cupid
16
7 / 3 / 7
9,993
833
15,033
13,582
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 3 / 4
9,873
823
13,566
6,809
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Joskin
Hercules
4
4
3
1.38
L
Kukulkan
1
7
5
0.5
W
Bacchus
Quickskill
Bacchus
1
3
12
2.33
L
Apollo
Renox96
Apollo
2
4
5
1.13
W
Cupid
diEEplx
Cupid
7
3
7
3.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
34,161
39,482
Taken
32,080
28,180
Mitigated
28,389
8,241
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Joskin
Hercules
5,697
2,494
0
5,093
18,323
18,079
204
9,068
9,255
0
16,457
L
Kukulkan
9,595
1,127
329
236
10,168
4,480
196
5,068
5,100
29,142
0
W
Bacchus
Quickskill
Bacchus
5,562
799
0
1,276
11,689
18,725
507
2,687
9,002
10,795
0
L
Apollo
Renox96
Apollo
6,383
5,233
0
2,583
10,991
5,621
801
5,125
5,866
0
27,302
W
Cupid
diEEplx
Cupid
15,033
9,386
596
4,166
13,582
6,789
764
4,858
8,724
0
46,763
W
13,566
1,709
0
247
6,809
2,875
407
2,084
4,725
39,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
28,453
118
Minions Killed
132
0
Camps Cleared
0
533,405
Distance Traveled
609,263
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,882
824
20
2
0
205,603
0
L
Kukulkan
8,240
687
48
4
0
156,632
0
W
Bacchus
8,587
716
8
1
0
199,825
0
L
Apollo
8,916
743
50
4
0
171,170
2
W
Cupid
9,993
833
71
6
0
212,355
0
W
Merlin
9,873
823
53
4
0
197,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role