Player Matchup

Hel
Hel
MacHouSe
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,285 Elo+
Party 3
Da Ji
Da Ji
PuschelCB
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,215 Elo+
Party 3
Ne Zha
Ne Zha
ShuPad3472
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kislo789
Tsukuyomi
Level 126
God Stats
3W - 5L
1,722 SR
Queue Stats
126W - 140L
1,437 Elo+
Solo
Camazotz
Camazotz
oDakota3000o
Camazotz
Level 119
God Stats
0W - 3L
1,304 SR
Queue Stats
282W - 286L
1,473 Elo+
Party 1
Team Averages
Level 119
1,505 SR
1,373 Elo+

VS

Team Averages
Level 66
1,421 SR
1,450 Elo+
Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Platik12
Zhong Kui
Level 29
God Stats
2W - 2L
1,207 SR
Queue Stats
172W - 177L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
Sherann
Nu Wa
Level 29
God Stats
4W - 2L
1,454 SR
Queue Stats
131W - 140L
1,452 Elo+
Party 2
Hercules
Hercules
hi4a
Hercules
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 237L
1,406 Elo+
Solo
Sobek
Sobek
scalar080lottery
Sobek
Level 128
God Stats
4W - 2L
1,445 SR
Queue Stats
938W - 985L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,158
716
9,975
11,267
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
PuschelCB
Da Ji
13
2 / 3 / 3
7,362
736
4,785
11,111
11,962
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ShuPad3472
Ne Zha
13
2 / 7 / 4
7,352
735
10,352
13,672
6,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
kislo789
Tsukuyomi
11
2 / 7 / 5
6,867
687
16,511
12,693
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Camazotz
oDakota3000o
Camazotz
14
2 / 3 / 6
7,383
738
6,568
12,186
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
7 / 2 / 14
9,247
925
14,071
12,847
7,158
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Zhong Kui
Platik12
Zhong Kui
16
6 / 2 / 13
9,177
918
11,704
13,566
16,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Sherann
Nu Wa
15
7 / 1 / 12
9,063
906
11,227
6,044
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
hi4a
Hercules
16
4 / 1 / 19
8,798
880
12,472
18,937
25,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 11
7,589
759
3,892
13,266
11,738
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
8
Kills
24
24
Deaths
11
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
14
7
L
0
4
6
0.75
W
Zhong Kui
Platik12
Zhong Kui
6
2
13
6.25
L
Da Ji
PuschelCB
Da Ji
2
3
3
1.17
W
Nu Wa
Sherann
Nu Wa
7
1
12
13
L
Ne Zha
ShuPad3472
Ne Zha
2
7
4
0.57
W
Hercules
hi4a
Hercules
4
1
19
13.5
L
Tsukuyomi
kislo789
Tsukuyomi
2
7
5
0.64
L
Camazotz
oDakota3000o
Camazotz
2
3
6
1.67
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
53,366
60,929
Taken
64,660
34,398
Mitigated
64,575
21,737
Healing
38,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,071
758
11,807
6,668
12,847
7,158
592
2,251
10,596
28,394
0
L
9,975
146
8,646
4,784
11,267
5,301
0
7,339
3,713
23,896
0
W
Zhong Kui
Platik12
Zhong Kui
11,704
1,353
2,916
3,841
13,566
16,465
1,150
2,399
11,167
19,376
0
L
Da Ji
PuschelCB
Da Ji
4,785
342
199
1,472
11,111
11,962
0
5,895
5,053
0
7,325
W
Nu Wa
Sherann
Nu Wa
11,227
2,712
2,277
1,059
6,044
3,424
1,538
1,071
4,973
21,940
0
L
Ne Zha
ShuPad3472
Ne Zha
10,352
1,868
261
1,748
13,672
6,672
0
7,880
5,576
0
19,825
W
Hercules
hi4a
Hercules
12,472
2,606
612
7,824
18,937
25,790
380
2,934
16,003
0
19,283
L
Tsukuyomi
kislo789
Tsukuyomi
16,511
3,350
403
782
12,693
5,452
0
9,170
3,259
0
28,636
L
Camazotz
oDakota3000o
Camazotz
6,568
617
380
3,062
12,186
5,011
0
9,522
2,434
0
18,088
W
3,892
433
801
754
13,266
11,738
154
1,320
11,946
7,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
43,874
92
Minions Killed
94
0
Camps Cleared
0
922,468
Distance Traveled
990,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,247
925
39
4
0
188,390
0
L
Hel
7,158
716
26
3
0
188,592
0
W
Zhong Kui
9,177
918
25
3
0
201,337
0
L
Da Ji
7,362
736
9
1
0
168,424
0
W
Nu Wa
9,063
906
11
1
0
196,499
0
L
Ne Zha
7,352
735
14
1
0
178,646
0
W
Hercules
8,798
880
11
1
0
234,365
0
L
Tsukuyomi
6,867
687
12
1
0
175,358
0
L
Camazotz
7,383
738
31
3
0
211,448
0
W
Sobek
7,589
759
8
1
0
170,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role