Player Matchup

Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElMaldini
Scylla
Level 96
God Stats
3W - 1L
1,661 SR
Queue Stats
55W - 53L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Junior_jean
Gilgamesh
Level 142
God Stats
3W - 3L
1,539 SR
Queue Stats
237W - 236L
1,467 Elo+
Solo
Neith
Neith
UTW-sn0tty
Neith
Level 83
God Stats
3W - 3L
1,692 SR
Queue Stats
113W - 108L
1,439 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,470 Elo+

VS

Team Averages
Level 40
1,470 SR
1,545 Elo+
Neith
Neith
Amethista
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,723 Elo+
Party 1
Nemesis
Nemesis
JilianBanks
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Kalunyna
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Pekillers
Yemoja
Level 24
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
VuroPlay
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 1
7,095
591
5,824
4,213
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
11
3 / 0 / 5
7,046
587
4,883
7,828
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
ElMaldini
Scylla
11
5 / 1 / 3
7,488
624
9,163
5,831
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
Junior_jean
Gilgamesh
11
2 / 1 / 2
6,931
578
5,635
9,601
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
11
1 / 0 / 2
6,446
537
4,546
4,918
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amethista
Neith
9
0 / 3 / 0
5,339
445
3,088
8,739
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JilianBanks
Nemesis
8
1 / 5 / 0
5,546
462
1,410
10,227
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Kalunyna
Bellona
10
1 / 5 / 1
5,736
478
3,734
11,404
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Yemoja
Pekillers
Yemoja
8
0 / 0 / 1
5,402
450
1,668
5,012
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
VuroPlay
Merlin
9
0 / 5 / 1
5,212
434
3,827
7,357
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
2
2
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
L
Neith
Amethista
Neith
0
3
0
0
W
Scylla
ElMaldini
Scylla
5
1
3
6.5
L
Nemesis
JilianBanks
Nemesis
1
5
0
0.2
W
Gilgamesh
Junior_jean
Gilgamesh
2
1
2
3
L
Bellona
Kalunyna
Bellona
1
5
1
0.3
L
Yemoja
Pekillers
Yemoja
0
0
1
0.5
W
Neith
1
0
2
2
L
Merlin
VuroPlay
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
13,727
32,391
Taken
42,739
16,770
Mitigated
21,815
6,254
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,824
171
0
1,268
4,213
1,808
698
390
3,823
48,220
0
W
Sun Wukong
 
Sun Wukong
4,883
1,992
0
2,181
7,828
3,743
0
705
7,123
0
45,269
L
Neith
Amethista
Neith
3,088
562
0
1,497
8,739
2,694
0
1,619
7,120
0
34,246
W
Scylla
ElMaldini
Scylla
9,163
1,626
0
500
5,831
2,101
1,023
2,555
3,276
48,339
0
L
Nemesis
JilianBanks
Nemesis
1,410
338
0
329
10,227
3,399
0
4,497
5,728
0
34,748
W
Gilgamesh
Junior_jean
Gilgamesh
5,635
1,336
0
1,154
9,601
7,325
136
726
8,875
0
41,093
L
Bellona
Kalunyna
Bellona
3,734
1,381
0
955
11,404
9,307
0
3,092
8,294
0
18,128
L
Yemoja
Pekillers
Yemoja
1,668
643
2,130
1,806
5,012
3,739
0
1,938
3,027
5,219
0
W
Neith
4,546
1,045
0
1,151
4,918
1,793
824
1,119
3,799
0
41,296
L
Merlin
VuroPlay
Merlin
3,827
202
0
94
7,357
2,676
0
3,753
3,583
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
27,235
358
Minions Killed
191
0
Camps Cleared
0
1,143,952
Distance Traveled
1,173,107
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,095
591
69
6
0
230,079
3
W
Sun Wukong
7,046
587
68
6
0
266,604
3
L
Neith
5,339
445
58
5
0
226,317
0
W
Scylla
7,488
624
83
7
0
228,387
5
L
Nemesis
5,546
462
58
5
0
261,192
0
W
Gilgamesh
6,931
578
71
6
0
208,982
2
L
Bellona
5,736
478
22
2
0
218,172
0
L
Yemoja
5,402
450
10
1
0
226,445
2
W
Neith
6,446
537
67
6
0
209,900
1
L
Merlin
5,212
434
43
4
0
240,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role