Player Matchup

Sobek
Sobek
Alpha-220x
Sobek
Level 127
God Stats
2W - 5L
1,175 SR
Queue Stats
723W - 754L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CallMeLucioo
Morgan Le Fay
Level 68
God Stats
2W - 0L
1,782 SR
Queue Stats
29W - 25L
1,392 Elo+
Solo
Awilix
Awilix
Onizukaa-Eikichi
Awilix
Level 149
God Stats
38W - 30L
1,521 SR
Queue Stats
234W - 241L
1,485 Elo+
Party 2
Team Averages
Level 115
1,493 SR
1,457 Elo+

VS

Team Averages
Level 107
1,500 SR
1,597 Elo+
Jing Wei
Jing Wei
BemusedSauce243
Jing Wei
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 22L
1,624 Elo+
Party 1
Discordia
Discordia
RidiculouslyFly
Discordia
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 43L
1,500 Elo+
Solo
Surtr
Surtr
TheEnigma275
Surtr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 27L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 0 / 8
8,363
836
5,411
13,583
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
CallMeLucioo
Morgan Le Fay
13
0 / 0 / 7
7,447
745
6,340
5,035
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 3 / 0
9,007
901
7,537
9,132
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 4 / 1
6,943
694
4,276
7,930
2,992
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RidiculouslyFly
Discordia
13
1 / 3 / 2
7,503
750
8,767
6,475
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
7,368
737
7,681
10,140
8,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
8
5
L
Jing Wei
0
4
1
0.13
W
Morgan Le Fay
CallMeLucioo
Morgan Le Fay
0
0
7
3.5
W
9
3
0
3
L
Discordia
RidiculouslyFly
Discordia
1
3
2
0.67
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
20,724
27,750
Taken
24,545
22,012
Mitigated
14,218
6,788
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,411
287
267
6,459
13,583
15,760
28
2,812
10,497
23,439
0
L
Jing Wei
4,276
3,104
0
0
7,930
2,992
0
4,482
3,448
0
22,226
W
Morgan Le Fay
CallMeLucioo
Morgan Le Fay
6,340
324
0
62
5,035
2,083
116
1,986
2,757
35,742
0
W
7,537
1,985
0
0
9,132
4,169
73
3,419
5,393
0
26,996
L
Discordia
RidiculouslyFly
Discordia
8,767
448
0
1,056
6,475
2,266
0
2,807
3,668
25,102
0
L
7,681
2,398
284
1,369
10,140
8,960
40
4,507
5,633
474
22,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
21,814
142
Minions Killed
117
0
Camps Cleared
0
622,888
Distance Traveled
574,700
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,363
836
32
3
0
214,195
1
L
Jing Wei
6,943
694
32
3
0
177,699
0
W
Morgan Le Fay
7,447
745
66
7
0
193,658
0
W
Awilix
9,007
901
44
4
0
215,035
5
L
Discordia
7,503
750
42
4
0
189,976
0
L
Surtr
7,368
737
43
4
0
207,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role