Player Matchup

Hades
Hades
 
Hades
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Comfuzzled
Ah Muzen Cab
Level 80
God Stats
6W - 2L
1,807 SR
Queue Stats
113W - 117L
1,437 Elo+
Party 3
Janus
Janus
FiRsTDeAd52486
Janus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 35L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
Moredarkness385
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,429 Elo+
Party 3
Artemis
Artemis
nemesis-theking4
Artemis
Level 145
God Stats
3W - 3L
1,273 SR
Queue Stats
481W - 492L
1,399 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,418 Elo+

VS

Team Averages
Level 94
1,592 SR
1,443 Elo+
Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CharizardAlbino
Morgan Le Fay
Level 85
God Stats
12W - 4L
1,817 SR
Queue Stats
355W - 357L
1,460 Elo+
Solo
Merlin
Merlin
INbigDawg
Merlin
Level 123
God Stats
13W - 6L
1,769 SR
Queue Stats
484W - 506L
1,432 Elo+
Party 1
Da Ji
Da Ji
Ogmonkplays
Da Ji
Level 46
God Stats
1W - 3L
1,783 SR
Queue Stats
25W - 35L
1,365 Elo+
Party 1
Loki
Loki
shadorogue
Loki
Level 108
God Stats
0W - 4L
1,091 SR
Queue Stats
120W - 140L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 4 / 4
6,710
959
4,945
8,469
3,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Comfuzzled
Ah Muzen Cab
12
5 / 1 / 6
7,039
1,006
5,337
4,649
1,838
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 7
7,267
1,038
4,613
6,050
2,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 7
7,024
1,003
3,493
9,709
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 8
6,391
913
9,798
6,399
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 2 / 6
6,625
946
3,737
7,943
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
CharizardAlbino
Morgan Le Fay
14
6 / 3 / 2
7,928
1,133
12,841
7,876
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
INbigDawg
Merlin
12
0 / 2 / 3
6,012
859
3,154
4,096
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 3
5,533
790
3,252
4,175
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 3
7,435
1,062
6,600
6,712
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
13
Kills
10
10
Deaths
13
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
4
4
1
L
Terra
 
Terra
0
2
6
1.5
L
Morgan Le Fay
CharizardAlbino
Morgan Le Fay
6
3
2
2.33
W
Ah Muzen Cab
Comfuzzled
Ah Muzen Cab
5
1
6
8
W
2
1
7
5.5
L
Merlin
INbigDawg
Merlin
0
2
3
0.75
W
2
2
7
2.75
L
1
2
3
1.25
W
2
2
8
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
29,584
35,276
Taken
30,802
18,495
Mitigated
16,746
12,687
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,945
1,071
130
1,019
8,469
3,814
0
4,595
3,874
10,115
0
L
Terra
 
Terra
3,737
341
1,921
2,081
7,943
6,604
0
2,039
5,866
5,917
0
L
Morgan Le Fay
CharizardAlbino
Morgan Le Fay
12,841
655
78
1,388
7,876
4,243
0
2,913
4,827
26,093
0
W
Ah Muzen Cab
Comfuzzled
Ah Muzen Cab
5,337
2,466
1,149
255
4,649
1,838
0
3,013
1,636
0
10,963
W
4,613
471
1,534
959
6,050
2,538
0
2,895
3,155
17,394
0
L
Merlin
INbigDawg
Merlin
3,154
161
114
544
4,096
1,747
0
1,971
2,005
13,579
0
W
3,493
664
3,187
3,249
9,709
8,108
0
5,647
4,062
378
5,156
L
3,252
597
0
0
4,175
1,884
0
1,225
2,942
0
3,252
W
9,798
3,855
445
760
6,399
2,197
0
3,582
2,817
0
16,851
L
6,600
1,213
295
796
6,712
2,268
0
1,291
5,394
0
9,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
33,533
81
Minions Killed
68
0
Camps Cleared
0
717,751
Distance Traveled
688,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,710
959
13
2
0
123,363
0
L
Terra
6,625
946
2
0
0
159,851
0
L
Morgan Le Fay
7,928
1,133
31
4
0
119,720
0
W
Ah Muzen Cab
7,039
1,006
11
2
0
151,607
0
W
Janus
7,267
1,038
39
6
0
136,965
0
L
Merlin
6,012
859
27
4
0
138,406
0
W
Guan Yu
7,024
1,003
6
1
0
165,877
0
L
Da Ji
5,533
790
0
0
0
113,877
0
W
Artemis
6,391
913
12
2
0
139,939
0
L
Loki
7,435
1,062
8
1
0
156,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role