Player Matchup

Susano
Susano
Ajdavies96
Susano
Level 120
God Stats
1W - 3L
1,184 SR
Queue Stats
175W - 182L
1,475 Elo+
Party 2
Agni
Agni
Bhallard1993
Agni
Level 19
God Stats
8W - 7L
1,500 SR
Queue Stats
51W - 53L
1,500 Elo+
Party 2
Bacchus
Bacchus
Xkylecapalot
Bacchus
Level 11
God Stats
10W - 6L
1,754 SR
Queue Stats
81W - 80L
1,594 Elo+
Party 2
Team Averages
Level 50
1,479 SR
1,523 Elo+

VS

Team Averages
Level 67
1,476 SR
1,437 Elo+
Cliodhna
Cliodhna
Bobbibear
Cliodhna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,455 Elo+
Solo
Merlin
Merlin
RR Sado1836
Merlin
Level 102
God Stats
1W - 2L
1,428 SR
Queue Stats
31W - 38L
1,418 Elo+
Party 1
Achilles
Achilles
qFxzc
Achilles
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ajdavies96
Susano
15
2 / 1 / 0
9,537
596
8,257
8,057
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 3
10,257
641
13,243
9,224
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Xkylecapalot
Bacchus
16
1 / 1 / 3
10,957
685
6,127
13,252
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bobbibear
Cliodhna
17
4 / 2 / 1
11,010
688
10,997
14,134
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
1 / 1 / 2
10,094
631
8,246
8,733
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
qFxzc
Achilles
15
0 / 1 / 3
9,388
587
3,636
9,842
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
Ajdavies96
Susano
2
1
0
2
L
1
3
3
0.83
W
Cliodhna
Bobbibear
Cliodhna
4
2
1
2.25
W
Merlin
1
1
2
2
L
Bacchus
Xkylecapalot
Bacchus
1
1
3
2.5
W
Achilles
qFxzc
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
22,879
30,533
Taken
32,709
21,989
Mitigated
23,488
7,346
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ajdavies96
Susano
8,257
397
0
547
8,057
3,446
0
1,704
5,828
0
35,910
L
13,243
554
340
1,837
9,224
3,579
365
1,829
6,811
61,733
0
W
Cliodhna
Bobbibear
Cliodhna
10,997
915
0
4,828
14,134
6,232
210
7,640
6,494
0
41,214
W
Merlin
8,246
112
90
686
8,733
3,622
864
5,706
3,027
45,318
0
L
Bacchus
Xkylecapalot
Bacchus
6,127
431
0
4,622
13,252
14,964
0
3,065
8,950
12,290
0
W
Achilles
qFxzc
Achilles
3,636
585
0
672
9,842
13,634
0
6,053
3,789
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
30,492
188
Minions Killed
182
0
Camps Cleared
0
910,697
Distance Traveled
875,669
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,537
596
49
3
0
323,836
0
L
Agni
10,257
641
117
7
0
277,916
0
W
Cliodhna
11,010
688
50
3
0
311,938
0
W
Merlin
10,094
631
98
6
0
268,602
3
L
Bacchus
10,957
685
22
1
0
308,945
0
W
Achilles
9,388
587
34
2
0
295,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role