Player Matchup

Thanatos
Thanatos
Quit Acid
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
SmilyDrop974790
Sun Wukong
Level 159
God Stats
15W - 16L
1,623 SR
Queue Stats
140W - 202L
1,434 Elo+
Party 1
Geb
Geb
TexasKing1562
Geb
Level 50
God Stats
0W - 3L
1,287 SR
Queue Stats
335W - 652L
1,340 Elo+
Party 1
Medusa
Medusa
TheVatiHendo
Medusa
Level 109
God Stats
386W - 607L
1,340 SR
Queue Stats
657W - 1,038L
1,308 Elo+
Party 1
He Bo
He Bo
Zerkz OG
He Bo
Level 107
God Stats
0W - 2L
1,829 SR
Queue Stats
1W - 9L
1,182 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,331 Elo+

VS

Team Averages
Level 94
1,544 SR
1,494 Elo+
Ganesha
Ganesha
CloakingCow4082
Ganesha
Level 128
God Stats
7W - 2L
1,644 SR
Queue Stats
918W - 880L
1,470 Elo+
Solo
Martichoras
Martichoras
Maximoff2645
Martichoras
Level 113
God Stats
1W - 1L
1,181 SR
Queue Stats
88W - 75L
1,548 Elo+
Solo
Mercury
Mercury
MisterTrex777
Mercury
Level 89
God Stats
2W - 8L
1,239 SR
Queue Stats
308W - 278L
1,498 Elo+
Solo
Ah Puch
Ah Puch
TheGoldenKev
Ah Puch
Level 89
God Stats
51W - 30L
1,699 SR
Queue Stats
361W - 340L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
TotesSussBruh
Guan Yu
Level 49
God Stats
6W - 3L
1,955 SR
Queue Stats
244W - 261L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Quit Acid
Thanatos
15
3 / 2 / 1
9,622
506
6,595
14,305
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SmilyDrop974790
Sun Wukong
15
1 / 7 / 0
9,480
499
6,789
21,328
13,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 3
8,487
447
7,217
17,285
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
2 / 6 / 0
8,870
467
10,610
13,124
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Zerkz OG
He Bo
13
0 / 3 / 0
8,050
424
3,772
10,431
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 11
9,904
521
4,284
12,176
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Maximoff2645
Martichoras
17
7 / 2 / 1
10,908
574
12,743
14,366
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
19
5 / 1 / 5
11,480
604
7,473
13,846
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
TheGoldenKev
Ah Puch
16
5 / 1 / 5
10,838
570
11,440
8,221
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
5 / 2 / 6
11,034
581
14,822
16,917
21,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
22
22
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Martichoras
Maximoff2645
Martichoras
7
2
1
3.75
W
Mercury
5
1
5
7.5
L
Thanatos
Quit Acid
Thanatos
3
2
1
1.75
L
Sun Wukong
SmilyDrop974790
Sun Wukong
1
7
0
0.14
L
0
4
3
0.38
W
Ah Puch
TheGoldenKev
Ah Puch
5
1
5
7.5
L
Medusa
2
6
0
0.33
W
Guan Yu
5
2
6
4
L
He Bo
Zerkz OG
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
50,762
76,473
Taken
65,526
41,681
Mitigated
50,205
19,655
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,284
595
307
2,709
12,176
12,098
0
3,885
8,291
34,360
0
W
Martichoras
Maximoff2645
Martichoras
12,743
4,851
0
4,136
14,366
7,253
3,197
2,363
12,003
0
98,480
W
Mercury
7,473
4,739
0
3,608
13,846
6,288
0
2,427
11,419
0
134,355
L
Thanatos
Quit Acid
Thanatos
6,595
1,188
0
9,352
14,305
5,926
0
2,814
11,491
0
71,772
L
Sun Wukong
SmilyDrop974790
Sun Wukong
6,789
793
0
5,539
21,328
13,144
307
3,389
17,939
0
78,857
L
7,217
947
103
2,769
17,285
13,859
0
5,103
12,182
23,886
0
W
Ah Puch
TheGoldenKev
Ah Puch
11,440
527
0
2,704
8,221
3,357
1,307
2,437
5,784
89,553
0
L
Medusa
10,610
4,531
0
668
13,124
5,685
1,333
2,176
10,948
0
69,002
W
Guan Yu
14,822
2,045
1,732
5,391
16,917
21,209
1,384
2,072
14,845
0
67,213
L
He Bo
Zerkz OG
He Bo
3,772
94
46
1,178
10,431
3,067
0
4,091
6,340
49,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
54,164
481
Minions Killed
584
0
Camps Cleared
0
1,776,357
Distance Traveled
1,908,259
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,904
521
19
1
0
349,408
0
W
Martichoras
10,908
574
163
9
0
339,988
1
W
Mercury
11,480
604
186
10
0
446,801
0
L
Thanatos
9,622
506
91
5
0
414,987
0
L
Sun Wukong
9,480
499
127
7
0
363,675
0
L
Geb
8,487
447
36
2
0
360,325
0
W
Ah Puch
10,838
570
124
7
0
376,476
1
L
Medusa
8,870
467
121
6
0
278,315
0
W
Guan Yu
11,034
581
92
5
0
395,586
2
L
He Bo
8,050
424
106
6
0
359,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role