Player Matchup

Chiron
Chiron
 
Chiron
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MayhemAngel
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 2
Terra
Terra
RustySteaknife
Terra
Level 100
God Stats
5W - 5L
1,222 SR
Queue Stats
438W - 442L
1,436 Elo+
Solo
King Arthur
King Arthur
hamsterville200
King Arthur
Level 117
God Stats
5W - 5L
1,500 SR
Queue Stats
229W - 233L
1,572 Elo+
Solo
Fafnir
Fafnir
ishmaelthesmiter
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 122L
1,331 Elo+
Party 2
Team Averages
Level 105
1,444 SR
1,443 Elo+

VS

Team Averages
Level 51
1,538 SR
1,429 Elo+
Sylvanus
Sylvanus
BadDragon10
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,324 Elo+
Solo
Hachiman
Hachiman
Delta_AngelicTM
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,302 Elo+
Party 1
Anubis
Anubis
KingNichiee
Anubis
Level 100
God Stats
4W - 3L
1,690 SR
Queue Stats
202W - 197L
1,517 Elo+
Solo
Bacchus
Bacchus
ShadowStorm001
Bacchus
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
288W - 255L
1,260 Elo+
Party 1
Maui
Maui
Warfaa
Maui
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 233L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 2 / 5
7,590
759
16,038
12,223
6,450
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MayhemAngel
Ah Puch
15
2 / 2 / 3
8,036
804
12,916
9,544
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 5
8,077
808
6,178
15,494
14,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
hamsterville200
King Arthur
11
2 / 5 / 4
7,105
711
8,147
13,067
8,092
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 4
6,909
691
6,017
10,554
12,979
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadDragon10
Sylvanus
14
4 / 1 / 9
8,352
835
9,911
14,191
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
14
2 / 2 / 10
7,855
786
11,477
8,675
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
7 / 1 / 8
8,818
882
17,287
11,217
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 9
8,497
850
8,417
13,312
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
Warfaa
Maui
14
0 / 2 / 13
7,965
797
7,204
11,929
14,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
8
Kills
16
16
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
5
2.25
W
Sylvanus
BadDragon10
Sylvanus
4
1
9
8.5
W
Hachiman
2
2
10
3.5
W
Anubis
7
1
8
11
L
Ah Puch
MayhemAngel
Ah Puch
2
2
3
1.75
L
1
3
5
1.17
W
3
2
9
3.75
W
Maui
Warfaa
Maui
0
2
13
3.25
L
King Arthur
hamsterville200
King Arthur
2
5
4
0.8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
54,296
60,882
Taken
59,324
46,377
Mitigated
67,289
22,512
Healing
33,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,038
4,544
2,313
2,791
12,223
6,450
105
6,860
5,363
0
31,710
W
Sylvanus
BadDragon10
Sylvanus
9,911
2,303
11,099
6,487
14,191
17,557
0
5,937
8,254
15,526
0
W
Hachiman
11,477
6,502
1,581
1,238
8,675
5,664
396
4,296
4,379
0
21,640
W
Anubis
17,287
909
919
2,900
11,217
9,026
960
4,287
6,930
30,967
0
L
Ah Puch
MayhemAngel
Ah Puch
12,916
1,155
1,345
2,845
9,544
3,879
0
7,047
2,497
27,821
0
L
6,178
1,042
3,825
2,785
15,494
14,977
0
11,264
4,230
9,916
0
W
8,417
1,020
2,527
2,634
13,312
20,912
0
5,178
8,134
16,181
0
W
Maui
Warfaa
Maui
7,204
1,366
2,147
1,906
11,929
14,130
0
5,413
6,516
14,406
0
L
King Arthur
hamsterville200
King Arthur
8,147
556
2,331
1,435
13,067
8,092
0
9,455
3,612
0
13,936
L
6,017
1,061
1,489
1,353
10,554
12,979
0
8,193
2,361
7,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
41,487
108
Minions Killed
117
0
Camps Cleared
0
906,437
Distance Traveled
933,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,590
759
39
4
0
201,406
0
W
Sylvanus
8,352
835
14
1
0
178,142
0
W
Hachiman
7,855
786
31
3
0
178,733
0
W
Anubis
8,818
882
41
4
0
174,776
0
L
Ah Puch
8,036
804
35
4
0
142,932
0
L
Terra
8,077
808
17
2
0
180,862
0
W
Bacchus
8,497
850
16
2
0
194,101
0
W
Maui
7,965
797
15
2
0
207,596
0
L
King Arthur
7,105
711
10
1
0
193,895
0
L
Fafnir
6,909
691
7
1
0
187,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role